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  • Alpha: Tombstone - The All in one DK CC.

    Discussion in 'Archives' started by CodenameG, May 20, 2010.

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    What Spec do you Level as? - Select One PVE and One PVP

    1. PVE: Blood

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    2. PVE: Frost

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    3. PVE: Unholy

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    4. PVP: Blood

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    5. PVP: Frost

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    6. PVP: Unholy

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    Multiple votes are allowed.
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    1. Tupperware

      Tupperware New Member

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      Away to test Alpha 2, will let you know how it goes.



      *Edit - Ok been running on my Dk with no problems for almost 1 hour, Combat is very very smooth!

      I'm running in Terokkar Forest with Bliiik's 58-68 Profile atm.

      - Death Grip while moving towards the target looks so human, unlike the other dk cc's they stop moving to cast it. Much Love for this one <3
      - Bot sometimes get's confused with this, since it's moving towards the mob the Death Grip pulls it behind the bot, not a big problem just sometimes takes a second or 2 to realise it landed behind the bot.

      - It seems to hoard up it's runic power a lot, since most mobs die fast it sits at 100 runic power, (I think that's maybe because it's a set rotation?)
      - Could be cool to work in Runic Power management with the rune management aswell, though I'm not sure if that's possible at all.

      - Didn't have any LoS issues that other users have reported.

      Hope this helps out a bit, will probably keep it running for a while longer see if it runs into any problems at all.

      Much Kudos so far!
       
      Last edited: May 23, 2010
    2. CodenameG

      CodenameG New Member

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      it might be the rotation, not enough RP abilitys and too many Rune abilitys. but im going to try and convert everything over to a priority based casting, instead of a spell list one, i think thats the only way im going to be able to get the casting done, the way i want.
       
    3. Impurity

      Impurity New Member

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      I'll discuss some suggestions with you on msn, leveling out of starting zone when I get back ^_^
       
    4. Impurity

      Impurity New Member

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      So far so good, waiting to test with my changes ^_^
       
    5. Tupperware

      Tupperware New Member

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      Yeah a priority system would be awesome, since sitting at 100 runic power and using the same rotation is pretty noticable to spectators :p
       
    6. wn2142

      wn2142 Member

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      Nice stuff G... damn you're a busy guy

      my $.02:

      Blood is the way to go PVE. That being said, do something the other CCs haven't done- leverage the use of Death Rune Mastery with the proposed priority system. Death Strikes to generate Death Runes then spam Heart Strikes for damage. HS cleaves. DS heals. Glyphed DS and HS are murderous when used like this. The best explanation I've seen is given inside a really good and really well-written DK tanking guide by Satorri on Tank Spot. Pay extra attention to the Blood tank spec.
       
    7. CodenameG

      CodenameG New Member

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      if i come back to this project again, ill definatly take a look at it.
       
    8. bobby53

      bobby53 New Member

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      Nice idea on the rune checking! Looks like a good start. In looking at the Alpha 2 source it appears the RunesCheck() func is calling GetRuneCount(1) for all 6 rune slots. That causes the Blood, Frost, and Unholy lists to be populated incorrectly and impacts spell selection throughout.
       
    9. CodenameG

      CodenameG New Member

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      bobby, this project is long since been dead, i dont know if ill ever pick it up again, but when making its based on the idea that the runes are static, and your not converting them to death runes, or anything else.
       
    10. bobby53

      bobby53 New Member

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      Meh... Sorry man. Not sure why I noticed the post today.
       
    11. Tony

      Tony "The Bee" Staff Member Moderator

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      locked as requested
       
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