Exception when terminating bot thread. System.ArgumentException: Value does not fall within the expected range. at Zeta.Bot.Logic.BrainBehavior.() at Zeta.Bot.Logic.BrainBehavior.(Object ) at Zeta.TreeSharp.Decorator.CanRun(Object context) at Zeta.TreeSharp.Decorator..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Decorator..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.Common.HookExecutor.Run(Object context) at Zeta.TreeSharp.Action.RunAction(Object context) at Zeta.TreeSharp.Action..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Sequence..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Decorator..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.Common.HookExecutor.Run(Object context) at Zeta.TreeSharp.Action.RunAction(Object context) at Zeta.TreeSharp.Action..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.Bot.BotMain.() maybe it could be a problem with running to salvage not stashing. i am salvaging lots of yellow items.
That actually might be it - I did start and stop it to tweak the build. I'm not gonna touch the bot in an hour and see how it runs.
I dont think it has anything to do with the profile as my selling/salvaging works fine. Probably your trinity settings
salvage/sell works fine with other profiles. i will try full fresh install and try again sorry for posting before trying that : /
thanks for a nice profile, but my bot always start in act 5 adventure mode.. dont know why. If i start inside game within act 3 it works fine, but after run when creating a new game its act 5 again so the bot dont know what to do.. is this a setting inside d3 ?
The problem here is that when you hit start game from startmenu it will jump into one of the acts that have bonus. At the moment this is act IV and V and therefore i will spawn in act V. This might be a problem, and i dont know if it is any ways to fix this yet. So for those that have this problem. I dont think there is any fix for it yet
Well, yes that would be amazing, but the bot doesnt support clicking the out of the map, then choosing act 3 etc. I guess the best option is to wait until there are official support on this. However this bonus thing is rerolled daily if i remember correctly, so it might be very nice profile some days
Got the solution guys : Code: <If condition="CurrentLevelAreaId == 270011"> <UseWaypoint questId="1" x="557.9392" y="523.653" z="2.796464" actorId="6442" waypointNumber="38" /> <WaitTimer questId="101758" stepId="1" waitTime="200" /> </If> <If condition="CurrentLevelAreaId == 92945"> <UseWaypoint questId="1" x="401.759" y="414.875" z="1.5338" actorId="6442" waypointNumber="38"/> <WaitTimer questId="101758" stepId="1" waitTime="200"/> </If> This code is for the teleport to the good place even if u r in act 5. (DB can handle it... for guys said not) here is the new profile without the chest View attachment Core - Azmo - 1-0-0.xml Cursed Chest support !!!! Code: <If condition="ActorExistsAt(365097, 513, 697, 0, 1000)"> <UseObject questId="1" stepId="1" actorId="365097" interactRange="15"/> </If> The profile with the chest ^^ View attachment Core - Azmo - 1-0-0 - Wilmire Mod.xml In any cast liquid, i dont want any credits for this profile ^^ just wanted to help ! Have fun guys ! For me 100% afkble
Exception when terminating bot thread. System.ArgumentException: Value does not fall within the expected range. at Zeta.Bot.Logic.BrainBehavior.() at Zeta.Bot.Logic.BrainBehavior.(Object ) at Zeta.Bot.CommonBehaviors..(Object ) at Zeta.TreeSharp.Decorator.CanRun(Object context) at Zeta.TreeSharp.Decorator..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Decorator..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.Common.HookExecutor.Run(Object context) at Zeta.TreeSharp.Action.RunAction(Object context) at Zeta.TreeSharp.Action..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Sequence..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Decorator..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.Common.HookExecutor.Run(Object context) at Zeta.TreeSharp.Action.RunAction(Object context) at Zeta.TreeSharp.Action..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.Bot.BotMain.() if he tries to sell items maybe because of salvage? and the bot moves to the left hand side vendor, not the smith
gets stuck trying to open azmodan portal [Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="119290" Interacting with object Boss_Portal_Azmodan-2294 [Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="119290" Interacting with object Boss_Portal_Azmodan-2294 [Trinity] Your bot got stuck! Trying to unstuck (attempt #3 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="119290" Interacting with object Boss_Portal_Azmodan-2294 [Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="119290" this is with multiboxing, does anyone have the solution?