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  • [A3 - Inferno] Gardetto's Revenge

    Discussion in 'Archives' started by Gardettos, Jan 25, 2013.

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    1. beuwulf69

      beuwulf69 New Member

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      love this profile ty
       
    2. quadrotony

      quadrotony New Member

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      Gardetto's revenge and many "closing error dialog" before start the new game... i didnt see it by my eyes(was sleeping) but i think its like "unable to creat the game" messenge. Its profile mistake, right? And after 5:09 its just prevent to creat any game and error again and again unlit i stop it

      db beta and trinity last
      no more plugins

      and started right file named GardettosRev2.2RaF_00_Starter
      and have TP to the Core

      log
      4796 2013-02-18 23.07.zip

      just resume by hands and game started without DB, and no errors and everything is fine (right Town Portal etc)

      something wrong with the starter and death handling?
       
      Last edited: Feb 19, 2013
    3. Gardettos

      Gardettos New Member

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      Honestly the only way I could see something like this happening is you don't you have the Azmodan quest available on Inferno.
       
    4. smowbeast

      smowbeast New Member

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      Thanks Gardettos, this profile is without a doubt my favorite, im not getting stuck so i can't post a log, but the bot opens the door to the Bridge room in rakkis but doesnt go in it just runs past it and then in demonbuddy it says it cleared it. Doesn't happen everytime but happens more than it goes in.
       
    5. Gardettos

      Gardettos New Member

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      The opening of the door is something DB does automatically. It will only actually go in the Bridge Store when elites are inside. When you see that solider crawling on the ground. It will always say it cleared it regardless if it goes in and out. It just means that part of the profile is over.
       
    6. smowbeast

      smowbeast New Member

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      ah ok, yea i was wondering how it "knew" when to go in because everytime it did there were elites up. Thanks.
       
    7. elasher

      elasher New Member

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      4 hours, 0 deaths, 0 stucks!!! Impressive. Only question i have (i am a newb) is there a way to change loot rules to pick up all 1 hand weapons aswell? Since they can roll high too. And for some reason my "items looted" meter doesn't log anything, only Items dropped. Or is it the plugin that controls that? Not a big deal, just wondering!
       
      Last edited: Feb 20, 2013
    8. smurg

      smurg New Member

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      That would be DB, Trinity, etc loot rules.

      Profiles have nothing to do with it besides being able to set pickup distances, turn looting on/off, etc.
       
    9. elasher

      elasher New Member

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      Alright, well i am using Trinity, is there a way to change it? Thanks for the help!
       
    10. pindleskin

      pindleskin Community Developer

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      Why NM, Why DH, Why Caverns? :)
       
    11. Kakaru

      Kakaru New Member

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      Stuck in Frost with bot spamming this:
      Code:
      [08:07:17.520 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 302
      [08:07:17.620 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 301
      [08:07:17.710 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 300
      [08:07:17.770 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 299
      [08:07:17.950 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 297
      [08:07:18.010 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 296
      [08:07:18.210 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 295
      [08:07:19.610 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 299
      [08:07:19.680 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 298
      [08:07:19.750 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 296
      [08:07:19.880 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 294
      [08:07:19.950 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 293
      [08:07:22.480 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 286
      [08:07:22.750 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 287
      [08:07:22.810 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 288
      [08:07:23.010 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 287
      [08:07:23.210 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 286
      [08:07:23.450 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 285
      [08:07:23.550 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 284
      [08:07:24.010 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 283
      [08:07:24.280 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 282
      [08:07:24.350 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 281
      [08:07:24.410 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 280
      [08:07:24.480 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 279
      [08:07:24.570 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 278
      [08:07:24.610 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 276
      [08:07:24.810 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_iceCaves_E_Exit_01 - 221695 Center <858.75, 678.75, 0> Distance 271
       
    12. Kakaru

      Kakaru New Member

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      Happened again but this time I was watching so I understood what happened.
      The stucks in Cavern of Frost only happen if you die. If you don't die then bot is happy running till the end and taking the stone back.

      EDIT
      Nevermind.
       
      Last edited: Feb 21, 2013
    13. quadrotony

      quadrotony New Member

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      shhhh its a secret....
       
      Last edited: Feb 21, 2013
    14. quadrotony

      quadrotony New Member

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      and you can see that bot did some runs before totally stuck
      so its the the right quest, dunno
      i will test more
       
    15. Mammon

      Mammon New Member

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      Easy solution to caverns stuck, make the bot tp out from caverns if it went down and continue with next part..?
       
    16. Gardettos

      Gardettos New Member

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      I am not seeing the Frost Cave stucks. It is fixed. It is supposed to spam the priority scene it is moving to.
       
    17. pindleskin

      pindleskin Community Developer

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      gold farming not worht it ! buriza, to low also :)
       
    18. quadrotony

      quadrotony New Member

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      close, but not enough :)
       
    19. pindleskin

      pindleskin Community Developer

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      if its more than 40m gold per day per bot. I am interested, otherwise nevermind :)
       
    20. quadrotony

      quadrotony New Member

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      + there is completely safe (my imho and practice)
       
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