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  • EzRet - Paladin PVP CC

    Discussion in 'Archives' started by mastahg, Jun 21, 2011.

    1. alfon3

      alfon3 New Member

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      Best paladin PVP CC +rep
      Toping dps on every BG :eek:
       
    2. alfon3

      alfon3 New Member

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      But a SVN folder would be just perfect :p
       
    3. Altoids

      Altoids New Member

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      No comments on whether it's possible to do this? I tell you what, you make it so I can make it search for healers in range first... or better yet, a key-bindable hot button where I can drop the current target and lock onto a healer within range and I'll drop a decent donation to you in January...

      If you just let me know you can do it but don't want to right now, I'll still donate in mid-Jan to let you know that I'd appreciate it.

      I just need to know whether it can be added and whether you'd be willing to do it for a donation... ;)
       
    4. mastahg

      mastahg Administrator Staff Member

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      I haven't been able to replicate where it switches back after you clear target.



      Setting this up this weekend.
       
    5. Altoids

      Altoids New Member

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      I have a slower computer so I use Combat bot since it not only casts the optimum offensive combat but also reacts to the other toons movement faster than I can react. Once combat starts, I'm on that other toon like white on rice... ;)

      What happens though is once I charge into combat in a melee and someone hits my toon, he will start to pummel them and that's good... BUT if I spot a healer in the crowd, I want to be able to either, 1) have my toon select them automatically first rather than pick a melee... and even better, 2) have a key bindable hot key that would allow me to drop the current target that I'm fighting and target the nearest healer within range.

      It would be great that in a busy melee to be able to hit a key and have my toon turn and head towards the nearest healer! (I would then hit my macro which announces to everyone to focus fire on that toon to burn him down quickly!)
       
    6. NaRK

      NaRK New Member

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      Mastahg,
      I do have PoJ specced !
       
    7. mastahg

      mastahg Administrator Staff Member

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      Then post a log otherwise I cannot help you.
       
    8. mastahg

      mastahg Administrator Staff Member

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      [​IMG]

      I'll just leave this here...
       
    9. mastahg

      mastahg Administrator Staff Member

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      [​IMG]
      Almost done....
       
    10. FBOMB

      FBOMB New Member

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      Looking awesome bro!
       
    11. mastahg

      mastahg Administrator Staff Member

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    12. mastahg

      mastahg Administrator Staff Member

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      EzRet has been moved to SVN, new version includes a fancy settings menu!
       
    13. Technospin

      Technospin Member

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      Very nice CC. With a bit of personal configuration, I can now set up Lazyraider and do bgs, just running around pwn'n mofos without having to hurt my fingers mashin buttons :p


      (Kelly Robinson .. 57 and O baby, bout to be 58 and O when I whoop yo azz) :p
       
    14. Technospin

      Technospin Member

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      ....and after going in and doing everything by hand in the cs, now I look and see you made it config from class menu >< ...TY for the great CC :)
       
    15. Technospin

      Technospin Member

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      Now all I need to do is create a BG BOT that actually doesn't look like a bot, and I'll be golden.
       
    16. mastahg

      mastahg Administrator Staff Member

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      Update frontpage to contain information about SVN.
       
    17. tomindover

      tomindover New Member

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      Used to use ezret a lot a patch or 2 ago, but downloaded latest version from SVN and am getting a lot of errors where the bot will basically stand there doing nothing. This is what is spammed in the honorbuddy log:
      Code:
      [23:31:21:013] System.NullReferenceException: Object reference not set to an instance of an object.
         at EzRetBeta.Paladin.HealCheck()
         at EzRetBeta.Paladin.get_NeedHeal()
         at Styx.Combat.CombatRoutine.CombatRoutine.#NAd(Object cnd)
         at TreeSharp.Decorator.CanRun(Object context)
         at TreeSharp.Decorator.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at Styx.Logic.BehaviorTree.TreeRoot.Tick()
      [23:31:21:013] Cleared POI - Reason Exception in Root.Tick()
      [23:31:21:013] Cleared POI
      [23:31:21:190] System.NullReferenceException: Object reference not set to an instance of an object.
         at EzRetBeta.Paladin.HealCheck()
         at EzRetBeta.Paladin.get_NeedHeal()
         at Styx.Combat.CombatRoutine.CombatRoutine.#NAd(Object cnd)
         at TreeSharp.Decorator.CanRun(Object context)
         at TreeSharp.Decorator.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at Styx.Logic.BehaviorTree.TreeRoot.Tick()
      [23:31:21:190] Cleared POI - Reason Exception in Root.Tick()
      [23:31:21:190] Cleared POI
      
      Anything I can do to sort it?

      Cheers.
       
    18. mastahg

      mastahg Administrator Staff Member

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      Try deleting the EzPVP folder in the base of the honorbuddy directory.
       
    19. tomindover

      tomindover New Member

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      As simple as that, haha. Thanks for the quick reply Mastahg, and thanks for the hard work making this CC!
      Tomindover.
       
    20. mastahg

      mastahg Administrator Staff Member

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      Latest version on the SVN has this issue resolved.
       

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