i have a level 9 toon, thats almost level 10, so im going to see if it has the same issues. as far as the LOS issues go. there is code to provent it, and it works most of the time, there are just sometimes where it refuses to, and im looking into that right now, but its one of those fixes for the long haul since it only happens in certain places.
Fixed Mana Lolipop Conjuring issue, and used updated code this time, hopefully it will fix most of the issues you guys are having.
Ah ok. If you update the CC. Would it be possible to run a low enemy health option? Finding alot that frost nova is firing when enemies reach you on 5% health. Just a suggestion. Really like it though mate. Lol on a separate point. The Water Elemental does f*** all damage. What is the point in it?
The CC seems to have problems if it's attacked by 2 or more adds. It just stands there taking a beating. Ill see if I can get a log next time it happens
theres some code in the poly morph code thats causing it to happen sometimes, as well are the fireblast code that im trying to fix at the moment. also ive noticed that sometimes that sometimes your water elemental wants to be on a diffrent target that you are, and that sometimes causes issues as well. like i said im trying to work on it, its just hard getting these events happening every time without killing my toon 30 times over.
just a small issue, but the frost nova jump to the side combo is looking very bottish at the moment, especially when its nova'ing mobs just as they die from another attack
if you could let me know what changes you made, or pastebin the files, it would help me roll it in easyer, since it seems like you already have written most of the code needed. you would also get credit for wiriting it btw. thank, CodenameGamma
So I just put the whole amplify folder into my custom classes folder, dont copy anything into the "default mage" folder?
Still learning mate but using the chance to try and learn more about CC development. Not sure when it will be done. But if I get anything working or something usable will ofc let you know.
Sorry! I took down old post it was completely stupid question that i fixed 2 seconds later! Let this be a lesson to all u QQers out there! Try things BEFORE you ask a hundred questions! Again sorry for your wasted time and space on this page!
wilson i have a few people havign a conjuring problem do you know how this can be solved or is it fixed in download b?
Would it be possible to have the option to use water elemental's freeze as a pull unless on cooldown? I have been having great success using the freeze ability, but would be even better as a pull so the target is frozen at the furthest distance possible. I was also pondering the idea of using blink instead of kiting after frost nova is applied(when being melee'd). Again to put as much distance as possible in between you and a melee target. The only problem with blink is, it would launch you off cliffs or into mobs. So I suppose a plug-in would be needed to make you blink in the direction you entered the combat from, or something crazy like that. Also, there is a glyph that allows Evocation to heal target, was thinking maybe that could be used when not on cd, as its quicker than eating. Anyway just some wild ideas.