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  • [BETA] Apsalar - Lady of Thieves - PvP Subtlety Rogue CC

    Discussion in 'Archives' started by strix, Aug 28, 2011.

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    1. leeg00

      leeg00 New Member

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      It spams this error quite often, not sure what it is.

      [6:15:16 PM:109] System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
      at System.ThrowHelper.ThrowKeyNotFoundException()
      at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
      at Apsalar.ApsalarRoutine.<>c__DisplayClass53.<CreateCast>b__52(Object ret) in c:\Documents and Settings\lee\Desktop\honorbuddy\CustomClasses\Apsalar\Apsalar.cs:line 74
      at TreeSharp.Decorator.CanRun(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at Styx.Logic.BehaviorTree.TreeRoot.Tick()



      Also, could you add the coding to where it does not log player's names for safety reasons?
       
    2. strix

      strix New Member

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      To be honest im not sure what this error means, possibly fixed it.

      Added option to include names or not.
       
    3. motob

      motob New Member

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      Awesome CC + Rep.
       
    4. leeg00

      leeg00 New Member

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      LUA ERROR NOT attacking with 5.2

      it's also still logging names :)
       

      Attached Files:

    5. ripglider

      ripglider New Member

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    6. fructiv

      fructiv New Member

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      same thing for me
       
    7. strix

      strix New Member

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      Went back to previous way in 0.5.3, sometimes throws errors but works at least
       
    8. dezaint

      dezaint New Member

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      same thing for me :/
       
    9. hi1674

      hi1674 New Member

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      If mounted it shouldn't stealth for being idle.
       
    10. strix

      strix New Member

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      The thing is, BGBot tends to stay at a point doing nothing for ~30 sec, thats main reason i made that stealth if idle, it looks dumb when rogue waits for enemy on the mount ;D
       
    11. hi1674

      hi1674 New Member

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      Can you add a checkbox for it ?

      Also Disabling movement does not take away the facing issue.......it turn to targets and autotargets them.
       
      Last edited: Sep 12, 2011
    12. strix

      strix New Member

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      done
       
    13. hi1674

      hi1674 New Member

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      It does not find Apsalar 0.5.4 as a CC.

      Could not compile CC from C:\HBud\CustomClasses\Apsalar!
      File: Apsalar.cs Line: 30 Error: 'Apsalar.ApsalarRoutine.Author': no suitable method found to override​
       
    14. strix

      strix New Member

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      bah, thought it was working ;D
      uploading new version
       
    15. hi1674

      hi1674 New Member

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      Seems to work now.....waiting for BG tho ;)

      My bad....

      I meant ignore stealth when mounted. as a setting.

      It still autotargets ;( (in rare cases)
       
      Last edited: Sep 12, 2011
    16. strix

      strix New Member

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      What botbase are you using it with?
       
      Last edited: Sep 12, 2011
    17. hi1674

      hi1674 New Member

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      LazyRaider.
       
    18. DJKid

      DJKid New Member

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      Wow, I must say I'm impressed. I've only been playing it for about an hour or 2, but it's whooping butt. All the CC's I tried before didnt work to well with my rogue. I gave up on him for a while and leveled and geared my DK and Lock instead. I installed the new HB and figured I would give this a try...

      My rogue is UNDER-GEARED, and that's and understatement. My 85 rogue still has a couple 80 pvp pieces, including the 2 daggers. My HP is just shy if 95k. This CC actually soloed a couple horde with 120k+ HP. I like the way the movements look as well.

      I did notice tho that when it was on a target in a group of horde it doesn't run away as mentioned, it usually targets someone in the middle and runs into the group.

      Thanx for this Awesome CC :D
       
    19. dge93

      dge93 Guest

      About Dismantle, i haven't monitored the bot for too long but he seem to use it somewhat random, and on less threatening targets than needed. Would it be possible to make some sort of priority list, so it goes after for example an arms Warr in bladestorm instead of the unholy dk


      Have you gotten the glyph thing working Btw? So it uses double Dismantles if you have glyphed preparation
       
      Last edited by a moderator: Sep 13, 2011
    20. Zacharybinx34

      Zacharybinx34 New Member

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      I don't think you even want to disarm during bladestorm. When a warrior is bladestorming just stand in it and /lol cuz it does no damage in cataclysm.
       
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