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  • A5 - Abandoned Siege Camp - Chest Farm

    Discussion in 'Archives' started by Dartemis, Apr 7, 2014.

    1. BBD90

      BBD90 New Member

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      ===== Misc Statistics =====
      Total tracking time: 8h 52m 39s
      Total deaths: 0 [0 per hour]
      Total games (approx): 504 [56.77 per hour]
      Total XP gained: 29302.56 million [3300.71 million per hour]
      Total Gold gained: 3932.89 Thousand [443.01 Thousand per hour]

      ===== Item DROP Statistics =====
      Items:
      Total items dropped: 1560 [175.72 per hour]
      Items dropped by ilvl:

      Items dropped by quality:
      - White: 24 [2.7 per hour] {1.54 %}
      - Magic: 1411 [158.94 per hour] {90.45 %}
      - Rare: 101 [11.38 per hour] {6.47 %}
      - Legendary: 24 [2.7 per hour] {1.54 %}

      Gem Drops:
      Total gems: 172 [19.37 per hour]
      - Ruby: 38 [4.28 per hour] {22.09 %}
      - Topaz: 30 [3.38 per hour] {17.44 %}
      - Amethyst: 37 [4.17 per hour] {21.51 %}
      - Emerald: 29 [3.27 per hour] {16.86 %}


      ===== Item PICKUP Statistics =====
      Items:
      Total items picked up: 25 [2.82 per hour]
      Item picked up by ilvl:

      Items picked up by quality:
      - White: 1 [0.11 per hour] {4 %}
      - Legendary: 24 [2.7 per hour] {96 %}

      Gem Pickups:
      Total gems: 167 [18.81 per hour]
      - Ruby: 38 [4.28 per hour] {22.75 %}
      - Topaz: 30 [3.38 per hour] {17.96 %}
      - Amethyst: 35 [3.94 per hour] {20.96 %}
      - Emerald: 28 [3.15 per hour] {16.77 %}
      ===== End Of Report =====

      Finally some good results.
       
    2. qme988

      qme988 New Member

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      How do u go so many games in an hour ? mind sharing what do u uncheck ?
       
    3. k1ndbudz

      k1ndbudz Member

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      you can see from item pickups hes only picking up legendary and gems (and some random specific white for a recipe i guess?)

      this profile "out of the box" gives around ~45 games/hr but if you only take legendary from chest and gems (and gold piles) it goes up to ~55.

      and if you only take legendary and no gems no gold piles it would probably go up to ~60+.

      then 12% + whatever other run speed armor or DH weapons and different teleport/leap/speed abilities make it change on top of all that.

      also - word of warning this is mostly HC safe on T6 but you can still get bombed by the fire and take 1/2-1/4 your life depending on your toughness.
       
      Last edited: Apr 16, 2014
    4. laureyssensm

      laureyssensm New Member

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      For me this is the best profile atm to use afk.
      Can leave it running for hours and hours and not get into problems.
       
    5. BBD90

      BBD90 New Member

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      Dartemis, I noticed something about the profile. On the 5th chest the bot will not loot the legendary that drops from it. I have repeated this 3 times and I believe it's happening because the bot moves to safety and starts casting the TP too fast for it to register that a legendary has dropped. Please look into it, thanks.
       
    6. trucha

      trucha New Member

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      I'm getting those errors in almost every new game. When I get it, my game freezes (No response from d3) for like 30s/1min, but bot still working.

      [Trinity] New Game - resetting everything
      Waiting 13.3 seconds before next game...
      Creating new game. Params: [Act: A5, Difficulty: Torment6, Quest: 273790, QuestStep: 43, ResumeFromSave: False, IsPrivate: True]
      [Trinity] Exception in Pulse: System.Exception: Ukończono tylko część żądania ReadProcessMemory lub WriteProcessMemory, at addr: 000003E0, Size: 4
      w GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
      w GreyMagic.MemoryBase.Read[T](IntPtr addr)
      w Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
      w Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
      w Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
      w Zeta.Game.Internals.Actors.DiaActivePlayer.get_LoopingAnimationEndTime()
      w Trinity.GameUI.SafeClickUIButtons() w c:\Users\Adam_2\Documents\Demonbuddy\Plugins\Trinity\Helpers\GameUI.cs:wiersz 152
      w Trinity.Trinity.OnPulse() w c:\Users\Adam_2\Documents\Demonbuddy\Plugins\Trinity\Plugin.cs:wiersz 62
      System.Reflection.TargetInvocationException: Obiekt docelowy wywołania zgłosił wyjątek. ---> System.Exception: Ukończono tylko część żądania ReadProcessMemory lub WriteProcessMemory, at addr: 00000320, Size: 4
      w GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
      w GreyMagic.MemoryBase.Read[T](IntPtr addr)
      w Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
      w Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
      w Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
      w Zeta.Game.Internals.Actors.DiaUnit.get_Level()
      w Zeta.Bot.GameStats.(Object , EventArgs )
      --- Koniec śladu stosu wyjątków wewnętrznych ---
      w System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
      w System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
      w System.Reflection.RuntimeMethodInfo.UnsafeInvoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
      w System.Delegate.DynamicInvokeImpl(Object[] args)
      w System.Delegate.DynamicInvoke(Object[] args)
      w Zeta.Bot.Pulsator.(Delegate , Object[] )
      Loaded profile Abandoned Siege Camp v1.2 CHEST ONLY - by Dartemis
      GameChanged. Clearing actors
      [Trinity] New Game - resetting everything
      ProfileOrderManager.OnGameJoined, Reloading profile.
      [Trinity] New Game - resetting everything
      Loaded profile Abandoned Siege Camp v1.2 CHEST ONLY - by Dartemis
      Game joined, Resetting profile caches.
      USING WAYPOINT
      Using Waypoint. Number:8
      CHEST FARM BEGIN
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      Using town portal
      Exception when terminating bot thread. System.Exception: Ukończono tylko część żądania ReadProcessMemory lub WriteProcessMemory, at addr: 000000E0, Size: 4
      w GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
      w GreyMagic.MemoryBase.Read[T](IntPtr addr)
      w Zeta.Game.Internals.Actors.DiaObject.get_SceneId()
      w Zeta.Game.Internals.Actors.DiaObject.get_CurrentScene()
      w Zeta.Game.ZetaDia.get_CurrentLevelAreaId()
      w Zeta.Game.ZetaDia.get_IsInTown()
      w Zeta.Bot.CommonBehaviors.(Object )
      w Zeta.TreeSharp.WaitContinue..()
      w Zeta.TreeSharp.Composite.Tick(Object context)
      w Zeta.TreeSharp.Sequence..()
      w Zeta.TreeSharp.Composite.Tick(Object context)
      w Zeta.TreeSharp.Decorator..()
      w Zeta.TreeSharp.Composite.Tick(Object context)
      w Zeta.TreeSharp.PrioritySelector..()
      w Zeta.TreeSharp.Composite.Tick(Object context)
      w Zeta.TreeSharp.Decorator..()
      w Zeta.TreeSharp.Composite.Tick(Object context)
      w Zeta.TreeSharp.PrioritySelector..()
      w Zeta.TreeSharp.Composite.Tick(Object context)
      w Zeta.TreeSharp.PrioritySelector..()
      w Zeta.TreeSharp.Composite.Tick(Object context)
      w Zeta.Common.HookExecutor.Run(Object context)
      w Zeta.TreeSharp.Action.RunAction(Object context)
      w Zeta.TreeSharp.Action..()
      w Zeta.TreeSharp.Composite.Tick(Object context)
      w Zeta.TreeSharp.PrioritySelector..()
      w Zeta.TreeSharp.Composite.Tick(Object context)
      w Zeta.TreeSharp.PrioritySelector..()
      w Zeta.TreeSharp.Composite.Tick(Object context)
      w Zeta.Common.HookExecutor.Run(Object context)
      w Zeta.TreeSharp.Action.RunAction(Object context)
      w Zeta.TreeSharp.Action..()
      w Zeta.TreeSharp.Composite.Tick(Object context)
      w Zeta.TreeSharp.PrioritySelector..()
      w Zeta.TreeSharp.Composite.Tick(Object context)
      w Zeta.Bot.BotMain.()
       
    7. flappyjacks

      flappyjacks New Member

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      Failed to load profile: Element MoveToActor is not supported.

      edit: Nvr mind. Fixed itself when i restarted DB. Leaving it up here so other ppl will know to restart if they encounter same problem :)
       
      Last edited: Apr 17, 2014
    8. Chasty

      Chasty New Member

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      Is this hardcore safe? Im a bit curious if there is alot of monsters or whatnot that can spawn around the areas.
       
    9. flappyjacks

      flappyjacks New Member

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      No, it's not safe. There are mortar towers that could potentially kill you on higher difficulties.
       
    10. Chasty

      Chasty New Member

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      Aha allright I see.. Thanks for the quick reply :)
       
    11. laureyssensm

      laureyssensm New Member

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      There are no mobs there in story mode,only the ones in the tower but those arent really mobs.
       
    12. Chasty

      Chasty New Member

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      So playing it on HC is more or less safe?
      with like 1m dps 7-8 toughness stomping it with a alt or something
      Cheers
       
    13. darkodarko

      darkodarko New Member

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      There's only one real spot where I've seen the mortars hit me, and it's near the last part of the run (near the final 2 chests).
       
    14. blatte88

      blatte88 New Member

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      Hello,

      First post here but i figured i'd help you:

      You should not do it on HC with such a low toughness. I'm doing it with special gear: around 25mil toughness on my witch doctor and 46mil on my recently dead barb (due to desktop freeze :( )

      • I suggest you put Firewalkers boot on (so that the AOE will take care of the last tower, always works for me whatever the char)
      • Put on the Homeing Pads so that you're not interupted while TPing in case bot stands in the fires
      • Pump up toughness (you need nothing else)
      • Pump up walking speed in paragon to maximise the run


      You should be fine. Depending on the char you play, chose your skill wisely: for example you have spirit barage last rune for whitch that'll destroy every object, including towers + spirit walk to go faster. Marathon on Sprint for barbs + jump to go fast, etc...


      Also, there was someone asking for "How do I run it from 8.1 instead of 6.1, changing QuestId is not working" i can't find the post of the person, maybe it's on another thread: fix for this (since i don't have quest 6.1 myself, only Kill Malthael) is setting the value of resume to "true" so that you can start from 8.1 and the Bot will still do the chest run, even though you don't have the quest 6.1. Lines should be:

      <GameParams quest="273408" step="30" act="A5" difficulty="Torment6" resumeFromSave="True" isPrivate="True" numGames="-1"/>

      and further down the profile:

      <If condition="IsActiveQuest(273408) and IsActiveQuestStep(30) and CurrentWorldId == 304235">

      I don't know if this is dirty or not, i did not make any profile, but this quite logical fix is working. Hope that helps :)
       
    15. halfsun

      halfsun New Member

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      Im having a problem when I try to do run this profile with my crusader, he log in the game, before he use the teleport, he just log out, and he doesnt do the run, log in open the map, log out.

      Only with my crusader.

      And the mensagem says.

      Same here...please help

      Game joined, Resetting profile caches.
      ToggleTargeting, new values: Looting:True LootRadius:100 Combat:False KillRadius:0
      ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:50
      Using Waypoint. Number:8
      Leaving game, reason: Run is done
      Profile completed
       
    16. Chasty

      Chasty New Member

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      I guess you saying about doing it on Torment 6, not saying im gonna do it on torment 6 atleast on HC.
      But I dont know, gonna try it out with a barb to see how it works out, starting on T1 atleast.
       
    17. Aristeaus

      Aristeaus New Member

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      Hello All

      I am new to the forums and to botting in general, but i am getting along quite nicely, so please bare that in mind with my question :). I can run the profile without errors, i have changed the settings in trinity, but i have found that my DH stands around pointlessly shooting at the floor for no apparent reason, as if he is trying to shoot a corpse or a chest. Is this a known issue and if so is there a fix for it?

      Thanks in advance for your help.
       
    18. Lxxs

      Lxxs Member

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      Edit: Nevermind, I gave the thread a quick readthrough.
       
    19. k1ndbudz

      k1ndbudz Member

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      just FYI i reeped a HC char with this script running overnight

      there is a 1/10k chance with this script to get stuck on the chains and take 3 fireballs in a row so make sure you can survive that because it will eventually happen

      and make sure you can survive at LEAST 1 fireball from the tower in T6 because you definitely will be taking at LEAST 1 every 60 minutes with this script
       
    20. Husley

      Husley New Member

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      Im having a problem when I try to use this profile with my crusader. He log in, open the map, and log out. But only with my crusader. Can you help me??
       

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