PHP: (!p.IsFriendly && !p.Dead) || (p.IsPlayer && p.Faction!=Me.Faction) this should work for pve and pvp
IsFriendly doesnt update properly and returns true even if you cant attack someone, ie duels rbg, arena.
Yeah new .5.2 seems to be working great. Any new plans for Chains of Ice? With the addition of chains I think it will make it pretty freaking awesome. Thanks again for your work!!! Saif
Yeah.... i kinda miss this one as well. ^^ List<String> RangedRotation = new List<String> { "Death Grip", "Howling Blast", "Death Coil", "Chains of Ice" };
Like I said I need to think of a good way to handle chains cause otherwise it will eat your frost runes, and that snippet would never have chains be used.
p.IsRunning && p.HealthPercent < 25 ? Or something because they tend to run like scared rabbits when health gets low.
How do I make the bot use this rather than Singular? I have it saved in my custom profiles but when I go to load the profile EZFrost doesn't show up. Edit: Never mind, fixed it.
This is very good i really appreciate the effort. However theres a problem with your targeting code. When bot successfully kills another player it tries to kill attack them when they are laying dead waiting to release. And when they do release and they appear as ghosts standing ontop of their bodies for a split second, bot thinks they are alive and navigates back to their corpse only to discover that nothing is attackable and finally blacklists this person for the next 45 seconds. Other then that. Flawless. Thank you.
When playing with lazyraider it's hard to TAB to a new target after a kill has been made. It's does not accept the new target and clears it.
Sometimes when priests die they turn into an un-attackable spirit healer type thing. CC tries to attack it.