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  • Default Druid (Feral and Balance) by Fpsware

    Discussion in 'Archives' started by fpsware, Oct 29, 2010.

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    1. rcadams

      rcadams New Member

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      Sorry fpsware.. We are just realy excited for your druid.cc If you need any testing done, I can help.. Not like I can sleep. LOL I have a level80 full wrath gear
       
    2. fpsware

      fpsware Community Developer

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      In the last leg of the high level testing now. There are a few bugs that I can't do anything about, as these are in HB. Any spells that rely on being behind the target have been disabled.

      I'll have something up in the next 30-45 minutes.
       
    3. fpsware

      fpsware Community Developer

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      Ok, there are a number of bugs present that I can't do anything about, these are in HB itself.

      * Anything that relies on being behind the target has been disabled or a quick and dirty work around has been added
      * Sometimes the character will not face the target properly, again, this is broken in HB itself

      The prefered grinding spec is feral, it simply mows things down faster than you can imagine. But, Balance spec is beautiful to watch. As I mentioned in the first post it fully supports Ecplise and all associated spell. Its nice to watch it ping-pong between Wrath and Starfire.
       
    4. Fazc

      Fazc Member

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      Awesome, it's working well for me as Feral.
       
    5. mctrix

      mctrix Member

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      top notch work mate, well done
       
    6. allenh98

      allenh98 New Member

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      Level 37 tauren feral druid

      when I use it it doesnt do anytihng, doesnt to go the profile it just stsands there.
      it just stands there

      Chose Fpsware Druid(0.0.1) by Fpsware as your combat class!
      Creating 'Rest' behavior
      Creating 'Pull' behavior
      Creating 'Heal' behavior
      Creating 'Combat' behavior
      Pull Max Distance set to 5.7
      Pull Min Distance set to 3.5
      Loading settings ...
      Loading settings from the config file...
      Finished loading settings

      At the bottom
      Activity:

      Update: Got it to do something, but after killing one mob, HB will still think its in combat forever, and just not move

      Update2: Seems like HB will do the combat routine correctly, it only has trouble approaching/pulling mobs
       
      Last edited: Oct 30, 2010
    7. trool

      trool New Member

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      Ditto, happends for me aswell
       
    8. -Jayhawk-

      -Jayhawk- New Member

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      Working absolutely perfect for me, nice work FPS.
       
    9. waghtr1

      waghtr1 New Member

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      got exactly the same issue.
       
    10. Chemdawg

      Chemdawg New Member

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      anyone getting a crash trying to start? HB loads up fine and everything but once I click start it crashes and it won't let me even send a error report..

      lol nvm found out the problem..
       
    11. Chemdawg

      Chemdawg New Member

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      wow this CC blows the default one out of the water..

      10k more xp/hr nice..
       
      Last edited: Oct 30, 2010
    12. rcadams

      rcadams New Member

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      Nice job on the druid CC... Working much better... Here are a few things I noticed.. They all have to do with entering combat.
      I assume problem is more with HB rather then the CC, and not sure if it can be corrected via CC..

      1. Lots of out of range errors. HB/CC trying to use spells when out of range. Then moves in
      2. When moving in, the kitty runs to last location, rather then tracking mobs movement. Thus when it tried to do combat, mob could have moved out of range.
      3. When stealth sometimes the kitty can't keep up to mob, to enter combat... If for example the mob is moving away...
      4. This problem has to do with looting.. After killing the mob, kitty will run away.. stop, and then run back, and loot/skin.. There is no other mob in target, it just runs off in no apparent reason.
      5. This time.. After killing the mob, it looted, ran off, stopped, ran back and skinned.

      6. Sometimes it will enter combat in bear form, even if there aren't additional adds. It switches to cat shortly after.
      7. Could not pick target.. It had two targets and it keep switching back and forth between both.. until I manually took over


      I think part of the problem with out of range errors is that the kitty isn't facing the mob when it tires to Pounce. Most times it's behind but within range.. It also is sometimes to close to use charge or to far to use pounce..

      Thats it for now. :)
       

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      Last edited: Oct 30, 2010
    13. fpsware

      fpsware Community Developer

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      Of everyone reporting a fault, only 1 person who provided sufficent information - rcadams. Everyone else, I'm ignoring the posts.

      ATTACH a log file. Don't cut'n'paste partial information. I don't want bullshit comments like "same problem here", this tells me jack shit.

      Chemdawg, this is the default CC. The one currently distributed with HB is the old version and was added by mistake. FYI, same with the Warrior, there is a different CC to be added, the current one is there by mistake.

      rcadams, Thanks sooooooo much for all the information and the full log file. This is the exactly what I need to address issues.
      1. With ranges issues, is it with specific spells or all spells? Can you give me a list of spells you're having problems with.
      2. Its supposed to update the move to location every 500ms or so. Though, I have noticed there are times when it can take as long as a second or two. I'll have a look and see if there is anything I can do.
      3. It should be using Dash if the target is X distance away. But if it simply can't keep up with the mob this is a WoW issue.
      4. The CC is not responsible for looting
      5. The CC is not responsible for skinning
      6. I've seen this too. Its HB. It will only enter bear form when you have adds. I use a HB API to check for adds and sometimes its wrong. I may go back to using my own add check.

      All spells should be range checked, I'll have a look at this today and see what I can do.
       
    14. Chemdawg

      Chemdawg New Member

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      well your CC is amazing so far..
       
    15. rcadams

      rcadams New Member

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      I'm thinking it might be more direction based, cause I'm always noticing that it's facing the wrong direction, but rather then give the error message that it is facing the wrong direction, it's sayin out of range. Spells affected are dash, prounce, feral charge.... All openers..

      Also noticed that if a click to move is issued, HB, doesn't stop the last command issued. it just starts spamming spells, while the kitty is still running to the ctm location, rather than stopping and moving to mob... Hmmm

       
    16. fpsware

      fpsware Community Developer

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      A new build will be up shortly [1.5 hours], changes are:

      [31 10 2010]

      FIXED: Skull Bash, now it works. Forgot to add (Cat) or (Bear), oops!
      FIXED: Maul, now it works, oops!
      FIXED: Will always face the target before trying to use Feral Charge

      CHANGED: Prioritise Mangle. Maul is only used if Mangle is known and is on cooldown. If Mangle is not known it will simply spam Maul
      CHANGED: Will not use Bear form if your target is low level
      CHANGED: Target is now considered low level is they are 4 levels lower than you. Previously this was 5 levels lower than you.
      CHANGED: Remove rage check when using Maul. This should use Maul more frequently if you have enough rage
      CHANGED: Remove rage check when using Mangle (Bear). This should use Mangle (Bear) more frequently if you have enough rage

      ADDED: Dynamic range checking on most spells.This should prevent the character from standing out or range trying to attack. Mostly present in melee
      ADDED: Feral Charge (Bear) during combat
       
      Last edited: Oct 30, 2010
    17. icenode

      icenode Member

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      Mate, this profile is SWEET! BIG improvement on the basic one in current HB - stealth, pounce, travel form between targets... crazy fast kills and grinding, great work.

      Edit: Doh! Except for the bug where it doesn't attack, look forward to that fix soon that you mentioned. ;)
       
      Last edited: Oct 30, 2010
    18. fpsware

      fpsware Community Developer

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      I need a log file and full description of this bug please.

       
    19. me242

      me242 New Member

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      Edit: Never mind. Partial log and I dont have the full log.

      Edit2: Seems he wants to pounce while out of range, not trying to move closer. Also without facing the target first. Can be 5 feet to the left or right of me and he does not face it before pouncing. Lots of blacklisting in this log.
      Why does he
      -Pounce (fail)
      -Dash (not moving... spell got cast OK though)
      -Pounce (fail)

      Edit3: I set the pull distance to 24 yards. Looks a little better now. Although sometimes he prowls while running and gets too close to the mob to pounce, but still tries to.
      Just now he pounced OK but landed behind the mob without turning around. Lots of "Target must be in front of you" to follow.

      Edit4: Last couple of lines he pounced behind the mob and stood there with his back to it, trying to attack. He then moved behind a deer to attack it, changed target to the first mob and spammed. Shut it off at that stage.

      Going back to the default druid for now =) When he does attack, its awesome though.
       

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      Last edited: Oct 30, 2010
    20. fpsware

      fpsware Community Developer

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      "Not facing the target" is a bug in HB. I've raised the issue and it will be addressed in due course. There is very little I can do about it.

      Pounce is a melee range spell, there is no such thing as too close to use the spell.

      When it is standing there no moving, click the Debug Log tab in HB and tell me what is being displayed. I've had this myself and most of the time its spamming "moving to harvest" or "clearing POI". Again, this is a HB bug and nothing I can do about it.

      The update will include a lot more "Face Target" checks, but this is a crude work around while the bugs are fixed in HB.
       
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