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  • CLU (Codified Likeness Utility)

    Discussion in 'Archives' started by wulf, Feb 18, 2012.

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    1. wulf

      wulf Community Developer

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      ok latest update to Resto Druid is alot better....
       
    2. haxed

      haxed New Member

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      Did you mean Felguard btw? :p
       
    3. haxed

      haxed New Member

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      I just did some testing with the Resto druid, it seems to cast nourish before using an AOE heal. Based on alot of healing guides i read (I do actually play manually sometimes) :p you should only really cast to keep lifebloom on the tank and/or/if you need to keep Harmony up so it should more or less be casting a heal every 10 seconds.

      Do you have the function to set who you want to lifebloom if you have two tanks in a raid?
      Maybe also add some clear casting logic, for instance if you have clear casting up either use it to keep lifebloom on the tank or use healing touch or regrowth on whoever needs it?
      Use swiftmend on more or less every CD.

      The speed of this is very quick though i have to say, im impressed with every class you have actually done.

      Haxed
       
    4. wulf

      wulf Community Developer

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      haha yes, apologies. great feedback on the resto druid btw, cheers.
       
    5. zeldrak

      zeldrak Well-Known Member

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      @wulf

      I just ran a heroic using CLU. I noticed that even though I have AoE management set to Auto, it doesn't do any AoE type of attacks. I don't know what you have your add count set for, but it did nothing on two, three, or even four adds. It stuck with the felhunter pet and single target rotation. No RoF, no Felguard for pet AoE, no SoC (Seed of Corruption), nothing. Log attached, and I just took a quick browse in the log and noticed some errors starting at [7:01:04 PM:279] in the log file. I don't know how long they went, but I paged down a couple of times and kept seeing them.
       

      Attached Files:

    6. zeldrak

      zeldrak Well-Known Member

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      @wulf

      I'm playing around with CLU to see the difference between Bowman, and CLU, to see which is better ultimately. So far with Bowman I can get 20k dps, unbuffed on training dummies. I notice that Bowman makes use of explosive shot while CLU hasn't fired a single one. I'm survival spec, which is supported by CLU according to the first post. CLU is netting me 16k dps on the training dummies right now. It's currently running as I type this post. I have recount open and tracking all shots and skills that hit the dummy. I have a 7.6% ranged hit rating right now. I've been running this for almost 10 minutes and not one single Explosive shot has been fired. It's made use of Explosive Trap, Multi-Shot, and other AoE skills, but no Explosive Shot. I know ES isn't an AoE shot, so it wouldn't fire off in an AoE rotation. I switched to a single target dummy, just to be sure it wasn't because of an AoE situation and still no ES. Wouldn't this be a DPS loss in the Surv rotation? ES is one of that spec's main shots. I'll let it run some more and check back to see if it's fired it at all.

      Edit: Been firing at a single target dummy for 20 minutes solid now, checked recount again, and it's only fired ES three times. Just three Explosive shots in 20 minutes? That can't be good. I'm going to compare this to Bowman and see the difference in ES count for 20 minutes.

      Edit 2: Huge difference between Bowman and CLU. In the first two minutes Bowman fired ES 35 times, while Clu fired ES only three times in 20 minutes. I'm not going to run it the whole 20 minutes as I can see there's a big difference between them. CLU netted me a total of ~16.5k DPS as Surv in 20 minutes while Bowman is already up to 17.8k DPS in just 5 minutes. CLU's total DPS includes AoE, while Bowman's is strictly single target. The AoE DPS I get with Bowman is over ~22.5k and sometimes can break 25k depending on procs, crits, CDs, and number victims in the AoE. AoE is usually always more DPS than single target. Maybe taking a look at the rotation in Bowman may help with some ideas on how to improve the Survival rotation?

      I'm not speaking badly baout CLU wul, so please don't take it as such. I'm offering positive feedback on how to make CLU even that much better. :) You've done an awesome job on this CC. It's fast and reliable.

      Edit 3: I looked at the Survival.cs and Explosive Shot is listed in there to fire. I decided to let Bowman run for a while and it fired ES over 300 times. It was the main shot fired, the main damaging spell with most damage caused, which is what I would expect being since it's SV's main shot. I don't know code, so I don't know what factors make it fire in CLU, but I did see it was in SV's .cs file to be fired. Odd that it wasn't being fired as a main shot in CLU.

      Edit 4:
      CLU's top 3 shots: Cobra Shot (176), Auto Shot (158), Serpent Sting (149) (12.4k dps end) - ~10 min
      Bowman's top 3 shots: Explosive Shot (252), Black Arrow (145), Auto Shot (173) (18.1k dps end) - ~10 min
       
      Last edited: May 16, 2012
    7. wulf

      wulf Community Developer

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      Hi Zeldrak, I assure you CLU is functioning as advertised :)

      Code:
      [CLU] 2.6.0: CLU stats report:
      [CLU] 2.6.0: Runtime: 3.3 minutes
      [CLU] 2.6.0: Spells cast: 220
      [CLU] 2.6.0: Average APM: 67
      [CLU] 2.6.0: ------------------------------------------
      [CLU] 2.6.0: Auto Shot was cast 80 time(s).
      [CLU] 2.6.0: Agile was cast 2 time(s).
      [CLU] 2.6.0: Blood Fury was cast 2 time(s).
      [CLU] 2.6.0: Hunter's Mark was cast 1 time(s).
      [CLU] 2.6.0: Rapid Fire was cast 1 time(s).
      [CLU] 2.6.0: Serpent Sting was cast 1 time(s).
      [CLU] 2.6.0: Explosive Shot was cast 39 time(s).
      [CLU] 2.6.0: Black Arrow was cast 7 time(s).
      [CLU] 2.6.0: Cobra Shot was cast 59 time(s).
      [CLU] 2.6.0: Arcane Shot was cast 28 time(s).
      [CLU] 2.6.0: ------------------------------------------
      [CLU] 2.6.0: Auto Shot intervals: 
       0 , 8.52 , 2.35 , 1.66 , 1.67 , 1.64 , 1.7 , 1.65 , 1.63 , 1.65 , 1.69 , 1.66 , 2.38 , 2.27 , 2.29 , 2.4 , 2.25 , 2.43 , 2.25 , 2.39 , 2.2 , 2.38 , 2.37 , 2.29 , 2.35 , 2.28 , 2.41 , 2.33 , 2.27 , 2.29 , 2.31 , 2.38 , 2.29 , 2.41 , 2.26 , 2.4 , 2.2 , 2.42 , 2.39 , 2.33 , 2.24 , 2.26 , 2.42 , 2.36 , 2.22 , 2.43 , 2.25 , 2.37 , 2.34 , 2.34 , 2.21 , 2.38 , 2.34 , 2.27 , 2.41 , 2.38 , 2.3 , 2.32 , 2.29 , 2.42 , 2.26 , 2.34 , 2.35 , 2.28 , 2.34 , 2.29 , 2.35 , 2.39 , 2.28 , 2.35 , 2.27 , 2.37 , 2.31 , 2.34 , 2.3 , 2.41 , 2.27 , 2.29 , 2.32 , 2.37 
      [CLU] 2.6.0: Agile intervals: 
       0 , 9.09 
      [CLU] 2.6.0: Blood Fury intervals: 
       0 , 9.25 
      [CLU] 2.6.0: Hunter's Mark intervals: 
       0 
      [CLU] 2.6.0: Rapid Fire intervals: 
       0 
      [CLU] 2.6.0: Serpent Sting intervals: 
       0 
      [CLU] 2.6.0: Explosive Shot intervals: 
       0 , 11.33 , 7.24 , 6.36 , 7.05 , 2.57 , 2.87 , 2.43 , 6.69 , 4.03 , 2.97 , 2.41 , 2.58 , 2.84 , 2.41 , 6.98 , 2.81 , 2.43 , 6.32 , 7.08 , 6.73 , 6.68 , 4.3 , 2.97 , 2.4 , 6.81 , 7 , 4.27 , 2.32 , 2.82 , 7.43 , 6.83 , 6.46 , 7.05 , 7.07 , 3.48 , 2.55 , 3.96 , 2.38 
      [CLU] 2.6.0: Black Arrow intervals: 
       0 , 12.33 , 26.5 , 26.11 , 25.43 , 24.68 , 25.44 
      [CLU] 2.6.0: Cobra Shot intervals: 
       0 , 14.65 , 1.03 , 1.55 , 3.59 , 1.49 , 5.26 , 1.56 , 1.55 , 3.87 , 2.87 , 4.98 , 1.62 , 5.04 , 1.5 , 2.97 , 4.98 , 2.84 , 6.21 , 1.46 , 1.73 , 2.81 , 4.95 , 1.67 , 4.76 , 1.56 , 1.47 , 5.01 , 1.57 , 1.58 , 2.93 , 1.59 , 4.9 , 1.56 , 2.97 , 4.96 , 2.78 , 1.46 , 3.12 , 1.45 , 5.01 , 1.53 , 5.3 , 2.84 , 1.55 , 3.04 , 2.96 , 1.49 , 4.96 , 1.56 , 4.9 , 1.56 , 1.56 , 3.97 , 2.93 , 1.53 , 6.03 , 3.96 , 7.39 
      [CLU] 2.6.0: Arcane Shot intervals: 
       0 , 17.23 , 5.08 , 1.44 , 6.93 , 13.34 , 1.61 , 9.16 , 7.97 , 12.23 , 5.18 , 1.14 , 6.65 , 12.69 , 1.23 , 9.57 , 12.4 , 1.41 , 6.58 , 15.72 , 1.42 , 5.1 , 1.18 , 6.85 , 9.81 , 0.98 , 4.97 , 4
      I am not sure what is wrong with your situation.

      Are you using RaidBot? edit: actually just tested with lazyraider and got similar results to above.
      edit2 it may be possible that you are using a training Dummy CLU does not recognize...could you provide your location.


      In regards to your warlock, CLU relies on you being close to your target to not only maximize your single target dps with shadowflame but to AoE targets with hellfire at 10ft from the target. (this is output in the help text when you start CLU :))

      Also, ensure you have your Felguard out all the time. (this is something CLU is not doing at the moment for flexibility to the user) when you have your felgaurd out, it will perform felstorm and massacre your enemy's, then - when you are on a boss - the felgaurd will be swapped out for your felhunter..
       
      Last edited: May 16, 2012
    8. thasuperman

      thasuperman New Member

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      Hi, why won't my boomkin dot everything up? it only dots one when i have multidot automatic
       
    9. zeldrak

      zeldrak Well-Known Member

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      My location is in SW, using the Raid Boss training dummy by the tree. I'll give it another shot at another time, and I'll get a screenshot of my recount to show you the results. But, for now, I'm far too sleepy to do anything, so I'll leave it as is.
       
    10. jamster

      jamster Member

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      Just ran a test on the same dummy the one infront of the tree and no Explosive shots after 5 min quickly turned to the right the dummy by the wall as you come in and in a cppl of mins 33 Explosive shots. So seems to be the dummy thats not reconised useing LazyRaider btw
       
    11. shlord

      shlord Member

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      Logs plz
       
    12. zeldrak

      zeldrak Well-Known Member

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      I've found that the multi-dotting doesn't work very well in 5-man dungeons (i.e. regulars and heroics) because things just don't live long enough. In raids, however, the multi-dotting does work decently well. Trash and bosses just live longer and are up long enough for the multi-DoTs to be effective.
       
    13. zeldrak

      zeldrak Well-Known Member

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      @wulf
      I'd like to offer you an apology, sir. This is working well. As jamster stated, it's that training dummy. I also just ran a quick test (still running while I type this up, results will be at the end) on the dummy by the wall he/she (sorry jamster, don't want to make any false assumptions lol) tested on, and I can see that ES is the most fired shot. DPS is now in the 18-19k range instead of the low 15-16k I posted earlier. Apparently it just doesn't recognize that one training dummy. I think I'll make the one by the wall my typical practice point now since it's the one that works. I can see why the one I use is always empty. That's working off the assumption that the people I see testing rotations are bots anyway, lol. So, I do apologize to you, wulf, for my inaccurate information. This seems to be working rather nicely.

      Shots:
      201 fired - Explosive Shot
      113 fired - Cobra Shot
      161 fired - Auto Shot
      18823 DPS (self/pet buffs)
      iLevel 368
      Survival Spec
      Anonymous Armory Link: WoW Armory Alternative - Nameless Armory Profiles.

      If you see something wrong with gems and partial enchants, let me know. I generally use http://www.askmrrobot.com for my information. I know I'm missing enchants on things. I'm leveling my own enchanter right now, and I don't have the gold that people charge on my realm for enchants. Landslide, for example, is selling for 8-10k for a Landslide vellum. The prices in the AH are retarded in a bad way, so I'm doing what I can, as fast as I can.
       
    14. haxed

      haxed New Member

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      If i aren't mistaken the moonkin isn't setup for multi dotting yet. But the moonkin side of this is very good indeed just tab through your targets.
       
    15. zeldrak

      zeldrak Well-Known Member

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      @wulf

      Would it be difficult to make a hunter tab and add the ability to choose which pet to call out? I change my pets around a lot, and when I die CLU always calls out the wrong one. Just think it would be something to look into. Maybe, on the hunter tab, have to call pet manually or automatically, and if you choose Auto it will allow you to choose which slot to call?
       
    16. thasuperman

      thasuperman New Member

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      Ok I will post my logs to my boomkin after raid! I'm a 399 ilvl and all he pulls is 22-23k. trying to figure this out but i will have my log 2morrow so we can all see :D oh and hit is capped then haste>mastery>crit ... Is that normal numbers for the bot? Because by myself i can pull easily 35-40k.
       
    17. Soeski

      Soeski Member

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      Question: I have been watching the Retri Pala. I find it strange that he does not heal himself before losing 80% health. It does use Divine Protection and Divine Shield, and even Lay on Hands occasionally (not all the time), but when the fight is over at about 30% health he starts to A) eat or B) just continue without healing up. Why is that? Why does the Pala want food in the first place, instead of healing himself? And why does he not heal at 90%, 80% and so on, but only when he is down to 20% health? I die a lot because of this. Using Questbot btw.
       
    18. wulf

      wulf Community Developer

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      Hi Soeski, CLU was designed for raiding, but it appears he can be used for other things. There is no "Top up Health" logic in CLU (maybe I should add it?) so he will never heal you to 90-100%.
       
    19. Soeski

      Soeski Member

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      That explains it, thanks. Never got the idea it was for raiding only. Strangely enough though, Singular behaves exactly the same... Singular is also for questing, so I just don't understand why my Pally is at, let's say, 50% health and the log says "eating to recover health". A Paladin, eating? Just heal! Alas, no. The Pally does not heal at all, only in Panic mode. I thought Singular was different, but apparently not.
       
    20. infozeta

      infozeta Member

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      Hey Wulf could u check out Arms Warrior ? I still do more dps with singular but I rly love ur CC =)
       
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