• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • [Beta] BloodyMess updated for 5.0.4

    Discussion in 'Archives' started by joystick9, Oct 3, 2012.

    1. Kowpye

      Kowpye Member

      Joined:
      Jun 11, 2012
      Messages:
      367
      Likes Received:
      3
      Trophy Points:
      18
      I can confirm that a day or so ago i turned off bloodymess because instead of attacking it would continuously try to cast runetap over and over -- of course its on CD but it would stand there attempting to.

      I'm going to test it again today and i'll provide some logs.
      thanks again for your work on DKs!!!
       
    2. scrattz

      scrattz New Member

      Joined:
      Sep 3, 2011
      Messages:
      45
      Likes Received:
      0
      Trophy Points:
      0
      Rune strike isn't used enough. More rune strikes = more rune taps. I've watched it a lot of times where hes using heart strike when runic power is capped instead of using rune strike. Rune strike uses 30 rp so maybe use 2 once it gets to 80%? Thanks.
       
    3. Wingelite

      Wingelite Member

      Joined:
      Oct 2, 2012
      Messages:
      40
      Likes Received:
      0
      Trophy Points:
      6
      Yeah, everything seems great except for the large lack of Rune Strikes. Spams Death Coil like a boss, but I have yet to see a Rune Strike.
       
    4. Protease

      Protease New Member

      Joined:
      Feb 12, 2011
      Messages:
      111
      Likes Received:
      1
      Trophy Points:
      0
      appreciate the work you've done, I would use this one exclusively if it would use Crimson Scourge procs, DnD on adds, and runestrike (over death coil).
       
    5. Rupson

      Rupson New Member

      Joined:
      Oct 20, 2011
      Messages:
      110
      Likes Received:
      0
      Trophy Points:
      0
      Much better like that, it's only need an improved rune strike management and it's gonna be perfect. =)

      Thanks Mate.
       
    6. joystick9

      joystick9 New Member

      Joined:
      Dec 5, 2011
      Messages:
      44
      Likes Received:
      6
      Trophy Points:
      0
      The rune strike issue is because of the Cata version of this CC. It pools runic power and saves Death coils for when Lichborne is popped or if you are capped it will death coil. Rune strike was never really useful before. I will change the ability that's used when you are capped to be rune strike if you're in melee range. Along with that I will be pushing an auto update feature.

      Is there any other new spell/talents that you guys would like to see it use?
       
    7. scrattz

      scrattz New Member

      Joined:
      Sep 3, 2011
      Messages:
      45
      Likes Received:
      0
      Trophy Points:
      0
      The AOE pull would be awesome, Dks currently do a shit tone of damage and what better way for them to do it when they are all stacked up. Any casters that are in range will be pulled in so feel the brunt of the blood dks burst. It has a long cool down so would be nice to use about 10 seconds into the fight has occurred. Not a big deal but would be a useful addition.
      Sorry I forgot the name ^^
       
    8. dubs

      dubs Member

      Joined:
      Dec 7, 2011
      Messages:
      98
      Likes Received:
      0
      Trophy Points:
      6
      I'm assuming this isn't a raiding CC then?
       
    9. whip cream

      whip cream New Member

      Joined:
      Feb 10, 2011
      Messages:
      49
      Likes Received:
      0
      Trophy Points:
      0
      Has anyone tried this for dungeons? I know the title says its for PVP, just wondering how it would fare in PVE...
       
    10. Sand3r

      Sand3r New Member

      Joined:
      Aug 26, 2012
      Messages:
      21
      Likes Received:
      0
      Trophy Points:
      0
      I'm not very familiar with this CC so I must ask, is this for tanking? Does it work well with LazyRaider? Thanks, can't wait to try it!
       
    11. Xound

      Xound New Member

      Joined:
      Oct 4, 2012
      Messages:
      15
      Likes Received:
      0
      Trophy Points:
      0
      Could I ask where to install these CC's with the new version on HB?

      I've searched for Combat Routines etc, I can't find a folder called that :(
       
    12. rascal9

      rascal9 Member

      Joined:
      Aug 8, 2012
      Messages:
      774
      Likes Received:
      5
      Trophy Points:
      18
      Routines Folder and put in there
       
    13. rascal9

      rascal9 Member

      Joined:
      Aug 8, 2012
      Messages:
      774
      Likes Received:
      5
      Trophy Points:
      18
      I would like to see Death Siphon and Blood Boil used more. Blood Boil with rolling blood is huge in PVP and does decent DMG
       
    14. Zettizzz

      Zettizzz Member

      Joined:
      Jan 16, 2010
      Messages:
      43
      Likes Received:
      0
      Trophy Points:
      6
      How about "Raise Dead" and then "Death Pact" at low health.
      Does this cc do that?

      And thank you for your hard work! =D
       
    15. basilly

      basilly New Member

      Joined:
      Mar 22, 2012
      Messages:
      25
      Likes Received:
      0
      Trophy Points:
      1
      Is this working for leveling? or what should I use, just made new DK.
       
    16. mnbandit

      mnbandit New Member

      Joined:
      Nov 13, 2010
      Messages:
      34
      Likes Received:
      0
      Trophy Points:
      0
      Is it just me or does anyone else's DK like keep trying to walk on top of the mob, then the mob backs up, and you keep walking forward trying to stand directly on top of it... My toon ends up moving so far away from the original spot in which combat began.

      I wouldn't mind if it didn't almost always result in pulling more shit.
       
    17. joystick9

      joystick9 New Member

      Joined:
      Dec 5, 2011
      Messages:
      44
      Likes Received:
      6
      Trophy Points:
      0
      Beta v0.9.7 - 10/9/12
      Autoupdater Implemented
      Added Death Siphon
      Should now Rune Strike while in melee and capped on Runic Power


      The autoupdater will make you update to the same version the first time it runs. This will happen because it has no knowledge of the revision number that is used so it defaults to 1 and incorrectly assumes there is an update because 1 < the current revision. After this first time, it will not run unless there is actually an update.
       
    18. joystick9

      joystick9 New Member

      Joined:
      Dec 5, 2011
      Messages:
      44
      Likes Received:
      6
      Trophy Points:
      0
      Gorefiend's Grasp is on my list of todo.

      Nope, Blood PVP. I am considering creating some new routines if people show interest and specify the environment (PVE, Leveling, PVP) and class that they want to see.

      See above. Yes, it works with LazyRaider.

      I added Death Siphon per your request. Blood Boil is on the list of todo. Especially after taking a look at Rolling Blood. Very nice talent.

      On the todo list.

      Sounds like a melee range issue. I can try adjusting the hitbox range or add an option to the GUI.
       
    19. cameronmc88

      cameronmc88 Member

      Joined:
      Jun 25, 2012
      Messages:
      241
      Likes Received:
      1
      Trophy Points:
      18
      how does it work for leveling?
       
    20. xriccix

      xriccix New Member

      Joined:
      Apr 20, 2012
      Messages:
      26
      Likes Received:
      0
      Trophy Points:
      1
      Was working great! Then all of a sudden I noticed all the bot its doing is following players, not using any spells.?

      Tried another CC and thats working fine!
       
      Last edited: Oct 9, 2012

    Share This Page