I would love to help you but my warrior is only level 41... when you get ready to start working on the 1/10-85 betas of your CC I will stress test the living piss out of it for you. It looks nice
I dunno if I'm doing something wrong but my 85 fury warrior only uses bloodthirst and col. smash... no errors in log. Is it broken or something? 2.2 version
Developer is there any way possible to remove slam from the arms rotation? The only happens while under the Slaughter Effect which personally OP or MS does way way more damage over a slam. This is critical and any way to change this will greatly improve this cc over the others.
this is interesting and in all of the Source files I never found anything that was tied to slam so yea gonna have to wait for the CC maker on this one.
Is it me or am I the only really experiencing this problem? I've also tried to open up the files and search for it myself, but could not find anything relating to slam
Currently it needs to be updated anyway's so we shall see. Hopefully wownerds does respond snytime soon. Sent from my iPhone using Tapatalk
my question is. when i pvp the bot doesnt cast anything as arms..... nothing happens in the log and im using lazy raider as a lvl 85 arms warrior.... but it does dmg to the training dummy. can you tell me wich settings i need to use for it to pvp properly?
Useless for you maybe? For others no.. I will feel free to post any bugs in high hopes this CC turns out well. Hit box on RAG needs working becuase it will not detect a hit box and will just stand there. Confirmed that while in PvP arms it will often stop all attacks.
Maybe i should ezplain better here. The new hb (test build) has been released if you are using that the dps will suck and it will skip spells and such, for the old stable version it will not properly dps bosses with large hitboxes ex ragnaros. Reason for me saying its useless, because all problems so far are addressed and some are inaccurate because it comes down to what version you use. Wownerds is already working on version 3.0 with all bugs fixed hence the posts for now are useless. When 3.0 is done it will get beta tested by me and some other we tell whats wrong he will fix accordingly. After that it will be pushed out for release and if then bugs arise he will fix them in no time. Understand? Sent from my iPhone using Tapatalk
I'm not the one having issues here I know how to set it up but currently use other CC since i'm using test release.
do we have an ETA for 3.0? also, maybe you find it useless to report bugs but im trying to help. im not using the honorbuddy test build im using the stable 2.0.5blablabla version. when i tick the "interupt at the end of cast" check box it will interupt at the begining like any class would. thats basically what would make this CC more than viable in arenas... if i could tweak it myself i would but i have no knowledge of coding for that. maybe you can link me to a guide with all the commands and explanations and all i would need to do is plug them in if needed? id love to make my own CC but i dont know how to code anything.
there is a guide on the forum explaining much about CC by codenamegamma, + use the wiki and read up on C# as coding language. (dont know C#? go to thenewboston.com, check there youtube channel for those tuts)
To clarify some things: 1) Bug reports are, as always, very appreciated!! 2) Please do not start a general C# discussion in this thread! 3) We don't have an ETA for 3.0, all I can say is: we're working on it and will release it when a) it works b) all known bugs are fixed c) user requests are implemented and d) rotational dps is maxed out. Once again, thank you for your support!