i had that sometimes too. Try running it in relative mode instead ringerx2, Its working fine for me aswell.
No matter what I do it will not switch my pet 1 out due to its current health unless its kiled their pet 1
He is only using attack 1 - always... any chance he will just use a simple rota to speed things up? Should be as easy as 1-2-3 ..oh wait, it is just 1-2-3 -.-
try to use this Botbase with PokehBuddy Plugin, than he will fight with more logic. And when your pet dies he picks a new one... sorry for my bad english >_< LG Tayi
yeah it switched between pet 1 and pet 2 until one of them dies, might be a battlepetswapper problem and not a pokehbuddy problem though, still fucking annoying... Also, does it always use random pets? Do I have to use the favorite system for it to level up the pets I want to level? also, how do I level up lowlevel pets with this? So it swaps the lowlevel pet instantly after the battle starts? Thanks
Has trouble selecting a new pet after one dies. AkA - it Doesn't Will provide a log when I run the bot again later
I haven't used PokehBuddy for a while, but I can't seem to get this one to work at all? I load the botbase, load the Durotar profile and nothing happens?
[09:13:06.949 D] Lua failed! Status: ErrRun [09:13:06.949 D] Exception was thrown in BotBase.Start. Bot cannot start. [09:13:06.949 D] System.NullReferenceException: Object reference not set to an instance of an object. at PokehBuddy.MyPets.updateMyPets() in d:\Honorbuddy\Bots\PokehBuddy\MyPets.cs:line 62 at PokehBuddy.PokehBuddy.Start() in d:\Honorbuddy\Bots\PokehBuddy\PokehBuddy.cs:line 125 at Styx.CommonBot.TreeRoot.() Getting this Errors when trying to start.
Seems to be working good now, but it wont change profiles automatically so it's not working unattended / afk for extended periods of time.
Not working at all for me. Keeps throwing: Code: Exception was thrown in BotBase.Root.Tick System.NullReferenceException: Object reference not set to an instance of an object. at PokehBuddy.PokehBuddy.<setPoiToNextHotspotAction>b__29(Object ctx) in c:\Honorbuddy\Bots\PokehBuddy\PokehBuddy.cs:line 490 at Styx.TreeSharp.Action.RunAction(Object context) at Styx.TreeSharp.Action..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.Decorator..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.CommonBot.TreeRoot.() at Styx.CommonBot.TreeRoot.(Action , String , Boolean ) EDIT: After looking at the code seems like I'm missing a profile which leads me to my next question: which profile should I use?
I have some problems: 1.after start,fly around aways. 2.can't seclet pet auto. can you give a program for this step by step?thank you!
Mine stopped working last night :< Code: [13:28:26.750 D] Lua failed! Status: ErrRun [13:28:26.750 D] Exception was thrown in BotBase.Start. Bot cannot start. [13:28:26.750 D] System.NullReferenceException: Object reference not set to an instance of an object. at PokehBuddy.MyPets.updateMyPets() in f:\HBWOD4\Bots\PokehBuddy\MyPets.cs:line 62 at PokehBuddy.PokehBuddy.Start() in f:\HBWOD4\Bots\PokehBuddy\PokehBuddy.cs:line 125 at Styx.CommonBot.TreeRoot.()
Honorbuddy crashes as soon as I press start. Note: Shortened log. Checked for any errors and everything above was just logging in, streaming from store, loading routine, none of which had any errors in. Everything works fine when using Enyo, it only occurs with this botbase. I have got every plugin disabled also.
OK guys, I had 2 issues - #1 unnecessary (low health) swapping # 2 - not changing new pet after 1 dies This one works for me with Ringerx2 PetBattleSwapper, even with coding in pet CDs (3rd button) Try it and let me know JUST Unpack to HonorBuddy/Bots
It is only using the first skill with DREAD HATCHLING. Is there something I can do to configure the skill order for each pet?
tbh the bot worked before im using an old revision and it still works with WOD but, it just lacked pet logic, whack/update pet logic then id more than happily consider "paid" version. keep up the work