• Visit Rebornbuddy
  • CLU (Codified Likeness Utility)

    Discussion in 'Archives' started by wulf, Feb 18, 2012.

    Thread Status:
    Not open for further replies.
    1. wulf

      wulf Community Developer

      Joined:
      Dec 29, 2010
      Messages:
      1,832
      Likes Received:
      128
      Trophy Points:
      63
      Shoot it across, we have an affliction warlock rotation incoming as well an I will add multidotting support.
       
      Last edited: Apr 17, 2012
    2. ShinobiAoshi

      ShinobiAoshi Member

      Joined:
      Jul 21, 2010
      Messages:
      143
      Likes Received:
      2
      Trophy Points:
      18
      Here's what I had so far. So like I said, still need multi-dot support added, the correct opening for an Affliction lock, and maybe some better Soul Swap logic, wasn't quite sure what to do there. Hope this gets someone started, anyway!

      [C#] Affliction CLU - Pastebin.com
       
    3. Obliv

      Obliv New Member

      Joined:
      Oct 18, 2011
      Messages:
      636
      Likes Received:
      6
      Trophy Points:
      0
      wulf, what rotation needs the most help now? I should have some free time this coming week to work on something else if you have any that need more attention than others.
       
    4. bennyquest

      bennyquest Community Developer

      Joined:
      Dec 6, 2010
      Messages:
      2,644
      Likes Received:
      22
      Trophy Points:
      38
      Here is the felmaster for enhancement, credit to husky shaman creator. with my minor minor minor adjustments
       

      Attached Files:

    5. wulf

      wulf Community Developer

      Joined:
      Dec 29, 2010
      Messages:
      1,832
      Likes Received:
      128
      Trophy Points:
      63

      Hi Obliv, probably Fury Warrior and Frost Mage. Take your time :)
       
    6. wulf

      wulf Community Developer

      Joined:
      Dec 29, 2010
      Messages:
      1,832
      Likes Received:
      128
      Trophy Points:
      63
    7. Rynno

      Rynno Member

      Joined:
      Aug 6, 2011
      Messages:
      30
      Likes Received:
      0
      Trophy Points:
      6
      Hello!

      Ive noticed with the feral bear/cat cc in cat form theres a 4-6 seconds gap (sometimes) in applying Rip instead of waiting 1-2 seconds for Rip to drop off it uses 5 combo points on Savage Roar or Ferocious Bite then theres that long 4-6 secs gap while the cc builds the cp back up. Shouldnt Rip be kept up all the time?
       
    8. wulf

      wulf Community Developer

      Joined:
      Dec 29, 2010
      Messages:
      1,832
      Likes Received:
      128
      Trophy Points:
      63
      Change Log
      -------------

      * 18/2012 [2.4.6]

      [Warlock] Affliction added - needs testing // thanks ShinobiAoshi
      [Warlock] Multi-Dotting All specs (may want to turn off AoE management) currently dots up between 1 and 6 targets.
      [Mage] Fire mage - scorch while moving fixed
      [All] Some helpful tooltips on the labels in the GUI

      [All] Client Lag management
      • Default is 1 second
      • Detect = will detect your latency and multiply it by 2 to give you your lag value
        (eg: 0.4 Seconds = 200ms * 2 / 1000.0)
      • I have not seen any adverse affects with Raidbot. (Tested in an Ultrax LFR using Raidbot)
      • Why did I put this option in? : to problem solve lazyraider 2.0 :p
       
      Last edited: Apr 18, 2012
    9. wulf

      wulf Community Developer

      Joined:
      Dec 29, 2010
      Messages:
      1,832
      Likes Received:
      128
      Trophy Points:
      63
      Hi Rynno, you are right rip should be up at all times, currently CLU's Feral rotation is for High End Raiding with at least 2pc T13. You may also have some strange results using Lazyraider 2.0 with the Disable Plugins: Ticked. I recommend to untick this box at this time.
       
    10. wulf

      wulf Community Developer

      Joined:
      Dec 29, 2010
      Messages:
      1,832
      Likes Received:
      128
      Trophy Points:
      63
    11. Toney001

      Toney001 New Member

      Joined:
      Oct 12, 2011
      Messages:
      1,206
      Likes Received:
      5
      Trophy Points:
      0
      Hey Wulf, do you think you could disable Death Pact for Frost? I don't know if that's the problem, but I die inside a little every time I see my Ghoul being popped without Pillar of Frost, and IF DP is what's causing it, most of the time it doesn't even get to use it before I'm at full HP again >.<
       
    12. Mr_Hunter

      Mr_Hunter Member

      Joined:
      Sep 11, 2010
      Messages:
      555
      Likes Received:
      6
      Trophy Points:
      18
      Frost Mage for PVE would be nice :eek:
       
      Last edited: Apr 18, 2012
    13. bennyquest

      bennyquest Community Developer

      Joined:
      Dec 6, 2010
      Messages:
      2,644
      Likes Received:
      22
      Trophy Points:
      38
      When there is a rotation for frost i will test it out too
       
    14. pkinrules

      pkinrules New Member

      Joined:
      Dec 4, 2011
      Messages:
      27
      Likes Received:
      0
      Trophy Points:
      0
      Hi wulf just tried out CLU with a affli lock and I noticed it sometimes double casted unstable affliction when there was 1 mob. Also it doesn?t use shadow bolt when I get a shadow trance proc and on murozond it stopped casting altogether after the hourglass was pressed.Other than that, it works great
       

      Attached Files:

    15. Toney001

      Toney001 New Member

      Joined:
      Oct 12, 2011
      Messages:
      1,206
      Likes Received:
      5
      Trophy Points:
      0
      Hey Wulf, I just had a quick thought:

      Any chance you could make it so CLU detects Eye of Unmaking, and waits for it to be fully stacked before popping Pillar of Frost?
      Should be able to squeeze a bit more dps :)
       
    16. Oliosis

      Oliosis New Member

      Joined:
      Aug 4, 2010
      Messages:
      13
      Likes Received:
      0
      Trophy Points:
      0
      Hey Wulf just wanted to say that the prot pally cc works amazingly! Good work!
       
    17. handnavi

      handnavi Well-Known Member Buddy Store Developer

      Joined:
      Jan 15, 2010
      Messages:
      2,489
      Likes Received:
      59
      Trophy Points:
      48
      Hey wulf, am i allowed to rework the feral rotations? :)
       
    18. wulf

      wulf Community Developer

      Joined:
      Dec 29, 2010
      Messages:
      1,832
      Likes Received:
      128
      Trophy Points:
      63
      Yes, Yes, and Yes! Feel free to rummage through and tweak away. I'm sure everyone would agree :)
       
    19. Obliv

      Obliv New Member

      Joined:
      Oct 18, 2011
      Messages:
      636
      Likes Received:
      6
      Trophy Points:
      0
      I'm personally against handnavi touching the rotation. If he gets to start working on code, then I'm going to have to look at his code.. which then will make me feel bad about mine. I'll then have to end up stealing some of his code and including it in the edits I've done. Which means more work for me... ;)

      Seriously though, I'm glad to see more people contributing to this project. Handnavi is definitely a welcome addition. You're doing an awesome job wulf.

      Almost done with Frost.. yay!
       
    20. handnavi

      handnavi Well-Known Member Buddy Store Developer

      Joined:
      Jan 15, 2010
      Messages:
      2,489
      Likes Received:
      59
      Trophy Points:
      48
      :( I am now very very very sad. :p
       
    Thread Status:
    Not open for further replies.

    Share This Page