Thank you for this script m8! its very nice idd. only thing i was wondering. ur only using 5 spells when you can use 6.... ? Why not make it so he puts mark of death (gain hatred every dmge) on sarkoth? 19k dps with SS, 344% MF, cant say GPH yet since its only been doing 35 runs and i wont get accurate until 200+ i think only problem is it dies way too fucking much when trying to log :/
it cellar not there, works perfectly. if its there, it keeps stucking at that place where it teleports if its not there and dont enter the cellar. any suggestions?
can someone who has working bot pack whole folder with rar and upload it here? i bet a lot of people would be greatful
1.3 should fix the dying piece while TPing I kill sarkoth and his buddies in 2-3 hits in inferno, so any other abilities are just a waste for me honestly.
Have a problem about repairing. When my toon needs a repair, he does tp back to town and wait there. What may be the problem?
Carguy I get this error after replacing demonhunter.cs in the routines\BeplhDHmod and extracting the zip file of the plugin into my plugin folder I think I installed them just fine. + when I press start it says no routines were loaded and won't srat profiles [18:43:09.037 N] Compiler Error: c:\Users\Chrisje\Desktop\GOEDE\Routines\BelphDHmod\Routines\DemonHunter.cs(54,91) : error CS1660: Cannot convert lambda expression to type 'int' because it is not a delegate type [18:43:09.037 N] Compiler Error: c:\Users\Chrisje\Desktop\GOEDE\Routines\BelphDHmod\Routines\DemonHunter.cs(63,33) : error CS1660: Cannot convert lambda expression to type 'int' because it is not a delegate type [18:43:09.037 N] Compiler Error: c:\Users\Chrisje\Desktop\GOEDE\Routines\BelphDHmod\Routines\DemonHunter.cs(67,33) : error CS1660: Cannot convert lambda expression to type 'int' because it is not a delegate type [18:43:09.037 N] Compiler Error: c:\Users\Chrisje\Desktop\GOEDE\Routines\BelphDHmod\Routines\DemonHunter.cs(71,33) : error CS1660: Cannot convert lambda expression to type 'int' because it is not a delegate type [18:43:09.037 N] Compiler Error: c:\Users\Chrisje\Desktop\GOEDE\Routines\BelphDHmod\Routines\DemonHunter.cs(78,33) : error CS1660: Cannot convert lambda expression to type 'int' because it is not a delegate type [18:43:09.037 N] Compiler Error: c:\Users\Chrisje\Desktop\GOEDE\Routines\BelphDHmod\Routines\DemonHunter.cs(82,33) : error CS1660: Cannot convert lambda expression to type 'int' because it is not a delegate type [18:43:09.037 N] Compiler Error: c:\Users\Chrisje\Desktop\GOEDE\Routines\BelphDHmod\Routines\DemonHunter.cs(86,33) : error CS1660: Cannot convert lambda expression to type 'int' because it is not a delegate type [18:43:09.037 N] Compiler Error: c:\Users\Chrisje\Desktop\GOEDE\Routines\BelphDHmod\Routines\DemonHunter.cs(91,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments [18:43:09.037 N] Compiler Error: c:\Users\Chrisje\Desktop\GOEDE\Routines\BelphDHmod\Routines\DemonHunter.cs(92,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments [18:43:09.037 N] Compiler Error: c:\Users\Chrisje\Desktop\GOEDE\Routines\BelphDHmod\Routines\DemonHunter.cs(93,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments [18:43:09.037 N] Compiler Error: c:\Users\Chrisje\Desktop\GOEDE\Routines\BelphDHmod\Routines\DemonHunter.cs(94,8) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments [18:43:09.037 N] Compiler Error: c:\Users\Chrisje\Desktop\GOEDE\Routines\BelphDHmod\Routines\DemonHunter.cs(97,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments [18:43:09.037 N] Compiler Error: c:\Users\Chrisje\Desktop\GOEDE\Routines\BelphDHmod\Routines\DemonHunter.cs(98,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments [18:43:09.037 N] Compiler Error: c:\Users\Chrisje\Desktop\GOEDE\Routines\BelphDHmod\Routines\DemonHunter.cs(99,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments [18:43:09.037 N] Compiler Error: c:\Users\Chrisje\Desktop\GOEDE\Routines\BelphDHmod\Routines\DemonHunter.cs(100,29) : error CS1501: No overload for method 'CastOnUnit' takes 2 arguments [18:43:09.037 N] Compiler Error: c:\Users\Chrisje\Desktop\GOEDE\Routines\BelphDHmod\Routines\DemonHunter.cs(54,136) : error CS0117: 'Belphegor.Helpers.Common' does not contain a definition for 'IsElite' [18:43:09.037 N] Compiler Error: c:\Users\Chrisje\Desktop\GOEDE\Routines\BelphDHmod\Routines\DemonHunter.cs(83,159) : error CS0117: 'Belphegor.Helpers.Common' does not contain a definition for 'IsElite' [18:43:09.037 N] Compiler Error: c:\Users\Chrisje\Desktop\GOEDE\Routines\BelphDHmod\Routines\DemonHunter.cs(87,155) : error CS0117: 'Belphegor.Helpers.Common' does not contain a definition for 'IsElite' [18:43:09.918 N] Failed to load profile: Path to profile element is not valid; file not found
guys...the NAV servers are shut down..so he wont find his way to repair or even sell stuff...and as soon as the patch hits the servers, we wont be able to use the bot in any way till the court has a decision... http://www.thebuddyforum.com/buddy-...c-filed-interim-injunction-stop-sales-db.html
Cant load profile.. got this.. [18:07:27.968 N] Failed to load profile: Element EnableCombat is not supported. Please check your XML and try again. (<EnableCombat questId="1" stepId="1" />) Line 57
I just put a new version up like 30 mins ago, give that new one a try, delete the old one just in case you are accidentally using it. I can't do any testing / fixing anymore atm until the servers come back up and the offsets get updated. The new patch is in effect for me, meaning my bot won't work with the current D3 build
i got this error with v1.3 0ms [19:19:29.790 N] Failed to load profile: Element EnableCombat is not supported. Please check your XML and try again. (<EnableCombat questId="1" stepId="1" />) Line 57
Same here basically, im using the original script with 37 disc(the minimum possible) ive got roughly 268 GF with ferrets out. and 12yd pickup radius(had 17 for a while but it was overkill, sold the belt for extra gold). My script runs 98% the same as yours except it vendors all its blues, and stashs all the rares so i can go hand pick which if any are good enough to keep as I have found that the would-be salvaged items sell for anywhere from 500-1900g to vendor, and I can buy 2 or 3 of the salvage mats for that cost. When I saw the new version said it stops him from dying TPing i thought cool ill try it out, however during the time its taken to reply to this post the part where you said dying doesn't bother you well shit pretty much same here I suppose. It's a very rare occurrence itself, and with the plugins loaded sometimes it even kills them and gets an easy 200-2000g dropped =P Anyone running this script should try to copy the OP or mine a bit more, ours varies slightly but it works. I also have no movement speed bonus(when I started the vaulting script, i realized MvS was useless and ditched the boots for a higher dex/goldfind) and what pumpernickel said about pickup radius this is without a doubt one of the most important for +gph, a minimum of 12 will still have you run a few extra steps. 15+ you will grab all the gold without moving.
Mesh (nav) is off, bot can't navigate anymore. Either manually repair or wait it out until it's back on again. For those with the "Element EnableCombat" You HAVE to have the plugin (combatbehaviour) in the first post attached. It's a must. You install it (in the installation directory), restart the bot completely and it should work. YOu wont see it show up on the plugin list of the bot itself.