It happens same to me with my TROLL Hunter, check log.. View attachment 7716 2012-09-10 00.36.txt But with my Night Elf Hunter, its working good.. cant understand.. :|
[01:21:07.920 D] System.Collections.Generic.KeyNotFoundException: The specified spell could not be found: Aspect of the Hawk at Styx.CommonBot.SpellCollection.get_Item(String index) at TheBeastMaster.BeastMaster.CastSpell(String spellName) at TheBeastMaster.BeastMaster.Combat() at Styx.CommonBot.Routines.CombatRoutine.(Object ) at Styx.TreeSharp.Action.RunAction(Object context) at Styx.TreeSharp.Action..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.Decorator..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.Decorator..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.CommonBot.TreeRoot.() [01:21:07.920 D] Cleared POI - Reason Exception in Root.Tick() [01:21:07.920 D] Cleared POI [01:21:08.003 D] System.Collections.Generic.KeyNotFoundException: The specified spell could not be found: Aspect of the Hawk at Styx.CommonBot.SpellCollection.get_Item(String index) at TheBeastMaster.BeastMaster.CastSpell(String spellName) at TheBeastMaster.BeastMaster.Combat() at Styx.CommonBot.Routines.CombatRoutine.(Object ) at Styx.TreeSharp.Action.RunAction(Object context) at Styx.TreeSharp.Action..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.Decorator..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.Decorator..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.CommonBot.TreeRoot.() [01:21:08.003 D] Cleared POI - Reason Exception in Root.Tick() [01:21:08.003 D] Cleared POI [01:21:08.082 D] System.Collections.Generic.KeyNotFoundException: The specified spell could not be found: Aspect of the Hawk at Styx.CommonBot.SpellCollection.get_Item(String index) at TheBeastMaster.BeastMaster.CastSpell(String spellName) at TheBeastMaster.BeastMaster.Combat() at Styx.CommonBot.Routines.CombatRoutine.(Object ) at Styx.TreeSharp.Action.RunAction(Object context) at Styx.TreeSharp.Action..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.Decorator..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.Decorator..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.CommonBot.TreeRoot.() [01:21:08.082 D] Cleared POI - Reason Exception in Root.Tick() [01:21:08.082 D] Cleared POI The above is spammed in the logs after the latest update. Rotation is never processed, with the exception of cooldowns and beastial wrath.
This isn't a log file, please upload your log file, also from what i can see, you haven't got Aspect of the Hawk as a talent. Select Aspect of the hawk then try again. Next time you should read the entire original post. If your still wondering you should have Aspect of the Hawk, Dire beast and Lynx Rush to optimise dps.
View attachment 4484 2012-09-10 09.54.txt Hi, Ive reinstalled LR and BM, disabled framelock and set myself to tank in config but still only knocking out 12-13k dps which is very puzzling.When I first loaded the bot and cc up it was knocking out 32k but now it just casts serpent sting bestial wrath and dire beast but nothing more. Ive attached log hope this helps
You must be joking, first of all, I clipped the only relevant part of the logs. Secondly, EVERY other log posted has the exact same error. Aspect of the Hawk is not a talent that must be picked, it's default. Several of us have also tested this with the Iron Hawk talent and without. So don't assume people have no read the thread. Feel free to check the log directly above mine. However, looks like the issue has now been fixed. View attachment 5708 2012-09-10 05.23.txt All skills within rotation appear to be cast.
Zip that , the cc isnt working at all now just getting a message saying no routines were loaded etc......
I just keep it up to date from the SVN, with the latest HB the the current profile on the SVN, as you can see from my log above, it does appear to be doing the full rotation with no issues. doing well over 30k dps.
Thanks for the reports guys, it seems the CC was trying to cast Aspect of the Hawk instead of Iron Hawk which was causing all of the issues as far as I know. Updating it right now in the SVN and adding a new download link.
ThanksFalldown..... working better than ever now 33k on training dummy , however in LFR earlier it was standing their swinging its dick around doing nothing lol... will test it again now and report back cheers
Pets have pathing issues so Kill Command and Lynx Rush might not work on targets that are off the ground. Dragon Soul has 3 bosses like that, Ultraxion, Warmaster Blackhorn and Madness. This isn't a problem with my custom class but with WoW and hopefully it's going to get fixed soon.
Just so you know, it was giving the same errors with and without the Iron Hawk talent during testing.
Hey Bowman , firstly thanks for your great work on this cc , it must be really frustrating the ammount of updates your having to code to feed your hungry fans, and on that note the eternal question on everyones lips is when in your opinion do you you envisage everything being back to normal and us mortal beings being able to switch profile/cc from char to char in order to please our selfish selves?
Well it's hard to say when other CC's will be all done but I'm working on the hunter one today, adding support for all the talents. I also have to test if they've fixed some of the previously broken stuff for the hunter since they don't release any patch notes :/ Anyway, what comes to new talents it's hard to know exactly when to use them so if you guys have any ideas for like binding shot, let me know.
If you looking at pvp then Concussive Shot/spiders web - Ice Trap - Binding Shot. Concussive to slow/trap, ice to slow again, binding to keep in the ice while stunned, then kiting around the ice with the fast disengage. Maybe a macro to enable this would work better, seeming as it should really only be used on melee classes. Or maybe use the stunning to work for too close range, binding shot to stun - disengage - scatter shot, pet follow - concussive shot, lynx rush/blink. Also dont forget, the binding shot will have a 5 yard range before it stuns, and the sending time for the shot takes a short time to reach and grab the target. like .5 seconds for it to grab the target. I dont use binding shot, but thats how i have used it in the ptr etc, worked great so im sure it still does. Also the change for hunters is easy, just change aspect switching to 1 second on CD, no longer a GCD So ++++ World of Warcraft Patch 5.0.5 Notes - World of Warcraft Hunter All hunter aspects have been removed from the global cooldown, and they again share a 1 second category cooldown
Hey all. was checking this CC and seems cool. but can you tell me how to switch off the Growl pet ability? thx
The talent choice. I resolve this problem in my sv hunter CC this way : Make a bool talent60 for example. Then U include all the 60 talents we can use. if haveThisTalent cancast that talent .... return true/false else if haveThatTalent cancast that talent .... return true/false else if haveAnotherTalent cancast that talent .... return true/false Then u use talent60() to cast the spell. Steady shot versus cobra shot. We don't have the choice. We can use this CC at <81, it works very wel. But i needed to change Cobra Shot by Steady shot. Check lvl of player, if < 81 (we only get cobra shot at lvl 81) use steady shot instead cobra shot. Now we auto gain our skills, we don't need to go to a trainer anymore. When some1 hits lvl 81, he auto get Cobra shot. Makes CC programming easier, Don't need to check if he has that skill or not, when he hits a certain lvl, now he has the skill
I thought about making the talent choises automatic but decided against it because I wanted to give people the option to not use any even if they wanted to. Incase they prefer to cast stuff like Lynx Rush by themselves. But I will add support for Steady Shot as well, even though supporting anything below 85 hasn't been my concern. Thanks for the suggestions.