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  • [PAID] #DeathKnight

    Discussion in 'Death Knight' started by tolraucion, Jan 27, 2015.

    1. jimtehownage

      jimtehownage Member Legendary

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      All good @Tolraucion was just curious keep up the good work buddy !
       
    2. b3rz3rk

      b3rz3rk Member

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      Any possibility of doing a rotation for BoS?
       
    3. cr0wley

      cr0wley New Member

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      scroll up a few posts and see hes working @ the solution in the next release
       
    4. chase11

      chase11 Member

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      Tolraucion has been working on BoS support for a while now, and in the current beta builds it is working very well. In my recent tests I've gotten an average of 28 second duration on the boss pull, as Unholy and Frost.
       
    5. mariola

      mariola Member

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      I once suggested a BOS key where the cr would save as much runic as possible before and during it.
       
    6. chase11

      chase11 Member

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      In the beta builds is does this.
       
    7. jimtehownage

      jimtehownage Member Legendary

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      So I heard some DKS can keep BoS up throughout the whole fight? is this even possible? (jellosDK) on warcraft logs blood DK
       
    8. cr0wley

      cr0wley New Member

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      its the blood multistrike mechanic, if you multistrike, you gain runic power... as unholy bos should be ~15 secs/usage, on the first use up to 30 seconds...
       
    9. tolraucion

      tolraucion Community Developer

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      Well geared Blood DK's can have 100% uptime, you sacrifice survivability to do it though. However, the next version will allow you to get 100% uptime if you have the gear for it.
       
    10. jimtehownage

      jimtehownage Member Legendary

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      wow nice man, I really can't wait for the new update!!! excited bro !
       
    11. chase11

      chase11 Member

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      With the current beta as Unholy, I generally get 28-30 seconds on pull for BoS, and then 19-22 seconds post pull.
       
    12. cr0wley

      cr0wley New Member

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      i know you dont like the question but any progress informations? im too afraid to ask for an eta ;)
       
    13. tolraucion

      tolraucion Community Developer

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      I can't give an ETA as always, but the new rotations got tester signoff, and I'm finish up the new GUI today. So very soon ^_^
       
    14. urmumzzz

      urmumzzz Member

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      Small suggestion that is a possible DPS boost:

      The rotation is using Empower Rune Weapon when there is Runic Power available to use Death Coil (as Unholy). This is a dps loss, as you can use Death Coil to generate Blood Charges (for Blood Tap) or get a proc of Runic Corruption, both of which generate runes, which in turn gives you something to be using, which makes it unnecessary to use ERW. As it stands, it's using ERW way too early, when I have easily over 70 Runic power and sometimes even Runic Corruption buff and a rune coming up really soon.

      This would be a good dps boost for next version :) Cheers
       
    15. tolraucion

      tolraucion Community Developer

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      Updated to v2.0.1

      Common

      • Completely updated routine framework
      • Added support for hotkeys without modifiers
      • Added support for unbinding hotkeys
      • Added selectable DPS Cooldowns
      • Added Unholy Blight to DPS Cooldowns
      • Hotkeys are now removed when not in combat
      Blood

      • Completely rebuilt rotation
      • Added High Uptime Breath of Sindragosa rotation
      • Greatly improved Survival Cooldown usage
      Frost

      • Completely rebuilt rotation for Two Handed and Duel Wield
      • Added much better rune management
      • Added Breath of Sindragosa support
      • Added Pillar of Frost to DPS Cooldowns
      Unholy

      • Completely rebuilt rotation
      • Added Breath of Sindragosa support
      • Fixed a bug causing delays when switching targets

      Since this is such a large update, please let me know if you see anything that's going wrong or should be improved.
       
    16. FREELITE

      FREELITE New Member

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      Could you add functionality to edit which and when survival cooldowns are used.
       
    17. fawazalb

      fawazalb New Member

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      thanks alot for update Tolraucion

      but something odd going on ... maybe just to me :S

      but i feel the frost keep stoping in some point when i start hit target ... and do only auto attack... for like 8 sec or more and then back to normal and do rotation

      here is my logs maybe you can know why :SS
       

      Attached Files:

    18. tolraucion

      tolraucion Community Developer

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      Yeah, that's a possibility, but it will be the same as the DPS cooldowns. Thus, the options would be: Never, On Boss, and Always. Also, it'll just be checkboxes for which cooldowns to use. I want to stay away from anything more complex than that.
      My guess is that you're using 2h frost. The rotation for 2h frost is such that it waits for nearly full runes before using Obliterate. This way you get as many Killing Machine procs as possible. This can mean that it can wait for up to (rune speed * 2) second or about 14 seconds max. It isn't wasting runes or runic power, so there is no damage loss. This is actually a damage boost for 2h ^_^
       
    19. fawazalb

      fawazalb New Member

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      you didnt get what i meant or i misleading you... because of my poor English ... >_< sorry for that

      i have knowledge about my class .... been playing since wrath....

      when i said odd because the bot stop for over 8 sec or more... even when i have full runes :S its just keep auto attack.... should never wait too long to use it... i can understand 3-4 sec but not 8 sec... w/e i could be wrong :))

      and what i mean by odd because while the bot do the auto attack ... if i press Obliterate ( with full runes ) the bot back to normal and do the Routine just fine :)

      i did test it for like 5-7 time... i'll test it again.... after my raid... and come back with logs :)
       
      Last edited: Apr 16, 2015
    20. babybotje

      babybotje New Member

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      somehow hotkeys will still refuse to work over here, DnD logic has been changed aswell? before i could pop DnD on boss and then CR would keep on popping DnD which is for example pretty nice on beastlord, now however it doesnt do that anymore and makes me need to spam the key for it aswell and after a lot of tries it might work if im lucky, do not have a log for this at the moment but can be uploaded if you need it
       

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