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  • EzMarks - Boom Headshot

    Discussion in 'Archives' started by mastahg, Oct 30, 2011.

    1. mastahg

      mastahg Administrator Staff Member

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      There should be some basic range checks. Haven't looked at the dps code in a bit, been busy on defensive stuff.
       
    2. hi1674

      hi1674 New Member

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      Yeah , it checks if target is closer or at 40 yards range.

      would be cool if it had one part for Ranged and another one for close combat.

      Might be easier to add evasive maneuvers that way.
       
      Last edited: Nov 30, 2011
    3. mastahg

      mastahg Administrator Staff Member

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      That's what im planning on. Pretty busy these days haven't had much time work on this.
       
    4. mastahg

      mastahg Administrator Staff Member

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      Just wanted to post some of the ideas I have for this CC.

      For Lazyraider:
      Macros for trap launcher+ frost/freezing trap that launch the trap automatically at your target or focus
      Macro that launchers a flare at the last known location of the enemy; ie: rogue goes stealth you push button and it drops a flare at the last known spot.
       
    5. hi1674

      hi1674 New Member

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      Eagerly awaiting the love you plan for the huntard ;)

      I'd be happy to help out in any way i can.

      An idea i'd like to test for close-combat is:

      Freeze trap/Wing Clip --> Deterrence --> Disengage being chain casted.

      What i also would like to know is how some hunters can run at full speed even if shackled with for example "Chains of Ice" , Nothing seems to stop them from evading "slows".

      Either it's a glitch being used or it's lag and the effect of Chains is still visible on player
       
      Last edited: Dec 9, 2011
    6. punisher775

      punisher775 New Member

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      Masters call removes slows and snares and makes you immune for 8 seconds when u glyph and 4 seconds when u dont glyph

      Sent from my R800a using Tapatalk
       
    7. punisher775

      punisher775 New Member

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      I sent what u wanted me to but ur inbox is full mastahg. Plz clean it lol I tryed to pm u like 5 times to tell you

      Sent from my R800a using Tapatalk
       
    8. mastahg

      mastahg Administrator Staff Member

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      Added svn information and link to svn zip download to main page.
       
    9. llfarm

      llfarm New Member

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      The cc isn't working properly for me, at all. My char is moving to melee range and circles around the enemy etc.. It doesn't use the right spells either. Any update on this?
       
    10. mastahg

      mastahg Administrator Staff Member

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      Please post a log
       
    11. kronoth

      kronoth New Member

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      Same problem it just runs right ontop of the target using melee spells only
       
    12. mastahg

      mastahg Administrator Staff Member

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      Great, thanks. Now post a log or go away.
       
    13. mastahg

      mastahg Administrator Staff Member

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      Latest SVN now has access to advanced macros. Check out the front page for more information.
       
    14. Mazzyr

      Mazzyr Member

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      Ohhh noooe... You are fucking amazing mastahg. :D Will be looking forward to making a nice donation to you.... after Christmas but wont forget it ;)
       
    15. punisher775

      punisher775 New Member

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      hey mastahg. i havent tested the new macros yet but i have a quick question, if scatter shot is on cooldown would it still drop a snake trap on my current target? or is it required to have scatter shot up for the macro to work.
       
    16. mastahg

      mastahg Administrator Staff Member

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      If scatter shop is not up, it will still fire off a trap.
       
    17. punisher775

      punisher775 New Member

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      you truly are the best! :D love you man. thanks for this i was dreaming about something like this.

      What comp did u run to get 2200+ and how did the CC do when it came to silencing shot ? its pretty mandatory to cast that yourself at opportune times isnt it? maybe hunter is different. anyways. id like to know how you achieved that, i got 2200 with your frost dk CC but thats different, DKs are faceroll.
       
    18. flippyirl

      flippyirl New Member

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      out of curiosity ,, how did you get 2200 with the dk? I cant seem to get past 1700ish.
      and most times teams break if you dont go 20-0 disband team (back to 0) etc.


      if you can share that would be nice...


       
    19. punisher775

      punisher775 New Member

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      well i was referring to 2s and holy pally/frost dk is really easy and i went up to 2175 or something like that.

      now onto some other topic.
      Could not compile CC from C:\Users\Jordan\Desktop\Honorbuddy_2.0.0.5462\CustomClasses\EzMarks!File: EzMarks.cs Line: 24 Error: The namespace 'EzMarks' already contains a definition for 'Hunter'File: EzMarks.cs Line: 53 Error: The type 'EzMarks.Hunter' already contains a definition for 'Act'File: EzMarks.cs Line: 63 Error: The type 'EzMarks.Hunter' already contains a definition for 'Trinket'

      latest .zip version and had same problem with the svn file.​
       
    20. hi1674

      hi1674 New Member

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      Did you remove the old ezmarks file when updating thru svn ?

      Latest version has it's own folder.
       

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