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  • ArchaeologyBuddy - An Archaeology Bot

    Discussion in 'Archives' started by raphus, Jan 20, 2011.

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    1. evomac

      evomac New Member

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      Flawless minus Pyrox. Should have added that, but I just have it blacklisted.
       
    2. walrus

      walrus New Member

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      System.FormatException: Input string was not in a correct format

      and again System.FormatException: Input string was not in a correct format

      Code:
      [08:15:39:945] [ArchBuddy v1.1.0.145]:Collecting Dwarf Archaeology Find #1
      [08:15:39:945] interact: 0x2307A510
      [08:15:39:999] interact done: 0x2307A510
      [08:15:42:561] interact: 0x2307A510
      [08:15:42:597] interact done: 0x2307A510
      [08:15:45:152] Unloading tiles!
      [08:15:45:164] Loading Azeroth_38_43
      [08:15:45:304] Loading Azeroth_38_44
      [08:15:45:589] Spell_C::CastSpell(80451, 0, 0x0, 0)
      [08:15:55:990] System.FormatException: Input string was not in a correct format.
         at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
         at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
         at System.Convert.ToInt32(String value)
         at Styx.Logic.MountHelper.MountWrapper..ctor(Int32 slot)
         at Styx.Logic.MountHelper.get_Mounts()
         at Styx.Logic.MountHelper.get_FlyingMounts()
         at Bots.ArchaeologyBuddy.ArchBuddy.MountStuff.()
         at Bots.ArchaeologyBuddy.ArchBuddy.MountStuff.MountUp()
         at Bots.ArchaeologyBuddy.ArchBuddy.(Object )
         at TreeSharp.Action.RunAction(Object context)
         at TreeSharp.Action..MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector..MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator..MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector..MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at Styx.Logic.BehaviorTree.TreeRoot.()
      [08:15:55:990] Cleared POI
      [08:15:56:166] System.FormatException: Input string was not in a correct format.
         at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
         at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
         at System.Convert.ToInt32(String value)
         at Styx.Logic.MountHelper.MountWrapper..ctor(Int32 slot)
         at Styx.Logic.MountHelper.get_Mounts()
         at Styx.Logic.MountHelper.get_FlyingMounts()
         at Bots.ArchaeologyBuddy.ArchBuddy.MountStuff.()
         at Bots.ArchaeologyBuddy.ArchBuddy.MountStuff.MountUp()
         at Bots.ArchaeologyBuddy.ArchBuddy.(Object )
         at TreeSharp.Action.RunAction(Object context)
         at TreeSharp.Action..MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector..MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator..MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector..MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at Styx.Logic.BehaviorTree.TreeRoot.()
      [08:15:56:166] Cleared POI
      
       
    3. Damikaz

      Damikaz New Member

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      I've been running it on my DK lately and I've got a little problem, not related to the digsites so much, but more to the fighting part. Basically, some times, my DK won't move to the target, instead he will just stand there in combat mode facing it. It happens only vs casters... Anyone knows how I could fix this? =/

      Thanks
       
    4. Cipro2

      Cipro2 New Member

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      Last 5 times i have gone AFK ...I come back to the toon stuck inside Dire Maul ...and the Honorbuddy window says searching for digsites...I manually fly out of dire maul and it picks up where it stoppped....

      any suggestions how to fix this? I have it blacklisted....but still getting it
       
    5. scraggins

      scraggins New Member

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      Does anyone else have an issue with ground farming kalimdor?? I've noticed that I have to blacklist the Sanctuary of Malorne digsite in Hyjal (and possibly the rest in hyjal??). It runs into felwood and then get stuck on the cliff... even though i have 3 flight paths in Hyjal area and it will use them for other digsites (such as the one in southern winterspring).

      Also, since the latest HB update i have noticed that it is opting to run everywhere rather than using the flight paths when Im sure it would be quicker to fly (and yes i have use flight paths ticked because it does use them some times). Not sure what algorithm it uses - but anything is better than swimming through all of 1k needles lol.

      On a side note... previous to the current HB update - i have used this afk in eastern kingdoms and it was perfect. Only on kalimdor now for the tol'vir and i cant afk it.

      Is this an issue with kalimdor in general or has the update changed settings? (havent tested new HB in EK yet)
       
    6. Gigglebyte

      Gigglebyte New Member

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      Which CC are you using?
       
    7. Anegus

      Anegus New Member

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      Not sure if you've done anything with the Northrend dig sites yet, but I have a bug to report.

      At the Talramas digsite, if the last artifact is in the doorway of the big building, when the bot goes to fly to the next site it doesn't get enough height to clear the building and flies inside, dismounting and taking damage. It will repeat this over and over until you die, rez rinse repeat.
       
    8. thelini

      thelini New Member

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      Got Zin'Rokh just a few seconds ago!! Thanks to AB! :D
       
    9. Damikaz

      Damikaz New Member

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      None
       
    10. phasechange

      phasechange Member

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      I'm having a problem with solving. I have the auto solve turned on but Archbuddy just says Solving "xxxxxx" and gets stuck there, nothing happens. Any suggestions on how to get auto solve to work?

      {edit} fixed it, had to turn off my archy addon
       
      Last edited: Feb 7, 2011
    11. bobbydk

      bobbydk New Member

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      can you set AB to only dig for troll ?
       
    12. Anegus

      Anegus New Member

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      With rested I could see this. I'm pulling about 600k/hr in Northrend at level 81-82.
       
    13. j0achim

      j0achim New Member

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      Yes blacklist all but troll. However this is slower then running with default blacklist.

      Typic scenario why: You run for longer periods of time where multiple spots are blacklisted, making bot act as a ping pong ball from one side of the continent to the other, but if you run as normal the is a great chance a troll might pop next (EK).
       
    14. justjames

      justjames Member

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      anyone else still getting hung up when there is more that one digsite in a zone, particularly STV?
       
    15. frostfire

      frostfire Member

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      Reported already, but will add my weight to this:

      There are multiple instances where the bot will try to fly across the ocean as that is the direct path to where they are going... but then chain die until you come back to the computer. Not good.
       
    16. phasechange

      phasechange Member

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      Is there anyway to make it automatically solve only Troll stuff while ignoring the others? Considering after the patch Tomorrow you'll only be able to hold a maximum of 200 fragments or so.
       
    17. raybee

      raybee Member

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      just keeps ascending into the sky? without doing anything, any help please.
       
    18. lysdexic

      lysdexic New Member

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      Use the non TEST version. AB 1.1.0.146 is broken. You can find the older version in the STABLE release of Honorbuddy.
       
    19. omri

      omri New Member

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      just use previous release because new one has ab bugged probably
       
    20. Damikaz

      Damikaz New Member

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      Got a problem at Nek'Mani Wellspring, if the fragments spawn where the little fountain is (the one after the bridge), he just bugs out, the click movement is not far enough on the platform and he just fall in the water then do nothing (or drown).
       
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