not use navigation transport panel. spam messages Ground nav to Type: QuestTurnIn, NavType: Run failed. Switching to flying nav.
Would need a logfile for this, mate. In very rare cases, it cannot use the navigation beacon, due to npcs fighting with guards nearby, which engage us in combat. And beacon cant be used in combat :/
Hey Aion. Profile got stuck on trying to kill Varga. Also gets stuck if it it can't start follower mission.
Profile is working pretty damn well already! I noticed that in "Den of Fiends" WQ (the one in caves) it doesn't move at all. It just stands at entrance. Otherwise it has been running pretty damn smooth
Thanks, mate. Indeed, the top half the cave is disconnected from the main zone's mesh, so I have reported this issue to the CoreDevs and awaiting fix on it. You may walk in manually till reach top of the ramp between first/2nd level on the cave and see how it goes.
Hello mate, The profile does not support on-the-fly navigation to any random quest currently. In other words, your questing have been interrupted at previous point in Mac'Aree zone, but now you are restarting the bot in Vindicaar instead, so it cannot find its quest, located in Mac'Aree again. So please take port to Mac'Aree and restart. Keep in mind, I am still waiting HB Core devs to integrate the navigation between the 3 hovering ships and the 3 zones in the HB Core, but if this not happen anytime soon, I would implement custom navigation override, which would minimize closely to zero those kind of navigation error. Sorry for this issue. Btw, for almost instant support in my working timeframe, you may join my discord channel, listed in the signature below.
My trial has vanished shortly after starting it? Is there any issue with the buddystore? It still says trial is active on store as its only been about 1 hours =/ Profiles no longer show under Load from buddystore.
Weird. Tried to clear your buddystore cache? Doh ... you are using Russian localized client. Indeed the lua code for using the beacons can be accessed by their names only, so they cannot run on non-English clients. Sorry, I totally forgot this limitation. Luckily, HB Devs tested today the server-based navigation between the Argus zones, so this would be obsolete soon!
Hi, I've tested the trial. Circa every second quest is buggy. Toon stand there, witing for npcs they never appear and runs into locked houses with the wrong color-symboles. etc etc. So it doesn't work nearly good, like your 5-star-rating is. For me, after testen it for over 18hours > it's max. 1 Star and you can't let your Computer alone. Worst thing I had (it's one of over 30 bugs in the normal startquests - and it still isnt cleared xD ) was that the toon runs for over 5 hours between two spots which are 10 meters apart. -when someone sees this, everyone will detect that U have a bot!!! So, my question is: Why do you want for this so much money, if it doesn't work!?
Dear Umbrasanctus, Next time, before judging ahead, try using default settings, including default Combat routines, mate. Third party combat routines may be perfect for best dps/tank rotation with manual movement, but they are either non optimized for 100% AFK Questing or sometimes not compatible at all! Which looks like the issue you are facing today. This Argus profiles was tested with dozens of characters personally, including Vengeance DH, like yours, and it indeed works. Usually with 99-100% AFK rate. The navigation is working pretty fine now, unless you interrupt the questing and move around following other goals on different zone, currently. So far, I have never had single stuck on the Gatekeeper's Challenge: Cunning quest with the latest update 1.2, but if you have found any issue, I would be glad to fix it out. For this, again use 100% AFK questing profiles with Singular only. Happy botting!