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  • Cimmerian 2.1 Beta 4 - Combat Assist!

    Discussion in 'Archives' started by Mordd, Aug 23, 2010.

    1. MrB

      MrB Member

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      Firstly, thank you for the CC, it's certainly appreciated and I'm racking up a nice xp per hour at the moment. Gotta love DK's, beats me why I chose to level a Mage after the Hunter lol.

      I did have a couple of issues similar to those posted above but they seem to have been overcome by using the standard rotation instead of blood and I solved the not attacking by ticking the box for Sticky Targetting in the Controls section of the Interface.
       
    2. Spaztik

      Spaztik New Member

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      Any Suggestions for a good PVE Grinding spec? Does decent damage, Heals yourself?
       
    3. Lockwood

      Lockwood Member

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      For PVE grinding you are looking at blood spec. Hammer the DPS talents. Most importantly get stuff like scent of blood that generates runic power. Butchery is good as well.

      Secondly always use Rune of fallen crusaders, heals you as you damage.

      Blood and rune of Crusader are a must to limit any downtime and keep you killing.

      Also ALWAYS get glyph of death grip. I use glyph of raise the dead as another minor glyph.

      Things you will need. Bear in mind the best PVE spec IMO is almost full blood. When botting ofc.

      The following is a suggestion to a starting death knight (level 60). It is in no way the best but is my personal preference (Note i run a dual spec with a full tanking spec as well). This maximizes damage delt and more importantly amount healed. Keeping you on your feet and killing for longer and maximizing time spent in the target area.

      http://www.wowarmory.com/talent-cal...000000000000000000000000000000000000000000000

      Hope that helps.
       
      Last edited: Sep 9, 2010
    4. Spaztik

      Spaztik New Member

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      You sir are a champion, Thanks for this helpful information and the talents specs. Muchly appreciated.
      Will be re'specing asap

      On another note, When the bot mounts to go to next hotstop and its riding there, If it aggro's a mob it seems to only use auto attack to kill it.
      Happens all the time
       
    5. Joker76

      Joker76 Member

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      Using this with 1.9.5.9 and still having targeting issues. He is running up on mobs and body pulling, but he does not target them before hand. Any ideas?
       
    6. Lockwood

      Lockwood Member

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      This is because the CC doesn't always support using of abilities to engage aggro targets on the way to hotspots. Sometimes happens with adds to. That is down to the developer.

      I suggest realistically using kill between hotspots off if you have a decent profile. However, you can keep it on. It's an ongoing debate as to whether you keep it on or not. Depends on the CC.

      As for Joker. Seems to be a mixture of targetting and body pulling with this CC. Again an issue for the developer. You are not alone in this.
       
    7. db00

      db00 Member

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      got a problem. I think its because of this cc but I can't be sure since its the first time using HB.
      Its in a crowded place with mobs, and sometimes the bot just stand still and waits for him to be attacked. and it doesn't always loots, the bot gets surrounded with mobs that haven't been looted yet... (used search, didn't find anything)
      e1. found a thread with the same problem. seems that this is from hb not your CC. sry

      1:23:22 AM:609] Changed POI to: Type: None, Loc: <0, 0, 0>
      [1:23:22 AM:765] Activity: Combat
      [1:23:22 AM:812] Changed POI to: Type: None, Loc: <0, 0, 0>
      [1:23:22 AM:968] Activity: Combat
      [1:23:23 AM:281] Spell_C::CastSpell(49895, 0, 0xF530006DCC268F25, 0)
      [1:23:23 AM:484] Activity: Combat
      [1:23:24 AM:296] Spell_C::CastSpell(49895, 0, 0xF530006DCC268F25, 0)
      [1:23:24 AM:484] Activity: Combat
      [1:23:24 AM:546] Changed POI to: Type: None, Loc: <0, 0, 0>
      [1:23:24 AM:687] Activity: Combat
      [1:23:24 AM:734] Changed POI to: Type: None, Loc: <0, 0, 0>
      [1:23:24 AM:890] Activity: Combat
      [1:23:24 AM:921] Changed POI to: Type: None, Loc: <0, 0, 0>
      [1:23:25 AM:93] Activity: Combat
      [1:23:25 AM:125] Changed POI to: Type: None, Loc: <0, 0, 0>
      [1:23:25 AM:296] Activity: Combat
      [1:23:25 AM:328] Changed POI to: Type: None, Loc: <0, 0, 0>
      [1:23:25 AM:484] Activity: Combat
      [1:23:25 AM:531] Changed POI to: Type: None, Loc: <0, 0, 0>
      [1:23:25 AM:687] Activity: Combat
      [1:23:26 AM:31] Spell_C::CastSpell(49895, 0, 0xF530006DCC268966, 0)
      [1:23:26 AM:218] Activity: Combat
      [1:23:26 AM:875] Spell_C::CastSpell(49895, 0, 0xF530006DCC268966, 0)
      [1:23:27 AM:78] Activity: Combat
      [1:23:27 AM:109] Changed POI to: Type: None, Loc: <0, 0, 0>
      [1:23:27 AM:343] Activity: Combat
      [1:23:27 AM:390] Changed POI to: Type: None, Loc: <0, 0, 0>
      [1:23:27 AM:609] Activity: Combat
      [1:23:27 AM:937] Spell_C::CastSpell(49895, 0, 0xF530006DCC268DED, 0)
      [1:23:28 AM:140] Activity: Combat
      [1:23:28 AM:671] Spell_C::CastSpell(49895, 0, 0xF530006DCC268DED, 0)
      [1:23:28 AM:875] Activity: Combat
      [1:23:28 AM:921] Changed POI to: Type: None, Loc: <0, 0, 0>
      [1:23:29 AM:78] Activity: Combat
      [1:23:29 AM:109] Changed POI to: Type: None, Loc: <0, 0, 0>
      [1:23:29 AM:265] Activity: Combat
      [1:23:29 AM:812] Spell_C::CastSpell(49895, 0, 0xF530006DCC26927E, 0)
      [1:23:30 AM:62] Activity: Combat
      [1:23:31 AM:937] Spell_C::CastSpell(49909, 0, 0xF530006DCC26927E, 0)
      [1:23:32 AM:328] Activity: Combat
      [1:23:33 AM:515] Spell_C::CastSpell(49921, 0, 0xF530006DCC26927E, 0)
      [1:23:33 AM:718] Activity: Combat
      [1:23:34 AM:968] Spell_C::CastSpell(50842, 0, 0xF530006DCC26927E, 0)
      [1:23:35 AM:171] Activity: Combat
       
      Last edited: Sep 10, 2010
    8. bazzzz

      bazzzz New Member

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      This CC is great during pve but the moment its in a BG it doesnt do too well, average 1 killing blow to 12 deaths a match. Is hands down way better than the default CC though

      Really appreciate the PVE side of it, pulls mobs very well but needs a lot of work on the PVP side of things, runs straight past enemies etc
       
      Last edited: Sep 11, 2010
    9. Lockwood

      Lockwood Member

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      Yes we all know.

      Use this in the meantime and it helps a little: http://www.buddyforum.de/showthread...all-hostile-mounted-players-to-the-targetlist.
       
    10. Mordd

      Mordd New Member

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      As I stated in the Convalesce thread. My full attention is to finishing the Breakneck 60 profile. From there its back to CCs. I am taking note of all the bugs and will fix them asap
       
    11. mistert

      mistert New Member

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      I don't understand how you guys are getting this to pull mobs, It keeps trying to pull mobs with death grip but no luck.

       
    12. Lockwood

      Lockwood Member

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      Plugins etc.

      Give us some more details and we might be able to help.

      Also check that ur death grip isn't on cooldown.
       
    13. mistert

      mistert New Member

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      Figued it out, and now feel like an idiot haha. It was constantly trying to raise dead without a corpse or dust :(
       
    14. Qurkoz

      Qurkoz New Member

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      I have problem with my DK every time when go in PVP got reseted talents and same when go out from PVP i got reseted Talenst i have dual talents

      please can someone tell me when im wrong

      Thank

      " So sorry for my bad english "
       
    15. Mordd

      Mordd New Member

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      Im not sure I understand the question. Is it reseting your ingame talents or is HB config being reset?
       
    16. Qurkoz

      Qurkoz New Member

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      ingame talents
       
    17. Tony

      Tony "The Bee" Staff Member Moderator

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      "I have problem with my DK every time when go in PVP got reseted talents and same when go out from PVP i got reseted Talenst i have dual talents"
      i have this mate on live support
       
    18. Mordd

      Mordd New Member

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      I dont think the CC can actually reset your talents. In fact you cant reset your talents without being at a trainer. Maybe im wrong?
       
    19. Qurkoz

      Qurkoz New Member

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      idk what is problem but i see here that you can press in talent panel buttn reset and all will be reseted :S no need to go on trainer

      See this :

      [​IMG]
       
      Last edited: Sep 15, 2010
    20. bobby53

      bobby53 New Member

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      The Reset button is for the Preview Talent Changes feature. It only lets you reset talents until you click the Learn button. After that point all spent talent points are committed and can only be reset at the trainer. Unless you have the type of issue occurring that Tony described, which could be perceived as a feature if we can find a way to make it intentional and repeatable.
       
      Last edited: Sep 15, 2010

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