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  • [Bot] Fpsware's LazyBoxer - RAF the way it was meant to be

    Discussion in 'Archives' started by fpsware, Jun 25, 2013.

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    1. fpsware

      fpsware Community Developer

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      Actions Triggers

      Best viewed in full HD.

      [video=youtube_share;Bvo2_wLYZfc]http://youtu.be/Bvo2_wLYZfc[/video]
       
    2. fpsware

      fpsware Community Developer

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      Does anyone have anything to offer in regards to this feature?
       
    3. fpsware

      fpsware Community Developer

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    4. fpsware

      fpsware Community Developer

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      A rather frustrating day with most things going wrong, but the end result is 100% worth it.

      Below is a 100% working example of Action Triggers.

      Best viewed in full screen HD.

      [video=youtube_share;druHrBQD-4A]http://youtu.be/druHrBQD-4A[/video]
       
    5. Owneth

      Owneth Member

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      I love it so far.

      I want to wait to see where you go with things. I think you're almost to the point of crossing the line of Professionbuddy here... NOW... If you had a plugin that could write a professionbuddy profile EASILY, and could make it super robust... This featureset SHOULD remain limited in it's functionality.

      I DO however have feedback on how RAF Boxer 2 would be able to integrate itself with ProfessionBuddy.

      This would be to simply load a profile after the executed actions take place, like instead of executing action "hearthstone"
      why not process the ore and mail it through PB? :) Then we have ourselves a well oiled machine!!!

      I AM LOVING your progress so far and still look forward to this robust botbase.

      The plugins that could be created from your code, would/could be endless and beyond helpful.

      This has been the problem all along. All the attempts to create easy profiles has been thwarted by people "generating" a profile from scratch, but when it runs... looks like a bot.

      The design of these utilities... NEEDS to change. And randomizations added to each profile created/generated. This then delivers to the community the ability to be less detectable. Which is the KEY to this process of creation/execution.

      I hope this makes sense and helps. It's my feedback, ask for clarity if you wish obviously. :)
       
    6. fpsware

      fpsware Community Developer

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      Integration with PB might be something to consider, I'll have chat with HV and see what I can do about this.

      I'm happy to hear all ideas, big or small.
       
    7. Owneth

      Owneth Member

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      I want it to do my laundry too. Can we code that in? :p lol
       
    8. fpsware

      fpsware Community Developer

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      Event trigger in action, see it working for yourself.

      [video=youtube_share;HmaKkqJ3yZI]http://youtu.be/HmaKkqJ3yZI[/video]
       
    9. Cisem

      Cisem Member

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      I have a loot issu. The setting is enable but it wont loot, any idea?
       
    10. xsol

      xsol Member

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    11. fpsware

      fpsware Community Developer

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      This is a known error, its one of the reasons for the rewrite.
       
    12. fpsware

      fpsware Community Developer

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      The SVN has been taken down while I rewrite it. The only version available is the one located here.
       
      xsol likes this.
    13. MasterFSK

      MasterFSK New Member

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      Greetings!
      And firstly, thanks for a GREAT botbase (or atleast it seems like it. I am a returning user (and player of WoW))
      I do have a quick question before I begin though, as I did not find an answer to this anywhere: Do I need to have more than one honorbuddy active at the same time? This would ofc mean that I am required to buy more sessions, am I right?
       
    14. Chesnut817

      Chesnut817 Member

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      You only need one HB for every copy of wow you are running.
       
    15. fpsware

      fpsware Community Developer

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      You need 1 copy of HB for every character you want to run LazyBoxer.
       
    16. fpsware

      fpsware Community Developer

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      Encounter logic has undergone a rewrite. Its still incomplete, but here is a taste of whats to come.

      [video=youtube_share;EUudT3E70ug]http://youtu.be/EUudT3E70ug[/video]
       
    17. rednas32

      rednas32 New Member

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      I love all the new functions in the rewrite! Can't wait for you to release it :)

      A question/idea though, is it possible for the slave (mostly while lvling) to only accept quests that the leader picks up? Or maybe pick up all the quests and then abandon the ones that the leader hasn't picked up?

      btw, will you release a beta or only the final version?
       
    18. defzone

      defzone New Member

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    19. fpsware

      fpsware Community Developer

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      There will be a closed beta test for ~1-2 weeks before the a public release.
       
    20. fpsware

      fpsware Community Developer

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      Encounter logic UI tweaked yet again, this is likely the final revamp before I move on to another module.

      cb8c02e15708a0ffc132c207fd6eeda6.png

      af3d6078b2082f2bae199dc98b6a2e4f.png



      If you have any suggestions for the encounter logic speak now before I start on something else.

      You can query against, spell cast, aura or the mob itself;
      SpellCast. When the mob is casting this specific spell perform the encounter action
      Aura. When the mob has this specific aura and is within X yards perform the encounter action
      Mob. When this specific mob is within X yards perform the encounter action

      Encounter actions can be, RunToDistance, MoveBehindCaster, StopCasting, MoveToLeader, CastSpell, UseItem
      RunToDistance: Move to a mob free location X yards away
      MoveBehindCaster, StopCasting: No explanation required
      MoveToLeader: Move to the leader, no less than X yards.
      CastSpell, UseItem: Specify the spell or the inventory item you want to use.
       
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