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  • ArchaeologyBuddy - An Archaeology Bot

    Discussion in 'Archives' started by raphus, Jan 20, 2011.

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    1. Lilbuddy

      Lilbuddy New Member

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      Upgrade to Lifetime version - the only way currently.
       
    2. Njss

      Njss New Member

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    3. phasechange

      phasechange Member

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      AB is now completely busted for me, surveying and not proceeding to do anything after. This has become unbearable and I'm just not gonna continue until it's fixed. GGRRRRRR
       
    4. Lilbuddy

      Lilbuddy New Member

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      This accurately describes behaviour which can be fixed. If only I could just as accurately tell you the fix. I am not as gifted as you are with words however.
       
    5. arenty

      arenty New Member

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      Terrorweb Digsite bugged just flying around in the air...

      When the bot is flying AWAY from "Humboldt Conflagration Digsite" TO "Agol'watha Digsite" , The bot bugs and die of fatigue


      Anyone Else Got these problems?
       
    6. phasechange

      phasechange Member

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      Just the newest of many problems I've posted about in the last few pages. Besides the

      [6:44:27 PM:139] Cleared POI - Reason Exception in Root.Tick()
      [6:44:27 PM:139] Cleared POI
      [6:44:27 PM:934] System.NullReferenceException: Object reference not set to an instance of an object.
      at Styx.Logic.MountHelper.MountWrapper..ctor(Int32 slot)
      at Styx.Logic.MountHelper.get_Mounts()
      at Styx.Logic.MountHelper.get_FlyingMounts()
      at Bots.ArchaeologyBuddy.ArchBuddy.MountStuff.get_FlyingMount()
      at Bots.ArchaeologyBuddy.ArchBuddy.MountStuff.MountUp()
      at Styx.Logic.Pathing.Flightor.MoveWithTrace(WoWPoint destination, Single minHeight)
      at Styx.Logic.Pathing.Flightor.MoveWithTrace(WoWPoint destination)
      at Bots.ArchaeologyBuddy.ArchBuddy.<MoveToDigsiteBehavior>b__35(Object )
      at TreeSharp.Action.RunAction(Object context)
      at TreeSharp.Action..MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator..MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector..MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at Styx.Logic.BehaviorTree.TreeRoot.()
      [6:44:27 PM:934] Cleared POI - Reason Exception in Root.Tick()
      [6:44:27 PM:934] Cleared POI

      infinite error which renders the bot useless after an hour or 2 and the new bugged digsites that I have to blacklist reducing the efficiency of the bot to 1 digsite per 15-25 minutes. After dealing with this for the last few days I think my choice of words is rather decent.
       
      Last edited: Feb 18, 2011
    7. mahe4

      mahe4 Member

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      Those are the new dig sites that were implemented in 4.0.6/hotfix. They aren't in the latest AB version, at least you can't blacklist them.
       
    8. Sempx2

      Sempx2 New Member

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      My Archaeologybuddy never digs out the Ruins of Kintaset in uldum.
       
    9. margorach

      margorach Member

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      ye thats 1 of the known bugs and the only site in kalimdor that needs to be blacklisted
      u would have known this if u would have read atleast the last few pages where people report bugs and suggest solutions
       
    10. Sempx2

      Sempx2 New Member

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      I'm just reporting bugs hoping that it helps.
       
    11. mnbandit

      mnbandit New Member

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      Same exact problems. Its not just Terrorweb Tunnel though, northern EPL altogether is screwed up. The bot ALWAYS gets stuck flying back-forth-back-forth-back-forth in place right before its about to land at Quel'Lithien Lodge.

      I really don't want to have to blacklist both of those sites......
       
    12. dottzor

      dottzor Member

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      But thats not a bug.
      Thats because that digsite is blacklisted, u can change it yourself.
       
    13. Xanathos

      Xanathos Active Member

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      I was able to blacklist Terrorweb just fine in the version that comes with 4075.
       
    14. cawpet

      cawpet Member

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      Testing new release in EK right now, sadly no EP digsites to see whether it works :p. Buttt, we'll see how it goes anyway :D

      Quel'Lithien Lodge, just worked perfectly whereas before for me it would get stuck in the air going back and forth unless I manually landed in the area.

      New release is WIN just because of that! xD
       
      Last edited: Feb 19, 2011
    15. festher

      festher New Member

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      i seem to have a probem when attacked - character just stops.
       
    16. cawpet

      cawpet Member

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      New HB was just released, give it a try, has updated AB :)
       
    17. cawpet

      cawpet Member

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      ---SUPPORT ISSUE---

      To separate it from my last post ;D.
      Got stuck flying between EK dig sites. Screenshot shows where on map and log in case it's any help

      Moved it a little and set it off again.


      P.S. ignore [18:13:03:582] onwards, I restarted after moving like I said hah.
       

      Attached Files:

      Last edited: Feb 19, 2011
    18. Lilbuddy

      Lilbuddy New Member

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      Nothing in the log to post or I would post. The bot will dismount if it hovers just above the ground and is being melee'd but if the mob is ranged and the bot moved to a spot, the caster will kill your toon without a dismount and move to intercept. lvl 85 zones is where you will see the most problems with this behaviour.
       
    19. Lilbuddy

      Lilbuddy New Member

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      I take this back, if you are sitting there loading tiles (also a bug here where it stops and does nothing until restarted) and you start getting melee'd the bot still does not dismount and put the hurt on the mobs.

      edit: the last build .4075 (at least for Kalimdor) was more afk'able than this one.
       
      Last edited: Feb 19, 2011
    20. margorach

      margorach Member

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      does anyone have a reply or know if archeobud is working in EK now?
       
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