I didn't. I see everyone saying that they are using 64bit wow. That's why I asked if there was a 64bit HB.
Im a bit reminded of the whole Click-To-Move debate while reading this thread. Does the WoW server know or care which client we run on our computers? Or is the same info sent to their servers, like with click to move?
So... With the new beta launcher there is no way to disable 32bit, it will re install it every time it checks for updates. And as we all know the buddy launcher sucks ass, it opens 2-4 copy of WoW and crashes, and the copy of HB it opens crashes as well... It needs to be fixed or HB needs to be updated to work with 64bit since we are going to be forced to use it.
Not really, it goes quick especially if you're running a lot of virtual machines or using something like Reshaper *shakes fist*.
I mostly use 64Bit apps(more cpu and ram power available for software). I would also run wow in 64bit and DirectX11 if HB didnt require me to run wow in 32bit. Regarding the duscusion about blizzard forcing 64bit clients: Have you seen the post of people having problems with 64bit wow(ingame chat, mics not working, sound disapearing, Display driver crashes, wow crashes, etc...). So I don't expect Blizzard to force the 64bit client untill most problems are resolved.