bott will always leave battle once your tank is destroyed no matter if winning or losing. The bot's sole purpose is to spam battles as quickly as possible to farm exp/credits not improve battle performance and stats
I've just released a beta update which introduces a new way of doing the entire waypoint thing, and it should actually move out of the base and work towards completing the objective. Let me know how it works out, and if you run into any problems!
Started a match with a KV-1S, but halfway trough TL disconnected. Last message in the LOG says "[16:15:00.041] Tank: Light Tank AMX 13 75 - Kills: 0" before it crashed: Code: [16:12:26.260] Queueing for battle with with Heavy Tank KV-1S. [16:12:40.695] [Debug] Obtaining waypoints for team 1 on 33_fjord. [16:12:40.745] [Debug] Received waypoint: TankLeader.Waypoint [16:12:40.786] Waiting for players. [16:12:40.800] Status: WaitingForPlayers [16:12:40.800] New state: WaitingForPlayers [16:12:40.864] Waiting for players. [16:12:46.848] Waiting for battle to start. [16:12:46.860] Status: WaitingForGameStart [16:12:46.860] New state: WaitingForGameStart [16:12:46.943] Waiting for battle to start. [16:13:16.885] New Objective: Search and destroy! [16:13:16.885] [Debug] Hotspot changed! Previous: <-430.372, 73.68882, 137.0987> - New: <177.3365, 7.695407, -52.26821> - Expiry: 00:01:16 [16:13:16.887] [Debug] Moving to: <177.3365, 7.695407, -52.26821> [16:13:16.938] Status: Moving [16:13:16.938] New state: Moving [16:13:16.974] [Debug] Generated path to <177.3365, 7.695407, -52.26821> in 58.07 ms [16:13:16.991] [Debug] Moving to: <177.3365, 7.695407, -52.26821> [16:13:26.102] [Debug] Generated path to <177.3365, 7.695407, -52.26821> in 65.17 ms [16:13:26.155] [Debug] Moving to: <177.3365, 7.695407, -52.26821> [16:13:35.118] [Debug] Generated path to <177.3365, 7.695407, -52.26821> in 54.34 ms [16:13:35.212] [Debug] Moving to: <177.3365, 7.695407, -52.26821> [16:13:35.990] Status: Camping [16:13:35.990] New state: Camping [16:13:36.041] New Objective: Search and destroy! [16:13:36.041] [Debug] Hotspot changed! Previous: <177.3365, 7.695407, -52.26821> - New: <-366.0083, 0.04844693, 90.51399> - Expiry: 00:01:16 [16:13:36.043] [Debug] Moving to: <-366.0083, 0.04844693, 90.51399> [16:13:36.056] Status: Moving [16:13:36.056] New state: Moving [16:13:38.164] [Debug] Generated path to <-366.0083, 0.04844693, 90.51399> in 62.67 ms [16:13:38.166] [Debug] Moving to: <-366.0083, 0.04844693, 90.51399> [16:13:47.257] [Debug] Generated path to <-366.0083, 0.04844693, 90.51399> in 64.88 ms [16:13:47.267] [Debug] Moving to: <-366.0083, 0.04844693, 90.51399> [16:13:56.369] [Debug] Generated path to <-366.0083, 0.04844693, 90.51399> in 58.88 ms [16:13:56.423] [Debug] Moving to: <-366.0083, 0.04844693, 90.51399> [16:14:01.189] We're stuck! Attempting unstuck maneuvre at <126.3094, 10.34237, -35.26707>. [16:14:01.210] Status: Stuck [16:14:01.210] New state: Stuck [16:14:14.236] Status: Moving [16:14:14.236] New state: Moving [16:14:14.288] [Debug] Generated path to <-366.0083, 0.04844693, 90.51399> in 59.62 ms [16:14:14.295] [Debug] Moving to: <-366.0083, 0.04844693, 90.51399> [16:14:23.395] [Debug] Generated path to <-366.0083, 0.04844693, 90.51399> in 69.55 ms [16:14:23.406] [Debug] Moving to: <-366.0083, 0.04844693, 90.51399> [16:14:27.691] [Debug] Generated path to <-366.0083, 0.04844693, 90.51399> in 55.91 ms [16:14:27.745] [Debug] Moving to: <-366.0083, 0.04844693, 90.51399> [16:14:30.747] [Debug] Generated path to <-366.0083, 0.04844693, 90.51399> in 59.36 ms [16:14:30.755] [Debug] Moving to: <-366.0083, 0.04844693, 90.51399> [16:14:33.785] [Debug] Generated path to <-366.0083, 0.04844693, 90.51399> in 62.13 ms [16:14:33.797] [Debug] Moving to: <-366.0083, 0.04844693, 90.51399> [16:14:36.814] [Debug] Generated path to <-366.0083, 0.04844693, 90.51399> in 70.94 ms [16:14:36.909] [Debug] Moving to: <-366.0083, 0.04844693, 90.51399> [16:14:39.888] [Debug] Generated path to <-366.0083, 0.04844693, 90.51399> in 55.91 ms [16:14:39.897] [Debug] Moving to: <-366.0083, 0.04844693, 90.51399> [16:14:42.929] [Debug] Generated path to <-366.0083, 0.04844693, 90.51399> in 63.09 ms [16:14:42.936] [Debug] Moving to: <-366.0083, 0.04844693, 90.51399> [16:14:45.954] [Debug] Generated path to <-366.0083, 0.04844693, 90.51399> in 58.25 ms [16:14:45.963] [Debug] Moving to: <-366.0083, 0.04844693, 90.51399> [16:14:49.015] [Debug] Generated path to <-366.0083, 0.04844693, 90.51399> in 67.54 ms [16:14:49.017] [Debug] Moving to: <-366.0083, 0.04844693, 90.51399> [16:14:52.071] [Debug] Generated path to <-366.0083, 0.04844693, 90.51399> in 59.66 ms [16:14:52.078] New Objective: Search and destroy! [16:14:52.078] [Debug] Hotspot changed! Previous: <-366.0083, 0.04844693, 90.51399> - New: <42.73141, 6.685561, -73.99716> - Expiry: 00:01:16 [16:14:52.080] [Debug] Moving to: <42.73141, 6.685561, -73.99716> [16:14:55.144] [Debug] Generated path to <42.73141, 6.685561, -73.99716> in 65.25 ms [16:14:55.146] [Debug] Moving to: <42.73141, 6.685561, -73.99716> [16:14:58.230] [Debug] Generated path to <42.73141, 6.685561, -73.99716> in 60.11 ms [16:14:58.247] [Debug] Moving to: <42.73141, 6.685561, -73.99716> [16:15:00.041] Tank: Light Tank AMX 13 75 - Kills: 0 [16:15:00.041] Error
May I suggest everyone setup the wait 20 to 30 seconds before moving from base so everyone dont bump into each other. Also can you put the options for waiting 5, 10,15,20 seconds before moving? Bc if you sit there for 20 to 30 seconds people may report you for being idle and once reported they cant take it back when you move.
just a few minutes in the past i had it again on the map live oaks / south spawnpoint. in the log "moving" was stated but the tank didnt move
(latest beta) stopped moving all together.. doesnt see the fight started anymore.. ie says queing, when i die it ques for the next etc.. no action anymore
Put the boat at night, and again the disappointment he flew through 30 minutes of the morning had checked the effect of zero.
"Running" fine but behavior is really ugly. There is alot to do for let this bot looks human like. Had some freezes ingame, but cant say thats the bot. What can i (we) do to help you, to get it fast stable and smooth? Pp.s.: Which targeting is your favorite? Ive tried many, but there often mad. Tank zig zags between the targets :-(
It would really help me if you would put a version index/list on the main post of this topic, so we know when it's updated. That information now seems scattered over several posts.
Code: [16:49:41.404] [Debug] Moving to: <176, 1.692035, 176> [16:49:44.499] [Debug] Could not generate path to <0, 0, 0> (@ FindPath) [16:49:44.504] [Debug] Moving to: <176, 1.692035, 176> [16:49:47.602] [Debug] Could not generate path to <0, 0, 0> (@ FindPath) [16:49:47.621] [Debug] Moving to: <176, 1.692035, 176> [16:49:50.691] [Debug] Could not generate path to <0, 0, 0> (@ FindPath) [16:49:50.711] [Debug] Moving to: <176, 1.692035, 176> [16:49:53.780] [Debug] Could not generate path to <0, 0, 0> (@ FindPath) [16:49:53.794] [Debug] Moving to: <176, 1.692035, 176> [16:49:56.840] [Debug] Could not generate path to <0, 0, 0> (@ FindPath) [16:49:56.853] [Debug] Moving to: <176, 1.692035, 176> thats why it does not move..