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  • [BETA] Wildbuddy BETA - Pre-Release Builds

    Discussion in 'Wildbuddy Forum' started by Apoc, Oct 5, 2015.

    1. Deathdisguise

      Deathdisguise Community Developer

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      "2015-10-06 04:36:18,810 [1] DEBUG MainWindow - Last Routine Used: Debug Routine" is the reason why you are unable to start the profile.

      As for the missing combat routine? The files are included in the install, and shouldn't need to be redownloaded. Are you sure it's not in the drop down box on the top right corner as an option?
       
    2. miminio

      miminio Member

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    3. mfaiola

      mfaiola New Member

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      wildbuddy was crushing out my new warrior pretty well today. Found an ability amp leveling in whitevale.
      Had to modify the routine a bit.
      Will try the beta on my medic main tomorrow.

      Deathdisguise, looking forward to the agility updates and appreciate your hard work. Thinking about making a medic dps f2p raiding guide thread using my routines and addons when it's all updated.
       
    4. MCHammer87

      MCHammer87 New Member

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      update beta or does it work on the patch today ?
       
    5. shurek

      shurek New Member

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      It says bad version for me.
       
    6. Rawrbomb65

      Rawrbomb65 New Member

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      New patch came out today so there is a version mismatch between wildbuddy and wildstar
       
    7. Palenie

      Palenie New Member

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      NOOO please Apoc dont let me raid without Agility again :'(
       
    8. MCHammer87

      MCHammer87 New Member

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      GO Apoc<3
       
    9. cwliias

      cwliias New Member

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      Yeah, The dropdown was empty
       
    10. Rawrbomb65

      Rawrbomb65 New Member

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      Hopefully they can get it up in a reasonable time. Could be more beneficial to keep working on problems they have started on than to rush to push out the newest version. But i have an RSI that makes me prefer using agility for all combat rather than manual so as soon as it is out the sooner i can get back to playing.
      Also noticed i joined the forums one day before Apoc :)
       
    11. MCHammer87

      MCHammer87 New Member

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      I realy hope one is out today
       
    12. walter

      walter Active Member

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      Well the build is out for people who didn't know.
       
    13. Angully

      Angully Member

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      You sure i just get the same version with the rollback warning?

      Attached :) thanks guys
       
    14. walter

      walter Active Member

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      Pinky swear.
       
    15. SimplyEternal

      SimplyEternal New Member

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      Did you try redownloading? I'm pretty sure the Beta doesn't have an auto-update.
       
    16. Buttseckz

      Buttseckz Member

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      It does, tho. Actually, it tries to download the release version, and it throws an exception at the end of the proccess, but it is there.

      Anyway, just redownload the whole thing and unzip it. When you are prompt to rollback your version, just cancel it. They fixed all the files that needed adjustments and it is working perfectly for me now.

      Agility is working out-of-the-box (Ty DD) now, just as the Default Combat Routine. Everything is compiling correctly, including QuestHelper.

      Great job, everyone.
       
    17. Angully

      Angully Member

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      Issue in whitevale not sure how to set an ignore tag?

      Grind Tag is set to kill [4CD2C - NonPlayer | 40948] Ice Blizzard , Position: X:4760.964 Y:-935.3619 Z:-219.3901, Facing: X:1.509958E-07 Y:0 Z:1 W:0, Heading: -3.141593
      Exception during execution of profile tag <Grind /> (Line #3)System.NullReferenceException: Object reference not set to an instance of an object.
      at Buddy.DefaultRoutine.Classes.Stalker.<Combat>d__4.MoveNext() in d:\Users\Angus\Desktop\Wildbuddy\Routines\Default Routine\Classes\Stalker.cs:line 28
      --- End of stack trace from previous location where exception was thrown ---
      at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
      at Buddy.DefaultRoutine.Classes.BaseCombatClass.<Pull>d__0.MoveNext() in d:\Users\Angus\Desktop\Wildbuddy\Routines\Default Routine\Classes\BaseCombatClass.cs:line 51
      --- End of stack trace from previous location where exception was thrown ---
      at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
      at Buddy.DefaultRoutine.Classes.Stalker.<Pull>d__0.MoveNext() in d:\Users\Angus\Desktop\Wildbuddy\Routines\Default Routine\Classes\Stalker.cs:line 19
      --- End of stack trace from previous location where exception was thrown ---
      at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
      at Buddy.DefaultRoutine.DefaultRoutine.<Pull>d__5.MoveNext() in d:\Users\Angus\Desktop\Wildbuddy\Routines\Default Routine\DefaultRoutine.cs:line 135
      --- End of stack trace from previous location where exception was thrown ---
      at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      at Buddy.Wildstar.BotCommon.ProfileTags.Grind..()
      --- End of stack trace from previous location where exception was thrown ---
      at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      at Buddy.ProfileBot.ProfileBot.<CoroutineImplementation>d__16.MoveNext()
       
    18. MCHammer87

      MCHammer87 New Member

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      is it a update again ?
       
    19. miminio

      miminio Member

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      yeap:/
       
    20. MCHammer87

      MCHammer87 New Member

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      how long does it take for the team to updated the beta? im getting so tierd in my fingers :p
       

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