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  • [PAID] BGFarmer - An Advanced Battleground Bot Base

    Discussion in 'Honorbuddy Store Botbases' started by Millz, Aug 16, 2014.

    1. ball

      ball New Member

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      Can anyone tell me how disable the auto equip? I cant seem to find an option for it.
       
    2. Twisty

      Twisty New Member

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      settings and tools option in HB.
       
    3. npt

      npt Member

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      Any chance to change this logic? Ashran queues are like 3 hours long unless you get it first thing in the morning. It would be great if whatever you had as Battleground #1 in the bot config would trump whatever was in Battleground #2 slot.

      That way you could have Ashran in 1 and Random BG in 2. It would queue for both and run BGs for 3 hours until Ashran popped and then take that and stay in until you manually came and got him out.

      This would be the bee's knees...IMO. :)
       
    4. Nikolai007

      Nikolai007 Banned

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      Its possible to have a bit less botish behavior? Sometimes is too obvious. Right now at strand of the ancients there are 4 or 5 bots "defending" the gates just in front of them, my bot too. Its so obvious I had to start to play.
       
    5. beblab

      beblab New Member

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      HEy Millz, mind fixing the jerking in Ashran? Happens after you revive your corpse, it runs into the banners and jerks, dismounts, pauses, walks 2 steps re-mounts and then its off. thx bruh
       
    6. Millz

      Millz Well-Known Member Buddy Store Developer

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      I've got a rough idea, but switching to a different CR should fix it. I'll try and make some changes to work around this.

      Yeah. You don't need to know BGs :)

      Gearbuyer -> Need a log file for this.

      IoC -> It's just whatever path it generates from where you're standing. It's not a fixed path. I can probably add something in to defend vehicles. Will stick it on my list.

      Need log file for TP's buffs too. I pushed a change in the last update which should have resolved this one.

      It's hard to decide when to stop trying to chase someone as every class has different gap closers etc. The combat routine should be able to close the gap to the target.

      That video is all BGBuddy - BGFarmer doesn't do this :)

      I'll add a to-do item to choose the number of people guarding a base. For lesser geared toons it's better to stand and guard somewhere.
       
    7. Millz

      Millz Well-Known Member Buddy Store Developer

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      Enable facing on 'Movement' tab.

      Could you post a log file please?

      I disable movement in Singular (i.e. set to None) when using BGFarmer's. Doesn't matter which you use really, as long as 1 is enabled. It would stutter step if both enabled - wouldn't cause huge FPS loss. Need a log file, but you can try reducing the TPS down to ~10 or something? Does the FPS drop when it's the foreground window or only when it's not the selected window?

      I'll add an option to make Ashran priority, and let it leave the BG to join Ashran.

      SotA is high on my priority list to improve the logic. Needs a lot of work on the collecting/placing bombs, and defending needs to focus on where the fight is rather than standing near gates. It's something I'm planning on working on soon though.
       
    8. klepp0906

      klepp0906 Banned

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      btw.. in ashran it runs up top then runs to the underpwoered earth fury and tries to attack it over and over running circles around it and spamming it. wont leave once its "stuck" on trying to attack it.

      Super ultra flag that says oh hey look at me botting. Is their a /blacklist target type command?

      needs to be fixed stat :p Glad its getting up top now though lol.

      Thx millz
       
      Last edited: Jan 26, 2015
    9. klepp0906

      klepp0906 Banned

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      also as resto druid it seems to not come out of stealth or do anything if the combat routine puts it into stealth. Does that make sense?

      ie: the combat routine between healing if no targets exist and no one needs heals it goes into cat and stealths.

      Problem is, it wont resume the action. Movement is fully controlled by your botbase so no idea why it just stops moving and starts hanging out. I had assumed HB closed/crashed/hung but when i checked it was AOK. Stopping and restarting HB did nothing to fix it, but manually leaving cat form and POOF all was well.

      growing pains growing pains :p
       
    10. eigoteacher

      eigoteacher Member

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      I've been messing around with settings to try to get it to work better, but it still looks really strange.

      I'm using TuanHA's rogue CR with complete AFK enabled. The bot likes to dismount, stealth, mount, stealth, repeatedly. Sometimes it tries to mount after it stealths from vanishing in combat. This log is just an example of it, but I've tried turning on and off multiple settings and changing the range, etc. I don't know if it's the CR or BGFarmer.

      I really want to leave this in Ashran to test it out too, but it likes to dismount and chase horde all around. It's not really good when the team is moving on ahead and into the base. Is there any way to detect that everyone else is pushing ahead and just ignore horde on the side roads?

      Anyways, the dismounting and stealthing thing is more annoying because it does it everywhere and I don't know what to do.
       

      Attached Files:

    11. Millz

      Millz Well-Known Member Buddy Store Developer

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      Sorry, not sure where you mean? Which unit is it getting stuck on? Need more details on this one !

      It's the combat routine not detecting the units because you aren't in a party. Oracle II works fine for healers - singular doesn't.

      On my rogue, I disable mounting within BGFarmer's GUI, and make the routine always stealth, and choose burst of speed talent. It runs around everywhere stealthed.

      You can also disable dismount when reaching hotspot, which will stop the dismount -> stealth -> mount behaviour, but it won't dismount when at a base defending.
       
    12. klepp0906

      klepp0906 Banned

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      am i looking over the ability to turn off artifact handing in?
       
    13. klepp0906

      klepp0906 Banned

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      Its called underpowered earth fury :p Looks like tectus inside horde base. Inside and off to the far right, its surrounded by other npcs which are trying to summon it so its targetable but not killeable.

      and im using gladiator suite druid, but if that and singular are no good.. i guess ill have to use one of the pve ones >.<

      Thank you for the reply :)
       
    14. FaceRollFTW

      FaceRollFTW New Member

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      Millz,

      When I use BGFarmer then switch to another botbase, BGFarmer does not un-register the hotkeys. I still see BGFarmer messages even when using a different botbase.
       
    15. eigoteacher

      eigoteacher Member

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      Hey Millz, thank you for the advice about the rogue and mounting, now I have it stealth and run everywhere.

      I have a few concerns about Ashran after watching it. Sometimes it runs to side events into a huge group of the enemy, repeatedly. Is there a way to make it not go back if it detected a lot of horde previously?

      It also misses the final boss fight because it doesn't run into the base. If it runs off to the side to attack a group of horde alone, it dies and has to run back. It may just never get to the horde base. Is this a fixable issue? My rogue also dies easily because it runs up to a lot or horde and gets killed. Is there a way to have it wait around in stealth until the final boss is engaged or nearly dead, then jump in to get credit? I'm worried that melee classes have a distinct disadvantage because of how easy it is to get pulled into a group or killed by people in the base, and it never tags the boss for credit. I think if this can get resolved, Ashran would be a lot quicker than AFKing BGs for conquest.

      Maybe I should let BGfarmer control the movement rather than my CR?

      Sorry for the long post, but I'm really interested in making Ashran work.
       
    16. Malycious

      Malycious Member

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      Playing an alliance character and in a round of WSG it was acting as if i was horde? I was targeting them to attack them. I was on my monk using tuanha paid routine. i had bgfarmer controlling the movement not the cr? i tried switching to cr and not bgfarmer and still same issue. It allows seems to be an issue within strand bg? it only attacks if attacked..
       
    17. klepp0906

      klepp0906 Banned

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      no clue why this thing is going to stormshield to repair/leaving ashran and not repairing INSIDE ashran but im probably going to end up banned now.

      I fell asleep on my couch and woke up about 5 hours after I started the bot inside ashran to the bot outside of ashran and chain attacking the damn dummy. God knows how long it was there straight beating on it but long enough to have received 2 tells. RIGHT where the dozens of people gather to wait for the queue too :(

      Why is it leaving to repair?
       
    18. Cryptology

      Cryptology New Member

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      First time Ive watched it, it is horrible in Deepwind, runs into the node/flag, hardly ever goes mid and little support for healing bots, a healer should always go with the crowd but Im always alone or healing one person on a node out of the actual combat...
       
    19. Millz

      Millz Well-Known Member Buddy Store Developer

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      You can turn the value of artifacts required up to disable it (BG specific tab), but they give good rep/honor, so worth having it enabled for > 30ish artifacts if you don't want it to go back very often.

      Do you have the log file for the earth fury? If it's not attackable it should be blacklisting it.

      Have you got the log file for this? It unregisters (or is meant to..) when the bot it stopped.

      Blacklisting areas of enemies is something I'm working on currently.

      Final boss - Do you have a log file? Need to see if it's detecting the final boss but getting distracted.

      Can you post a log file please
       
    20. Millz

      Millz Well-Known Member Buddy Store Developer

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      Oh no, that's not good - my apologies - I ran Ashran for a few days and never had this issue, but the behaviour can change from character to character due to the non-fixed logic. I'll put in a fix to not allow attacking target dummies, and a fix to try and prevent it going outside of Ashran to vendor.

      The flag nodes aren't part of the mesh (as it's a Doodad not terrain), so it can get stuck on them occasionally. I'll see what I can do about that.

      As for the logic for which node to move to, you can alter it's behaviour from the BG Specific tab. I started work on adding some behaviour for healers to move to the biggest fight, but it had too many issues for the last release so pulled it out for now.
       

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