Yes, that's what the top should look like. And yes, it only disables demonic vessels because you're blocking a specific ID, you should leave chests enabled. Also, if you have trouble relogging (some error on game creation) you can remove the: quest="101758" step="1" from the GameParams.
Working like a pro now, appreciate all the help. Exp is amazing so far. I realize these stats always are a bit skewed but ===== Misc Statistics ===== Total tracking time: 2h 10m 15s Total deaths: 0 [0.00 per hour] Total games (approx): 39 [17.96 per hour] Total XP gained: 18794.28 million [8657.35 million per hour] (something very wrong with how this outputs to log file, i am actually getting a minimum of ~390m exp/hr and I always seem to have 50m+ in pools after a dozen runs or so. at one point I think iwas pool capped. Total Gold gained: 2029.39 Thousand [934.81 Thousand per hour] (actually around 1.8m gold/hour since i set all rare to vendor instead of salvage) As for legendaries, I think I just got unlucky so far. Because in maybe 2 hours of runs I have obtained 1 legendary item(weapon nailbiter crap) but I know how it goes, running legendary roads profile sometimes i went a full hour or more with 0 legendary only to get 1-3 to drop within 20 minutes of each other. So I need to test more, a friend who has been running it for like 6 hours now says hes got average of 1.4 LPH. All in all, GREAT PROFILE! way better then legendary roads at the moment due to the bounty advantages. Also I would suggest anyone who isn't getting the 'clear all enemys in rift 2' bounty completed, set the minimum mob engagement to 1 instead of 2. it will help avoid you from losing maybe 1 or 2 out of 10 bountys from these types of runs. Not sure what other people are talking about to check if its a bounty and if not leave. Because every single game on hell rift IS A BOUNTY, there is kill sledge, kill hammersmash, and clear level 2. all 3 are bounties and its always one of the 3. The exp is just fine, I am averaging 3-4 minutes per run, I could probably speed it up but tbh im fine with how it is. (ingame stats) Wizard paragon 187 1.2m dmg 7.8m toughness I switched back to arcane orb/sparkflint/magic weapon deflection rune for this since one orb wipes everything out. I may try bumping it up to T3 and re arranging a few things, drop 100k dmg for 2.5m more toughness and see if its any better. Is anyone running this on higher then T1? I would do T2 but I hear the difference is barely worth it. edit - I should add, If you are expecting Deaths Breaths you wont find any here. If you need them for crafting, run legendary roads or another elite/champ heavy profile. This is pure exp/legendary.
hello i like the profile but i got someproblem when i try to create a game it's said error 316111 Why is that happening ? can someone help me plz ? Thank you
error 316111 = you didn't complete quests in campaign mode. try to finish the quests before you run adventure mode profiles
Running it succesfully on T3 with above stats, All is smooth. Still a lil bad luck on the legendaries, but funny thing is I got the same wand twice(blackhands or whatever) - Legendary: 3 [1.03 per hour] {0.67 %} exp bonus and gold on T3 is way better for bounty/chests. edit -- Think i might be triple posting here or something but o well! I run my bot on my other computer, so I can watch it most of the time and when a legendary drops I usually glance over. I just happened to see this 3rd one drop a amulet out of a chest, the wand earlier was from a chest too. Not sure where the first wand was from mob or chest.
error 316111 = you didn't complete quests in campaign mode. try to finish the quests before you run adventure mode profiles
can you post your build? my wizzard has about the same stats, but doesnt run smooth for me on t3 at all, not even on t2.
For botting I revert my wizard back to simple arcane frozen orb/electrocute build as following: Electrocute(+1AP per hit rune) Arcane orb(frozen orb) Archon(Pure Power, makes it 100sec CD) Magic Weapon 10% dmg(Deflection, gives you a absorb shield VERY VERY GOOD) Familiar(Sparkflint 10% dmg OR Cannoneer for the AoE damage) Energy Armor(Pinpoint Barrier 5% crit, or if lacking toughness/resists go prismatic armor) Passives: Unstable Anomaly(a MUST for normal play and botting) Cold blooded(requirement for any frozen orb build) Prodigy(+5 AP each cast of signature spell IE Electrocute, nice to have even if you have a 4 arcane power on crit helm and source to rebuild AP for orb spam) Glass Cannon(Again, depending on your toughness/survivability replace this with Blur for 17% dmg reduction) You can always replace prodigy with like elemental exposure or audacity for more damage. For botting I think unwavering will is bad, since the bot is constantly moving you rarely ever get the bonus stats from it. 1.2m dps 6.1m toughness 412k hp 62.5% crit 374% crit dmg in T3 Archon is an absolute must for dropping the elites and champs, I switch glass cannon out for Blur for more toughness. edit - I should mention, because of the exp bonus I went back to T1 for sheer speed and ease. Stacking up over 230m in pool exp is nice with 50% bonus, the rare occasion I get both of the mallet guys at once on T3 = insta death. Currently getting 500m/hr+ exp(bot shows 570m/hr) and 2.5m gold/hour(vendoring rares, salvaging blue amulet/rings only to save on inventory space/townruns.)
===== Misc Statistics ===== Total tracking time: 3h 26m 39s Total deaths: 9 [2.61 per hour] Total games (approx): 50 [14.52 per hour] Total XP gained: 9876.99 million [2867.56 million per hour] (~200M per hour) Total Gold gained: 5235.52 Thousand [1520.01 Thousand per hour] (1.5M Per Hour) ===== Item DROP Statistics ===== Items: Total items dropped: 402 [116.71 per hour] Items dropped by ilvl: Items dropped by quality: - White: 17 [4.94 per hour] {4.23 %} - Magic: 208 [60.39 per hour] {51.74 %} - Rare: 172 [49.94 per hour] {42.79 %} - Legendary: 5 [1.45 per hour] {1.24 %} ===== End Of Report ===== It only counted 5 legendary but I actually got more. It seems like the stats do not count Plans (legendary + Sets), and it doesn't count legendary/sets crafting mats either. I got 3 this run + 1 set plan + 1 leg plan. Total number of legs is 10 if you count the plans and crafting mats. I die a few time but I don't mind. I have the shoulder that makes my item indestructible. Thanks for this profile. I think is better than Legendary Road. I switch between the two sometimes because of boredom.
Tried the profile for about 2.5hrs I must say it's amazing, very well done and I didn't find any real bugs. At times I did find my toon just sitting around for a few seconds sometimes having to trigger a reset, but didn't seem to happen more than once. Good job on this one, you have my thanks!
if i had looting magic + yellows + trash them activated it just stayed in town and if possible is there any method to leave the game after the quest is finished? cause thats the main experience all others i dont care about :/
Thanks for your build suggestion. I just found this profile and will definitely be trying it out along with your wizard build.
Modified this to only run when the clear the hell rift bounty is there, and leave when its not, works REALLY good, also got it to ignore combat in the first rift so it only kills in hell rift 2