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  • [PAID] BGFarmer - An Advanced Battleground Bot Base

    Discussion in 'Honorbuddy Store Botbases' started by Millz, Aug 16, 2014.

    1. eigoteacher

      eigoteacher Member

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    2. Millz

      Millz Well-Known Member Buddy Store Developer

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      Thanks for the log. It didn't find the end boss unit at all in that log - which may be the issue. I'll do some work on it.
       
    3. Nikolai007

      Nikolai007 Banned

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      Hi,
      Since I see you care I will give some observations:
      - Movement in battle of gilneas should be improved since the bot usually goes into the water rather than using the bridge next to him.
      - Ability to rest (eat, drink) but try to eat non buff food.
      - This is very annoying and bot obvious: the bot dismounts almost for everything. Tried to disable dismounting but then he rushes to combat mounted (using a warrior) without using charge and has to be dismounted by being attacked to start the attack. Real players are always mounted and when they want to attack, simply autodismount by attacking, they dont dismount and then attack.

      About the UI, could you make it more friendly to users that have set char size to 150% I have to change it to 100% every tiime if I want to config the addon.
       
    4. Millz

      Millz Well-Known Member Buddy Store Developer

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      Hey

      Not going over the bridge is because the bot picks the shortest route.

      Eating and drinking should be handled by the combat routine, but I can look to adding something in for this to only eat conjured food.

      For dismounting, try only disabling dismount for reaching location POI, and help team members. For the rest, leave it enabled and see how you get on.

      For the UI, just resize the window. I've recently added the ability to resize the GUI to make it easier to read. It's still not perfect but better than it was.

      Cheers
       
    5. Nikolai007

      Nikolai007 Banned

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      I tried to resize weeks ago and coulndnt, it certainly helps a bit.

      I have enabled the "move behind target" option in movement but the bot never gets behind the target, just keeps it in range to hit him. Am I doing something wrong?
       
    6. Millz

      Millz Well-Known Member Buddy Store Developer

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      It only moves behind target once you're out of range. It needs work really. I disabled the strafing to get behind target due to some issues it was causing and never got around to resolving it.
       
    7. Nikolai007

      Nikolai007 Banned

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      The ultimate PVP suite plugin has the "stay behind enemy" option which works really well. Perhaps you can get an idea from there.

      BTW is there a specific combat routine you recommend with this bot?
       
      Last edited: Jan 27, 2015
    8. Millz

      Millz Well-Known Member Buddy Store Developer

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      Yeah that's the same method I was doing before (strafe left/right and keep facing the target so it goes in a circle), but it wasn't playing nice with the other movement.

      All combat routines should work, but some will work better than others. You'll need to just try them out and see what's best for you.


      ----

      New build pushed, waiting for approval:

      [27/Jan/2015]
      - Improved logic for when in combat.
      - Should no longer attack target dummies.
      - Improved protection for vendor logic when inside Ashran.
      - Added toggle to allow usage of the new custom navigation system. This system fixes some bad behaviour that is caused with the default nav system. Paths are randomized more, it no longer spins when entering some BGs (DG, BfG), it no longer back tracks when jumping down from start area in SM, and will (sometimes) walk over the edges in ToK.
      - BGFarmer will now attempt to detect condensed areas of enemies (where there's more enemies than friendly), and navigate around them.
      - [BfG, DG, AB] Will now apply blackspots to the banner objects to prevent running into the banners.
      - [Ashran] Fixed finding end enemy boss unit.
      - Will no longer log out for deserter debuff when inside Ashran.
      - Added option to leave BG to join Ashran.
      - Fixed collecting refreshment tables.
       
    9. klepp0906

      klepp0906 Banned

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      its official, this botbase is on a mission to get me banned. My fault for using it on my main account i guess. I come back and look and my bot is just hanging out on the front bow of the ship in strand of hte ancients like frigging leonardo di caprio in titanic... ?! like.. wtf does it even need to go up there for? o_O

      ugh.. Worst part is 3 more people were botting as they were stuck standing there right behind me >.<
       
    10. klepp0906

      klepp0906 Banned

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      nice much needed update imo.
       
    11. FaceRollFTW

      FaceRollFTW New Member

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      Here is a log of this.

      View attachment 22172 2015-01-27 16.09.txt
       
    12. eigoteacher

      eigoteacher Member

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      Since they made Ashran take 30 minutes to reset and added super strong minions to defend bases during the 30 minutes, the Ashram bot should go to events that pop up during the downtime. I don't know if it can detect events or optional bosses, but Blizzard is trying to make people fight off the roads. Hopefully BGFarmer can do that someday. I'd be so happy.
       
    13. Malycious

      Malycious Member

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      Does not queue random bg or specific

      Bot wasnt queueing for bgs and wasnt sure why. no log to post
      Issue is resolved, multiple bot restarts fixed issue.
      changed characters and loaded a diffferent one and was successful so went back to shaman with tuanha cr and works now.
       
      Last edited: Jan 28, 2015
    14. quel

      quel Member

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      Is there anyway to make it stop attacking the Warspear Gladiators/Wolf rider outside hordes base in Ashran? I loot's the Stump/Satchel and then just keep running to their base and dies all the time. No one is killing the guards anyway until the next battle hits :)

      Edit: After the recent add(BGFarmer will now attempt to detect condensed areas of enemies (where there's more enemies than friendly), I'm having trouble with in BG's where it wants to defend flags/carriers it just runs away from them and starts zigzaging
       
      Last edited: Jan 28, 2015
    15. Millz

      Millz Well-Known Member Buddy Store Developer

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      You got the log file for that? Need to see what's going on.

      Thanks, it has the unregister code in there, so not sure why it's not triggering. Will look into it.

      Yeah I'll need to do something to handle this new change.

      The running into enemy base stuff is happening because it's trying to find a fight. Possibly just need a blackspot to make it change the path so it goes in the main gate. The battle 30min rounds will need some work now.

      I'm going to change the code behind blackspotting areas where enemies are to make it not be as strict, should resolve the zig-zagging you're seeing.
       
    16. fonzy

      fonzy New Member

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      got stuck on a tree in ashran today, right away someone whispered me sayin "wow what a bot" "you got stuck on a tree for 10 seconds". I was there and whispered back to the person but they told me they reported me anyway. :(

      I don't care about the account that much, I knew the risks of botting. You guys think I'm done? or can I keep going?
       
    17. Millz

      Millz Well-Known Member Buddy Store Developer

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      I'd have replied with: "auto run while chatting on skype doesn't make me a bot idiot"

      Have you got the log file? Be interested to know how it got stuck.

      I'd maybe lay low for a day or 2 but you should be fine.
       
    18. quel

      quel Member

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      Hey again Millz :)

      Heres a little snippet of the log from Temple of Kotmogu. While we had all 4 orbs and my whole team in the middle having a fight the bot didn't want to go there because there is to many hostile players? I know it's fancy and all with it avoiding big groups just looks stupid i'm the only one standing outside running around like a chicken hehe :p

      Code:
      Mounting: magic rooster
      [BGFarmer] Jumping.. Will jump again in 5 seconds..
      [BGFarmer] Removing 2 blackspots from navigation.
      [BGFarmer] Applying 3 blackspots due to high enemy presence.
      [BGFarmer] Jumping.. Will jump again in 12 seconds..
      [BGFarmer] Removing 3 blackspots from navigation.
      [BGFarmer] Applying 3 blackspots due to high enemy presence.
      [BGFarmer] Our Stats: [Killing Blows: 1] [Deaths: 0] [K/D Ratio: 1.0] [Damage: 1.0m] [Healing: 163.7k]
      [BGFarmer] We've got an orb. Moving to the middle of the BG zone.
      [BGFarmer] Facing nearest enemy player at 52.0yds.
      [BGFarmer] Removing 3 blackspots from navigation.
      [BGFarmer] Applying 6 blackspots due to high enemy presence.
      Burst Mode Activated On Boss/Player/Dummy
      [BGFarmer] Removing 3 blackspots from navigation.
      [BGFarmer] [HP: 100] Jumping.. Will jump again in 10 seconds..
      34:744 HP: 100 % Mana: 96  (2 HP) Lvl 100 Horde Warrior 20.76y 84% hp Exorcism (879)
      36:149 HP: 100 % Mana: 92  (3 HP) Lvl 100 Horde Warrior 24.2y 73% hp Judgment (20271)
      [BGFarmer] Removing 4 blackspots from navigation.
      Burst Mode is OFF
      Edit: Even wants to avoid a hunter now with hes pet in Deepwind Gorge. Can't say if it's me or my routine that bugging but something is differently going on :S Sorry to keep bothering you Millz.
       
      Last edited: Jan 28, 2015
    19. klepp0906

      klepp0906 Banned

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      so.. how do we get it to stop picking up the treasures in ashran? Cause i have them in my bank for when im "actually" playing (since the bot doesnt use them) and now he just finds a treasure and kneels there... period... I know ashran isnt implemented yet but simple little things like this are a HUGE detriment to flying under the radar.

      Ability to turn off handing in artifacts period would be nice too for people saving them up for a particular reason such as the 500 artifacts epic when turning them in at 100 is the max setting. To be fair getting 500 w/ the current state of bgfarmer is all but an impossiblity but even in the case where you start it after already having a ton - it going to hand them all in would /shudder.
       
    20. Millz

      Millz Well-Known Member Buddy Store Developer

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      There's a new build waiting for approval which changes this blackspot for enemies behaviour so it's a bit more strict about when it places them.

      Every time you die you loose half of the artifacts you're carrying. Given that the bot dies frequently, 500 would be gone/wasted in no time. If you've got over 40 fragments you should really be turning them in.

      I can put a setting in to disable collecting treasures.
       

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