Just woke up, Pretty nice with the exp bonus. Still running original profile that was posted with the modified demonic vessels blacklisted. Basically ALWAYS have 250-340m in pool of reflection bonus, I switched back to salvaging mats. The only real downside to this profile is the low amount of Deaths Breath drops. But those can be obtained via another profile easily. I dunno about you guys but I don't mind it doing the other bounty's like killing hammersmash or sledge, its quick and easy for me runs are like 3mins. Number of games completed: 282 - Legendary: 16 [1.18 per hour] {1.62 %} at 550m exp/hr and down to like 1.8m gold/hr since i am set to salvage now. Anyone running this profile should not disable normal chests, I have probably seen at least 8 legendarys drop out of chests alone while I was watching my bot play.
Rly nice profile ,great work man thx alot . PS:The only problem is the bot not opening the cursed chest ,any idea how to solve this ??
I did reenable chests, (took off blacklist) however, I have noticed the bot sometimes gets stuck at one of the ramps where theres' 2 demonic vessels on each side. It can't decide where to go for some reason and leads to a reset eventually. Just a minor bug.
Currently the most efficient profile for me, but I'm sure there is still a lot of room for improvement. 1.5-2m gold/h 400-500m exp/h 0.5-2 lph.
@the guys who wanna sell/open cursed chests just update ur trinity and then you can set up trash all rares so it will sell magics and rares if you disable salvaging options also it will click on the cursed chests
Leaving game, reason: Done Profile completed Number of games completed: 2 Last run acquired 15315 gold. [Trinity] New Game - resetting everything Waiting 2.5 seconds before next game... Creating new game. Params: [Act: OpenWorld, Difficulty: Normal, Quest: 101758, QuestStep: 1, ResumeFromSave: False, IsPrivate: True] Closing error dialog Waiting 1.7 seconds before next game... Creating new game. Params: [Act: OpenWorld, Difficulty: Normal, Quest: 101758, QuestStep: 1, ResumeFromSave: False, IsPrivate: True] Closing error dialog Waiting 1.1 seconds before next game... Creating new game. Params: [Act: OpenWorld, Difficulty: Normal, Quest: 101758, QuestStep: 1, ResumeFromSave: False, IsPrivate: True] Cant create a new Game after 1 run (There was a problem creating the game. (Code 316611)) Fix => <GameParams act="OpenWorld" resumeFromSave="False" isPrivate="True" numGames="-1" />
Number of games completed: 457 Last run acquired 173362 gold. As always, the exp/gold gained is off, since it seems like it doesn't count vendored or anything like that but im averaging like 3m gold per hour vendoring rares now that I have 4000 veiled crystals and 7000 arcane dust ===== Misc Statistics ===== Total tracking time: 28h 24m 6s Total deaths: 0 [0.00 per hour] Total games (approx): 565 [19.89 per hour] Total XP gained: 304761.47 million [10730.36 million per hour] Total Gold gained: 48801.10 Thousand [1718.24 Thousand per hour] ===== Item DROP Statistics ===== Items: Total items dropped: 4505 [158.62 per hour] Items dropped by quality: - White: 82 [2.89 per hour] {1.82 %} - Magic: 2596 [91.40 per hour] {57.62 %} - Rare: 1794 [63.17 per hour] {39.82 %} - Legendary: 33 [1.16 per hour] {0.73 %} Legendary count is more like 38-40 since a couple of times I stopped the bot before it even picked it up or stashed or to check it out. Went from paragon 182 to like 225 in that run count. and I started at 167m gold(paused bot a few times to reroll items, make gems probably spent ~8-10mil total) and I am currently at 228m gold now. I am basically capped at 300m+ in pool exp bonus 24/7 once the bot starts rolling, if it could stack higher then your level exp ide easily be over 5billion in pool exp.
saw a backtrack after the bot kill the bountie boss and kill the mobs he run back to start...and then he run to the end again explored the area again a bit and then use townportal...lose time <.<
I just started using your profile, as soon as it goes into the hell rift, its ignoring everything and basically getting bunched up in mobs and dying. Anyone have an idea to why this is?