ok worked perfectly now without the unstuckme plu gin did clean install too so ya.. got stuck at a point in dahlgur oasis right now ust gonna wiat to see how long it stays there k good the program fixes that.
Thanks for the up - this is working great for me so far, besides my monk almost being too weak. I have a tough time figuring out what gear is worth upgrading. Everything is 5-10 mil right now for what seems to be a small resist/dex/vit gain.....
Would be so nice if the profile manager crew added release date and version information on the first post G
something I've been noticing a lot lately with these champ profiles. They seem to be following this trend of checking every nook and cranny. I'm not sure I agree this is the best method for several reasons as follow: 1.) It requires more WP the more WP we use the easier we are to track. a.) The more WP's we use the more likely a stuck is to occur 2.) Using alot of WP's causes you to spend longer in each area, in some cases this may be worth while. If its an area with a high rare spawn rate. But say you get 1 rare there every 5 runs and it adds a minute on each run that is four minutes extra minutes for one rare, I'm not sure it's worth it. These are just my thoughts on it. I very much appreciate the work the active dev's do and always look forward to updates!
Does not create a new game Good profile, but how do i get it to make a new game without it running the same paths over and over again that it already did.
Download my updated hodgepodge of fixes! https://www.dropbox.com/s/nxje64pzxq1o9r3/Act 2 - Champion Hunting v1.03.zip It's not an official release but its temporarily ciggarc approved Using the above version, you will not loop assuming you're using RadsProfileManager 0.9.0.
hi there .. i have also the problem of the looping :s and youre profile with zk the profile runs till number 8 and then reloads only numer 8 ?
For some reason when Rad made 0.9.0 version of his death handler plugin he completely borked backwards compatibility. Any of our champ hunt packs require a death handler plugin. You don't have to use Radonics, but if you use a different one it's down to you to sort out the problems you might get with it. All that said. If your bot loops the same profile set over and over instead of leaving game and restarting after 1 whole run and you are using 0.9.0 of radonics plugin you are using and out of date version of the PROFILE For version 0.9.0 you must make sure the last profile you run has a line that says Code: <leaveGame reason="blah" /> at the end of it. If it has a line that reads: Code: <Continue profile="firstprofilename.xml" exitgame="true"/> then you are using an out of date version of the PROFILE If you are using an out of date profile set then go and update. Usually, but not all the time we keep the OP of each thread updated. Devious keeps all the 3 champ profile sets updated and has a link to them all in his dropbox (see his sig) or you can get them directly from GIT (see link in OP of each thread) We make these for free, and share them for free. We'd do more stuff but we are just demonbuddy users like you who do this in our spare time, sometimes we don't have enough spare time. Answering the same questions over and over and over and over and over for people that don't read the thread they are posting in uses up some of our spare time so we get less time to fix things, update things and write shiny new things. It also gets really tiresome. The answers for most of the questions posted in most of our champ threads are already posted in the thread or answered in the FAQ. If you are reporting a stuck then please include a screengrab of where you got stuck and also the "MoveToTag XYZ" text line thats in the bottom bar of the demonbuddy window. We can fix a properly reported stuck very quickly with this info. If you post saying "it gets stuck all the time" thats of zero help cos we can only fix stucks that we can find ourselves (we test all of these profiles a *lot* BTW before release) or can reproduce ourselves, or that we have good info for. Given how randomly the terrain can be within a static map area finding every single possible stuck is not viable.
I just read your bit about the SS and XYZ for a stuck by I just moved on manually so next time I happens I'll try to grab that info for you. I am getting stuck in: Dahlgur Oasis - Old Fishermans Cellar - what happens is there is a big thing of wood I have to smash to get around the corner, and for whatever reason, the bot run into it, turns around, swings at nothing, walks back into it, turns around etc etc, sometimes it will break it and move on, others takes like 10 minutes. Hope you know where I am talking about....
Anyone else having the issue where, the bot will try to use a tp an endless amount of times before finally leaving the game to try again?
Is something happening with bot server? Does any1 know what that means it never did that before.. now it takes 20 sec or so every now and then to do that... and moves and freezes and repeat.. i had been running it fine for past few days :\
Code: [09:07:45.383 V] Opening door caOut_Oasis_aqd_door-5859[09:07:47.448 D] [Stuck Handler] We're stuck at <2786.163, 4153.805, 109.6604> [09:07:47.450 D] Navigator.Clear [09:07:49.005 D] Generating path to Moving to use waypoint - <324.2319, 291.6554, 1.64563> [09:07:49.012 D] Waiting for path request to finish... [09:07:49.107 D] Navigator.Clear Yea It gets stuck there quite often. I don't see why it tries to open the door since its not part of the script?
Go into each file posted and replace Inferno with Normal under the difficulty. Code: <GameParams quest="57337" step="26" act="A2" difficulty="[B][COLOR="#FF0000"]Inferno[/COLOR][/B]" resumeFromSave="False" isPrivate="True" numGames="-1" /> A spot where Stinging Swarm constantly spawn so the bot ends up staying there for as long as they're spawning. Which is endless. http://i.imgur.com/QOs06.png
This is also happening to me. I wish i took a photo for you to see but it is happening consistently now. One of the earlier ones dealt with it by hitting it, but now it doesn't hit it anymore. It just stands in front either pretending it is stuck or just standing still pretending the road block is not there.
Great profile, especially for leveling from 15-25, but it endlessly loops without creating a new game for me. Am I doing something wrong?