Yeah I just ran this for 5-6 Hours, 1 Legendary, 48 shards, 0 caches (Set trinity to not open caches, If theres a better way to make it stash them let me know). Bot was only getting 500k G/h on Master...As far as I can see in the time it was running it didnt finish a single set (5) of bounties...? Is this supposed to do 1 rift, 5 Bounties (act 4) or just Act 4 then endlessly rift?
Ihave the same problem i get in the log: ex: [ExploreDungeonTag] New Nav Target: <731.25, 881.25, 0> Closing quest reward dialog [ExploreDungeonTag] New Nav Target: <768.75, 843.75, 0> It should preferabely do a null check in the current bounty. I have no experience in writing profiles, but "[Adventure mode] 4 act bounty/Horadric Cache" have worked it out. But this one dosen't kill dia
the bounty is working fine and the switch to the next act 5 also after this hey stay @ town and dont open the rift only shooting permanently in the town ...
this profile is working fine so far, but it has issues with deafting orlash. when he teleports and spawns minions the bot thinks the boss is dead and tries to tp out.
Hi... im having the same problem.. the bot starts doing the bountie but when its done he keeps walking arround the map or sometimes he doesn't complete the bountie.. could anyone help me out? [Trinity][Performance] Execution of HandleTarget.HandleBasicMovement took 1511.26ms. [Trinity][Performance] Execution of HandleTarget took 1519.35ms. [Trinity] Your bot got stuck! Trying to unstuck (attempt #9 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="121579" [Trinity] Your bot got stuck! Trying to unstuck (attempt #10 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="121579" [Trinity][Performance] Execution of Navigator.MoveTo took 1505.97ms. [Trinity] Navigator UnstuckAttempt dest=x="728" y="603" z="1" (Name=morluMelee_B Dist=12 IsElite=False LoS=True HP=0,07 Dir=N) duration=1506 distance=23 [Trinity][Performance] Execution of HandleTarget.HandleBasicMovement took 1507.62ms. [Trinity][Performance] Execution of HandleTarget took 1520.38ms. [Trinity][Performance] Execution of Navigator.MoveTo took 1518.44ms. [Trinity] Navigator UnstuckAttempt dest=x="724" y="587" z="0" (Name=morluMelee_B Dist=15 IsElite=False LoS=True HP=0,14 Dir=NW) duration=1519 distance=26 [Trinity][Performance] Execution of HandleTarget.HandleBasicMovement took 1520.87ms. [Trinity][Performance] Execution of HandleTarget took 1533.68ms. [ExploreDungeonTag] New Nav Target: <728.75, 618.75, 0> [ExploreDungeonTag] New Nav Target: <731.25, 656.25, 0> [ExploreDungeonTag] New Nav Target: <696.25, 586.25, 0> [ExploreDungeonTag] New Nav Target: <728.75, 581.25, 0> [ExploreDungeonTag] New Nav Target: <731.25, 543.75, 0> [ExploreDungeonTag] New Nav Target: <806.25, 586.25, 0> [ExploreDungeonTag] New Nav Target: <806.25, 613.75, 0> [ExploreDungeonTag] New Nav Target: <843.75, 618.75, 0> [ExploreDungeonTag] New Nav Target: <843.75, 656.25, 0> [ExploreDungeonTag] New Nav Target: <848.75, 726.25, 0> [ExploreDungeonTag] New Nav Target: <881.25, 731.25, 0> [ExploreDungeonTag] New Nav Target: <881.25, 768.75, 0> [ExploreDungeonTag] New Nav Target: <881.25, 843.75, 0>
Having an issue where bot opens cache and uses book of cain (even tho i have "use book of cain" turned off in bot setting) this is annoying as i ant to open/identify on my own time please help
Nice work man +1, im testing it now. Im sort of new here as well how come the bot keeps going after it has completed the current bounty. It stays for a while after its complete then moves on.
First problem, is it makes my character walk every corner of the map, regardless if the bounty is completed....Second, once it enters the rift and clears the first level, it walks into the second level, then uses a town portal and tries to start the bounties all over...Almost seems like it forgets that its in the rift and has to finish killing monsters.
Seems to work well, but when bounty is completed it wants to clear every corner of the map. Is there a way to fix it?
Working really good, only problem are the every corner searching and stuck when repairin Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items [Trinity] Your bot got stuck! Trying to unstuck (attempt #3 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="172909" [Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="172909" Opening salvage window Opening salvage window Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items Opening salvage window Attempting to repair all items [Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="172909" [Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="172909" Opening salvage window Attempting to repair all items Opening salvage window Opening salvage window Attempting to repair all items
FOR ALL U WHO HAVE PROBLEMS WITH REPAIR: To quick fix this problem just put your legendary potion in "PROTECTED BAG SLOT" which can be edited in the main bot settings. Works like a charm for me.
For those who have same problem: Open Bounties and Rift.xml by notepad(or like this) and find lines like: <TrinityExploreDungeon questId="1" stepId="1" until="FullyExplored" boxTolerance="0.35" boxSize="15" ignoreMarkers="False" /> Then replace FullyExplored on BountyComplete U need to replace all the similar lines except the last Thats all!
i tried this and after my bounty is completed db just pauses and stops the bot. "[ExploreDungeonTag] Active bounty returned null, Assuming done. [ExploreDungeonTag] Bounty is done. Tag Finished. [TrinityLoadProfile] TrinityLoadProfile is decpreciated. Use <LoadProfile /> instead. Stopping the bot. Reason:Failed to locate profile. Session lasted for: 00:01:33.3608901" so i cant afk it. am i doing something wrong or are there any suggestions about a fix?
Rgol, this definitely fixed the walking around aimlessly after completing the bounty for me...however, I am still having a problem in the rift stage. It seems that he doesn't uncover enough area in the first rift level and then moves to the second too quickly. He had almost finished killing enough mobs to summon the final boss, but he was about a dozen short. After he walked around every corner in the second level and found nothing to kill, he tried to terminate and restart the game. I paused the bot went back to rift level 1 and noticed he didn't uncover enough area to kill all the mobs, so I had to finish the process. Any ideas what the issue maybe with that?