It's my main char so I had a good 1000 hours of actual played time before I finally quit and started botting, it's worth a whole lot of gold. Few of the pieces are 15-20b alone. As long as you adjust your monster power accordingly this should be better than oasis no matter the gear. I'll post my 24h hr log in 24 hrs.
===== Misc Statistics ===== Total tracking time: 55h 13.00m 12s Total deaths: 210 [3.80 per hour] Total games (approx): 572 [10.36 per hour] Total XP gained: 2.40 million [0.04 million per hour] ===== Item DROP Statistics ===== Items: Total items dropped: 82867 [1500.67 per hour] Items dropped by ilvl: - ilvl58: 4976 [90.11 per hour] {6.00 %} - ilvl59: 2059 [37.29 per hour] {2.48 %} - ilvl60: 12942 [234.37 per hour] {15.62 %} - ilvl61: 27738 [502.32 per hour] {33.47 %} - ilvl62: 22400 [405.65 per hour] {27.03 %} - ilvl63: 12752 [230.93 per hour] {15.39 %} Items dropped by quality: - White: 26183 [474.16 per hour] {31.60 %} --- ilvl 58 White: 1170 [21.19 per hour] {1.41 %} --- ilvl 59 White: 506 [9.16 per hour] {0.61 %} --- ilvl 60 White: 2993 [54.20 per hour] {3.61 %} --- ilvl 61 White: 8681 [157.21 per hour] {10.48 %} --- ilvl 62 White: 7809 [141.42 per hour] {9.42 %} --- ilvl 63 White: 5024 [90.98 per hour] {6.06 %} - Magic: 45830 [829.95 per hour] {55.31 %} --- ilvl 58 Magic: 2999 [54.31 per hour] {3.62 %} --- ilvl 59 Magic: 1255 [22.73 per hour] {1.51 %} --- ilvl 60 Magic: 8132 [147.27 per hour] {9.81 %} --- ilvl 61 Magic: 15385 [278.61 per hour] {18.57 %} --- ilvl 62 Magic: 11895 [215.41 per hour] {14.35 %} --- ilvl 63 Magic: 6164 [111.63 per hour] {7.44 %} - Rare: 10605 [192.05 per hour] {12.80 %} --- ilvl 58 Rare: 803 [14.54 per hour] {0.97 %} --- ilvl 59 Rare: 298 [5.40 per hour] {0.36 %} --- ilvl 60 Rare: 1779 [32.22 per hour] {2.15 %} --- ilvl 61 Rare: 3638 [65.88 per hour] {4.39 %} --- ilvl 62 Rare: 2644 [47.88 per hour] {3.19 %} --- ilvl 63 Rare: 1443 [26.13 per hour] {1.74 %} - Legendary: 249 [4.51 per hour] {0.30 %} --- ilvl 58 Legendary: 4 [0.07 per hour] {0.00 %} --- ilvl 60 Legendary: 38 [0.69 per hour] {0.05 %} --- ilvl 61 Legendary: 34 [0.62 per hour] {0.04 %} --- ilvl 62 Legendary: 52 [0.94 per hour] {0.06 %} --- ilvl 63 Legendary: 121 [2.19 per hour] {0.15 %} Potion Drops: Total potions: 1959 [35.48 per hour] - ilvl 60: 1959 [35.48 per hour] {100.00 %} Gem Drops: Total gems: 685 [12.40 per hour] - Ruby: 172 [3.11 per hour] {25.11 %} --- ilvl 60 Ruby: 172 [3.11 per hour] {25.11 %} - Topaz: 186 [3.37 per hour] {27.15 %} --- ilvl 60 Topaz: 186 [3.37 per hour] {27.15 %} - Amethyst: 160 [2.90 per hour] {23.36 %} --- ilvl 60 Amethyst: 160 [2.90 per hour] {23.36 %} - Emerald: 167 [3.02 per hour] {24.38 %} --- ilvl 60 Emerald: 167 [3.02 per hour] {24.38 %}
Which options much I select to be able to log the '= Misc Statistics =' part? also where can I find them? thanks
===== Misc Statistics ===== Total tracking time: 6h 46,00m 0s Total deaths: 19 [2,81 per hour] Total games (approx): 19 [2,81 per hour] Total XP gained: 1239,33 million [183,15 million per hour] Damn nice profile indeed I'm happy with this result.
what kind of iph are people getting with killing elites? Im getting about 1200 but no one to compare to. also, how do I blacklist the warden? this is all i could find in the logs and theres no monster id Generating path to Name=GoatMutant_Ranged_A_Unique_Uber Dist=13.543 IsElite=True
Add this line to your xml file: Code: <TargetBlacklist actorId="255996" /> BTW Anyone running this profile tested it on the newest DB beta version? I tried running it but at the end of FoM D3 just freezes... >.<
Hello. I was lazy and w8 for some logs 1500iph+ with character stats + build but noone did that, that why i start testing this profile right now. In oasis my barb which cost 300m had 1450iph. I changed items with + demons(chest to immortal, ring to rare with same amount ias, sever to rare axe w/o ls) and i needed to change my ice climbers to immortal for 12ms I will raport logs for few hours, what i can say now - killing "plague nest" deacrese iph for sure, can someone write me id of this crap? TY
having issues with this profile, i get game crashes very often like every hour or so, more so since newest trinity, i know its the profile cause if i change and run a different profile it doesnt happen, any one else having this issue or have a idea why its happening.
Since you asked for others to develop other varieties of this FoM I'll share mine now: What does it do? - starts directly with waypoint in FoM - only runs one loop around the map, trying to find Decaying ***Very simplified loop*** to only attract the big hubs of mobs, trying not to run too much on the edges (where most of the evil Trees spawn - when finished bot runs across the bridge to shut off blacklisted mobs, for a safer TP - inside Decaying lvl 2 tries to look into every corner - when stuck in Decaying lvl 2 teleport to town/next run Best regards to Fallen, Bossqwerty, rrrix and everyone who had his fingers in this piece of XML If anybody has problem with this profile: I won't provide any support. If something is broken and you can't fix it, My bad
Would any one happen to know what the Monster ID's for the following: Skeletons in the Cemetery of the Forsaken Tombstones in the Cemetery of the Forsaken I would like to include these on a blacklist - Reason is because my bot continues to hammer down almost all of the skeletons and tombstones in the cemetery before moving onto the Fields of Misery. Would be greatly appreciated, thank you.
Here are IDs for trees: 6572 139454 139456 Rest of IDs you need you can get by using "Dump Objects" button in DB. It will put IDs of all surrounding monsters and objects into log file.
Thanks Nazair - I pulled the Tree ID's from a random profile i was searching through - If my theory proves to be an improvement - I will share the information and changes with the community to further better this profile alongside with the new version of DB/Trinity. Also there's an extra Tree ID that you missed: 81164
Thanks for contributing guys! Also if you need to find monster IDs you can just Google the monster name and you'll find it. First result I think.