ok guys sry i must say it clearly this profile works awesome 19:55:56.200 N] Number of games completed:32 [19:55:56.204 N] Last run acquired 3279 gold. [19:55:56.207 N] Current Gold per Hour: 247204 special thx to IbraGG this is how i do it know and it works very very fine
I have the problem when the bot goes rep and sell it become a new safepoint and start every new game in town any idea to fix it ?
Sometimes the bot just stops on the way to the "Dank Cellar" and uses town portal, logs off, and restarts, if I'm unlucky it does this 10 times in a row before it finally decides to go down, and then it repeats the Town Portal procedure, first I thought my bags were full but they weren't. Code: [20:48:55.778 D] Generating path to Dank cellar portal, Scout spot - <2021.738, 2566.262, 27.1> [20:48:55.778 D] Raycast path generated. [20:48:55.778 D] Generated path to <2021.738, 2566.262, 27.1> (Dank cellar portal, Scout spot) with 1 hops. [20:48:56.797 D] Navigator.Clear [20:48:56.905 D] Navigator.Clear [20:48:56.905 D] Replaced hook [ProfileOrderBehavior_Hook] 2560dc29-0ba9-438b-bdff-124571bab7ee [20:49:02.000 D] Replaced hook [ProfileOrderBehavior_Hook] 0baa76d3-b4dc-41e8-82b3-6458416002af [20:49:02.161 D] Start/Stop Button Clicked! Edit; I'm running version 1.0.462.95 of the bot and v1.1 of the profile
Janne123, it's ment to do that. Where it teleports back, is the spot where it checks if the dank cellar is there. Therefore there is also "Scout spot" on the profile, should tell you that already.
That is not true, it was not a bug, and they never called it a bug. It is a feature they are implementing and they simply said it was not working as intended at first. Game Creation Limit- Updated - Forums - Diablo III "After looking into several player reports, we believe the game creation limit may not be working exactly as intended. When working properly, players should rarely see it, even in fairly normal "farming" conditions or after reasonable amounts of character swapping. The rate at which players are reporting to hit the limit is currently too high, so we've decided to shut off the limitations until we can take a better look at things tomorrow."
My barb kills the minions and loots gold then tries to leave as if the run is over, it keeps skipping actually killing Sarkoth
because the cave where sarkoth is hasn't 100% uptime. Sometimes it is, sometimes not. The bot just knows it before you can actually see it on your minimap or your screen