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  • [PAID] BGFarmer - An Advanced Battleground Bot Base

    Discussion in 'Honorbuddy Store Botbases' started by Millz, Aug 16, 2014.

    1. Miikee

      Miikee Member

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      If anyone here doesn't follow Millz's discord channel he said he was going to be away from the 7th and 8th. So hopefully when he gets back he will have a fix for this. In the meantime, BGBuddy does work with the mount but obviously its not as good as BGFarmer. However if you are only semi-afk with this botbase and your in a smaller BG, ie Temple, you can uncheck the mount option and the botbase will work as per normal, but a little risky since your the one dude on the team not mounted up.
       
    2. Millz

      Millz Well-Known Member Buddy Store Developer

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      Sorry guys, as Miikee said above, I've been away the past 2 days - bad timing.

      A new public build has been pushed to the store, and is currently awaiting approval from the Bossland GmbH staff. This can take up to 3 business days.

      [08/Oct/2016 - Alpha]
      - Fixed mounting.
       
    3. Ghostspike0

      Ghostspike0 New Member

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      Millz, am I correct in believing that BGfarmer is working in legion?
       
    4. mudplayerx

      mudplayerx New Member

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      The mounting problem may be HB3 itself. Tons of people having the mounting problem in the general support forum. They may all be using BGMills, so who knows really.

      Edit: Regular BGbuddy has the mount problem too so may be unrelated to this plugin.
       
      Last edited: Oct 9, 2016
    5. Millz

      Millz Well-Known Member Buddy Store Developer

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      New update has been approved so should be working again now.

      Shout if the issue is still occurring please
       
    6. Mannoroth

      Mannoroth Member

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      n1 support Thank you Millz
       
    7. Folknz

      Folknz New Member

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      Hello Millz,

      Thanks for a great product!

      I dont know if this is on your table but the pathing when the bg starts is very weird, you can easily spot who is using the bot.
      When Twin peak starts the bot exit the big middle door instead of the right door.

      Otherwise it's working fine :)

      /F
       
    8. ineedaproperusername

      ineedaproperusername New Member

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      Not mounting up in AV
       
    9. Valygor

      Valygor Member

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      Still have mount issues. even with clean install
      edit: fixed by telling hb to use something other than waterstrider..?weird
       
      Last edited: Oct 12, 2016
    10. coxxx

      coxxx New Member

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      Hello can someone explane me how to buy this on buddy store ? I bought honorbuddy 3yr ago, back then we didnt have the store :)
      THX in advance !
       
    11. boombam

      boombam Member

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      Millz - simple request, can you add verbal/text announcement switching from routine only mode hotkey (enyo) to full BGfarmer mode. Just a nice confirmation to know.
       
    12. CIDO

      CIDO Member

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      Im still having the Mount Issue, i know you have addressed it but are we waiting for the store to update?
       
    13. CIDO

      CIDO Member

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      Hu Rah! Tis Working with latest release.

      EDIT: Logged on today... It is still Bugged!

      Will Not Mount In BG.......
       
      Last edited: Oct 20, 2016
    14. fantasydreaming

      fantasydreaming Member

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      Anyone have this working? This used to be my favorite botbase but I haven't gotten it working well (or sometimes at all) in legion so far.
       
    15. cajstyle

      cajstyle New Member

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      It is still VERY buggy.
       
    16. thunderlips

      thunderlips New Member

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      Gave the trial a whirl and found it to be alot better then bgbuddy, however still buggy and struggles on some pathing. However my fault for leaving it on unattended for a few hours, lead to a player reporting me and a ban (6month though so no sweat at least). Taking the same pathing as so many others in BG's makes it too obvious, even more so when it is getting stuck on terrain now and again. Getting around so many bots taking the same pathing i'm sure is something hard however to implement. Anyways I hope it's updated and cleaned up, I would love to use it when its stable like it used to be according to many others.
       
    17. Millz

      Millz Well-Known Member Buddy Store Developer

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      Yeah I'm aware of that one. On my to-do list.


      Can you post a full, unedited log file please?

      Ref:
      How To Attach a Log


      BosslandGmbH:Getting Started with the Buddy Store (as a User) - The Buddy Wiki


      Added to my list


      Try using a different mount. Otherwise, post a log please.


      Can you elaborate a bit further as to what bugs you're seeing?
       
    18. Millz

      Millz Well-Known Member Buddy Store Developer

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      HB3 navigation doesn't yet support random navigation paths. Toggling options under the BG Specific tab is a good way to make your bot perform behaviours different to others in the BG - therefore leading your toon to go to different places.
       
    19. Millz

      Millz Well-Known Member Buddy Store Developer

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      A new public build has been pushed to the store, and is currently awaiting approval from the Bossland GmbH staff. This can take up to 3 business days.

      [23/Oct/2016 - Alpha]
      - [ToK] Will now take a more direct path out of the starting area once the BG has begun.
      - [ToK] Will now jump down into the center pit from the east/west side instead of taking the stairs if we're heading into the middle.
      - [AB/BfG/DG/EotS] Randomized how often to check which base to move to, and the range we move within at the destination base (to prevent stacking).
      - [AB/BfG/DG] Will now only capture banners for the landmark we're interested in, to prevent being diverted from our goal.
      - Jumping behavior has been re-enabled.
      - Will no longer attempt to collect Speed, Restoration, or Berserker game object buffs within the first 30 seconds of the game, to prevent strange pathing leaving our starting zones.
      - Fixed an exception with collecting game object buffs (speed/restoration/berserker).
      - Turn on spot behaviour will no longer trigger immediately after we resurrect.
      - Added some internal navigation throttling to continue on our current path if we suspect the nav server would throttle a new pathing request - which was the cause of some odd stopping moving behaviour while walking around.
      - Improved combat movement to prevent stutter stepping.
       
    20. boombam

      boombam Member

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      great to hear. One other thing I've noticed is Silver Shard immediately at the start it struggles to even leave the start room, zigging very bottishly to jump off the right step. I know Nav is an HB issue but is there a way to make it go RIGHT more then jump down? The problem looks like it's trying to take the most efficient path just right enough to make the jump down, but it's off by just like 1M then spazzes out repeatedly in front of the whole team. Have confirmed on multiple computers with multiple different HB installs. Don't think the log shows it since it's just like 5 secs of bad ziggy stuttering but at the crucial moments.
       

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