just open demonbuddy and click on the arrow next to setting > Bot > and then there is a switch with monster power just move it to the right for higher monster lvls
and i have a questions for the newest tinnkaizer 0.8 when i want to open it up i get this error as shown in the log plz help me cuz the 0.7 version always gets stuck at rakkis crossing it sucks he goes up instead of down for the fields of slaughter or how they are called plxplx help [14:15:18.922 N] DemonbuddyBETA v1.0.1353.172 started [14:15:20.450 N] Logging in... [14:15:20.799 N] Attached to Diablo III with pid: 4904 [14:15:20.801 N] Flashing window [14:15:20.883 D] Executable Path: C:\Demon Buddy\Demonbuddy.exe [14:15:20.883 D] OS Architecture: AMD64 [14:15:20.884 D] OS: Windows 7 Service Pack 1 64-bit [14:15:20.884 D] OS Language: German (Germany) [14:15:20.891 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - Initializing [14:15:23.829 D] System.ArgumentException: Version string portion was too short or too long. at System.Version.VersionResult.SetFailure(ParseFailureKind failure, String argument) at System.Version.TryParseVersion(String version, VersionResult& result) at System.Version.Parse(String input) at System.Version..ctor(String version) at Demonbuddy.MainWindow.CheckForUpdate() [14:15:24.154 N] ========== Grid segmentation resetting!!! ============ [14:15:24.172 N] Current bot set to Order Bot [14:15:24.172 N] Loaded profile Tinnkaizer v0.7 [14:15:35.477 N] Failed to load profile: Element TakeTownPortal is not supported. Please check your XML and try again. (<TakeTownPortal questId="101758" stepId="1" />) Line 16 [14:15:35.477 D] System.Exception: Element TakeTownPortal is not supported. Please check your XML and try again. (<TakeTownPortal questId="101758" stepId="1" />) Line 16 at ..(PropertyInfo , XElement , Object ) at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element) at ..(PropertyInfo , XElement , Object ) at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element) at ..(XElement , Type ) at ...(XElement ) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at ..(XElement , PropertyInfo ) at ..(PropertyInfo , XElement , Object ) at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element) at Zeta.CommonBot.Profile.Profile.Load(XElement element, String path) at Zeta.CommonBot.Profile.Profile.Load(String path) at Zeta.CommonBot.ProfileManager.Load(String profilePath, Boolean rememberPath) when i start db it automatically loads 0.7 and when i want to start the tinnkaizer 0.8 this error occurs -.- i am using trinity-plugin 1.2.2.4 fixed the problem myself... just erased the line from the source code
I've been running this profile for a while now, and honestly it's pure tits. Such a beast profile, and constantly updated. Tinnvec is amazing
mine sometimes does not use waypoints and just stands in the spot, where it suppose to use the waypoint, any idea?
Just released 0.8 a day or two ago, so I've only just begun work on 0.9. It'll be done when its doing what I want it to in a consistent fashion (much like all my other updates). Hard to pin down an exact date, however. EDIT: I've also added a "Proposed Changes" section to the first post where I'll detail changes I'm thinking about making for the next version and (usually) include polls for voting on the changes.
Thank you for your work, love this profile! I keep getting stuck at the same place on Tower of the Damned Level 1. It happens maybe once out of 10-20 runs. The stuck log reports it as: Attached is a portion of the DB log where it gets stuck, and after 15 attempts the inactivity timer trips and the game aborts. View attachment stuck_full_log.txt
Thanks Another thing, I don't know if this has anything to do with the profiles you put out, or it's trinity, but, with the Wizard, and I'm sure every other class, they constantly FOLLOW molten mobs(which means walking in the fire path) They die idiotically to Arcane Lasers all the time. Is this something you are able to change?? Or, like I said, do I need to ask the creator of the Trinity plugin?
Im new to this profile, and is setting up YAR, First bot no problem. the rest gets same problem: [21:01:22.715 N] [Tinnkaizer] Frowny face [21:01:22.757 N] Using town portal [21:01:28.671 N] Townportal successfull, we are in town! [21:01:29.387 N] Leaving game, reason: something went wrong [21:01:29.388 N] Profile completed [21:01:29.388 N] Number of games completed:1 [21:01:29.392 N] Last run acquired 0 gold. [21:01:30.368 N] Stopping the bot. [21:01:31.270 N] [YetAnotherRelogger] Recieved MonsterPowerLevel: 1 [21:01:34.455 N] Bot Thread Ended. Was this requested? I do start at 7.3, and it just go for the wp, and then teleport right back to town, and leave the game. Any tips ? edit: the working bot is getting over 200 idp more than my other bots. i REALLY need to fix this, damn uber profil you have made here.
If you could get me more complete logs, that'd be great, but usually, you only get the frowny face if you're in an unknown area. Like I say, I might be more helpful with a little more info heh
10 mp hell dh Total tracking time: 34h 3m 3s Total deaths: 60 [1,76 per hour] Total games (approx): 54 [1,59 per hour] Total XP gained: 400,9 million [11,77 million per hour]
1st problem Is you're using a DH Try a monk, quadro... join the club. You will not be disappointed. Or at least any other class than a DH.