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  • Altec's Raiding Warrior Tank

    Discussion in 'Warrior' started by altec, Sep 22, 2014.

    1. JerrytheWood

      JerrytheWood New Member

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      nah no worries P i dont pvp at all i just wanted to smash my guidies little head off lol
       
    2. spyderdeman

      spyderdeman New Member

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      Very good!
       
    3. altec

      altec Community Developer

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      View attachment 148823

      Updates:
      v5.0 -
      Merged Fury and Protection under 1 routine, now you can swap between the specs without restarting the bot =) Cleaned up the code as well, made it more streamline to edit when needed.
       
    4. nomnomnom

      nomnomnom Well-Known Member

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      Welcome and good to see that there is a free routine out there with active support/development. Feel free to read through the source of Fury Unleashed 1 and use parts of it as you please - Ofcourse with proper credits :).

      I'll be updating Fury Unleashed 1 shortly for WoD - But a different taste ain't bad at all.
       
      Frayman likes this.
    5. altec

      altec Community Developer

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      Thank you for the encouragement, nomnomnom, I have tried to keep from looking at other CR's at the moment - Don't want to get any diversions on how I am coding atm. But I will take you up on your offer and, after I finish my coding, I will look at how others have done theirs. Maybe to refine my code, or to see how they have done theirs. But ATM, I have to figure out why Beserker Rage and Thunder Clap are not working properly for me.
       
    6. altec

      altec Community Developer

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      View attachment 149322


      Updates:
      v5.1 -
      Fixed a coding error that prevented Berserking Rage and Thunder Clap from being cast.
       
    7. altec

      altec Community Developer

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      View attachment 149329


      Updates:
      v5.2 -
      Fixed an error in the logging format - giving me a future option to make it feel more "human-like" down the road - cleaned up some code along the lines.
       
    8. FSUHero

      FSUHero New Member

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      What mode are you suppose to run this in combat bot?
       
    9. altec

      altec Community Developer

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      Combat bot, raid bot, or enyo. Any botbase where you still controle the movement.
       
    10. Raulicious

      Raulicious New Member

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      Playing on my protection warrior toon. I've been using this ever since level 15 or something. It's really amazing, way better than singular or anything else I've tried. Keep up the good work and good job!
       
      Last edited: Nov 6, 2014
    11. benj180

      benj180 Member

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      Afternoon, this good for Warlords mate or not? Apologies if you have answered this :)
       
    12. altec

      altec Community Developer

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      Great to hear :) I have a simple version with movement if you need it to quest, minimal testing has gone into it though.
       
    13. altec

      altec Community Developer

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      It will work with warlords, I just hit 100 last night using the fury rotation. I did tweak it as I was leveling, so now I have to go back and refine the code. I do know shockwave is not working correctly though. I'll do a little coding when I get off work tonight and put up an updated version. I need to do the gladiator spec still, but first fury and Prot.
       
    14. AndyCP

      AndyCP New Member

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      This works fairly well as gladiator spec already, is it possible to be workable in skirmishes too?

      like 80%+ of the time, the CC doesn't work at all in PvP. However when it does work, it seems fine!
       
    15. altec

      altec Community Developer

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      Hi there, I saw your PM asking that, I have not gotten around to working PvP side of things ATM. If it works it works. I might look into PvP after I finish all 4 specs for PvE.
       
    16. AndyCP

      AndyCP New Member

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      thanks for the fast response, sent you another PM
       
    17. altec

      altec Community Developer

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      View attachment AltecWarrior V6.0.zip


      Updates:
      v6.0 -
      Added in spec for Gladiator Protection Warrior, minor bugs, will smooth out with testing. Few abilities pruned. Removed Shockwave from rotation until I get time to work out frontal cone detection (singular I am looking at you), Victory rush / Impending Victory smoothed out as well. Removed Heroic Throw as it was getting stuck trying to cast in melee range. Smoothed out Prot spec while in Battle Stance (for threat management issues - user still have to change stance when the other tank taunts, as I noticed an issue with me over-aggroing the other tank that has better gear then me). Also added in a second file with movement for fury spec - those who are interested - I have not optimized it to a lvl 100 yet - was my farming CR at lvl 90 MoP (Will need to refine as time goes on)
       
      Last edited: Nov 29, 2014
    18. nomnomnom

      nomnomnom Well-Known Member

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      Shockwave use StyxWoW.Me.Issafelyfacing(StyxWoW.Me.CurrentTarget) with the degrees you want for it :).

      WoWObject.IsSafelyFacing Method (WoWObject, Single)

      For heroic throw you can try a me.currenttarget.distance >= 8 && me.currenttarget.distance <= heroicthrowmaxrangevalue and probably add the facing check also.
       
      Last edited: Nov 17, 2014
    19. altec

      altec Community Developer

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      Was trying to check if 3+ mobs are in the conal range to use it, else, do not. That is what I was trying to figure out.
       
    20. nomnomnom

      nomnomnom Well-Known Member

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      Getobjectsoftype<Wowunit>.where(x => me.issafelyfacing(x) && x.distance <= shockwavemaxdistance).count. And in casting method do a if count is greater then number, cast shockwave

      Typed on ipad so probably lots of syntax errors etc, but you will figure it out :)

      Edit; if you're stuck om something feel free to hit me up via skype or pm. I dont mind helping a bit :)!
       
      Last edited: Nov 17, 2014
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