Just need to have the Agility BotBase selected! It doesn't use the selected CombatRoutines at all, so it won't matter which one you have selected. I can rewrite the Instructions portion to be more intuitive some time soon.
I just started playing Wildstar and have been leveling with the Stalker CR. Nice work Deathguise! I don't know a lot about the game, but I'm tearing through these levels. Seems kind of dead in these forums. I just hope, the CR stays updated
Glad you like it! It still has a way to go! Stalker is likely my next class to level after I finish Medic, so a wave of Stalker updates will happen then!
The effort is to make it support all builds, but currently augmented blade/quake/rampage is doing pretty well! I need to work on whirlwind soon.
Hey, trialing at the moment. Is there a way can rebind the key/s? I'm just leveling but find evading a bit difficult holding down 1 the entire time. Also, is medic or engineer solid enough to use for leveling?
I intend to add it in as an option in the future, for now, it's a bit of a learning curve and dexterity workout. Medic is 'okay' until mid levels right now, engineer you'll probably max out it's potential fairly early in. I've been attempting to get my WB keys upgraded from 1 to 3 so I can work on community stuff without sacrificing my current bot time, it appears with the WoW bans, a lot of the support staff is drown in complaints from that side though, hahaha.
No worries, guessing it wouldn't be as simple as grabbing notepad++ and change a few numbers? All good, just thought I'd check anyway. Will have to load up AHK and just set whatever key to imitate pressing 1 in the meantime.
If you wish to do it manually for now, it actually would be! Open up Agility.cs and look at the DoWork() method. Code: // Full DPS if (GetAsyncKeyState(Keys.[B]D1[/B]) != 0) SpellController.Cast(RotationController.FullAttack()); // Slow DPS if (GetAsyncKeyState(Keys.[B]D2[/B]) != 0) SpellController.Cast(RotationController.SlowAttack()); // Stun if (GetAsyncKeyState(Keys.[B]D3[/B]) != 0) SpellController.Cast(RotationController.StunAttack()); // Heal if (GetAsyncKeyState(Keys.[B]D4[/B]) != 0) SpellController.Cast(RotationController.Heal()); The enum to allow you to switch the values https://msdn.microsoft.com/en-us/library/system.windows.forms.keys(v=vs.110).aspx
Hey champ, thanks for your help with that, it made it easier rejigging so can use the mouse buttons to trigger. Next question, How far along are you with say Esper DPS? On the backburner? I noticed you've got all the melee's working but neither of the 'ranged' classes. Is it more of a goal to have them ready for F2P?
Personally it's just what I play right now, that I'm appropriately able to test, there's untested code involving cast times and the like I simply haven't released for that purpose alone. I'll see what I can do about getting a basic routine for the missing DPS roles out for everyone.
No worries, if you can't, no sweat. I've settled on Esper DPS after trying all the classes, and the Default Routine with Combat Bot is working fine for leveling. The issue will come when it comes to group shit though, as once combat bot starts no way to turn it off besides stopping the bot. I liked Agility because I could decide when to dps and when not to (I did wish I could hook automatic interrupting in like Default has for leveling, but I understand why not to do that for grouping, so interrupts can be lined up). Anyway, good luck with your developing, good to see something happening. I feel like I've been spoiled with Honorbuddy and Rebornbuddy with the sheer amount of content for the bots compared to Wildbuddy. Was really wondering not long ago whether it would go the way of Winterbuddy.
I've just pushed out an EXTREMELY simple routine for you as a basis. It will probably become inferior before even Lv10, but the ESPer.cs file is designed to be simple enough to understand/modify, and may give you a chance to tweak it and give yourself a shot, if no one submits any routine modifications before then
Here's something I wrote up for Esper in a couple of minutes. Seems to work pretty well when I tried it. ESPer.cs