First of all, i love your profiles! But, i have tried to locate YOUR settings while testing your own profiles. On some profiles im getting minor stucks, just minor ones, but it would be great to have the same settings as you while using your profiles. So, might i ask you, FallenDev, to share your setting on different classes so i might work even smoother for the rest of us? (if you have shared them and ive missed it, please help me find them) And again, thanks for your awesome profiles!
One tiny bug i just noticed, when it tries to go back to FoM through a teleport pillar, and it gets interrupted by a pack it loads a new profile after and resetting the run. This shouldn't happen obviously. Edit; When it almost finished the first floor of decaying crypts it walked back.. [14:31:01.292 N] [Trinity]Visited all nodes but objective not complete, forcing grid reset! [14:31:01.292 N] ========== Grid segmentation resetting!!! ============ [14:31:44.662 N] [Trinity]TrinityExploreDungeon timer ended (900), tag finished! [14:31:50.654 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #1 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [14:31:53.666 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #2 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [14:31:59.760 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #3 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [14:32:05.800 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #4 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [14:32:11.860 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #5 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [14:32:17.935 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #6 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [14:32:24.014 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #7 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" then i got stuck
Teleport pillars load the character in front of the dungeon, and the new misery map is set to work based on your position on the map. So it won't matter where you are as long as your 300ft near a node it'll catch on and start the run from there. I'll be changing the rest of my maps to this type of setting in the near future. As to remove all stuck problems. I've seen that error if a mob attacks you while your using the teleport stone. If I'll try to mess with the settings to have him wait a bit longer in front of the stone before using it. This will cause the bot to kill any mobs prior to using the stone.
I'll update my second post on the front page, that way you can see my settings. Perhaps this will help you.
Sry..can't stop dying due to lack of hardware . Working on it . About that bot kill radius settings guys..as far as i know since the last version of the Fallen's profiles "bot kill radius" and "loot radius" are user adjustable in Settings/Bot and no longer defined in Fallen_start.xml .Too bad that DB don't remember them..and they have to be adjusted every time when DB is restarted...which reminds me that i have to report this.
I'll make a new post; Decaying crypts level 1; Edit; When it almost finished the first floor of decaying crypts it walked back.. [14:31:01.292 N] [Trinity]Visited all nodes but objective not complete, forcing grid reset! [14:31:01.292 N] ========== Grid segmentation resetting!!! ============ [14:31:44.662 N] [Trinity]TrinityExploreDungeon timer ended (900), tag finished! [14:31:50.654 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #1 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [14:31:53.666 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #2 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [14:31:59.760 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #3 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [14:32:05.800 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #4 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [14:32:11.860 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #5 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [14:32:17.935 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #6 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [14:32:24.014 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #7 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" then it got stuck Edit2: When u die outside of the dungeon, meaning in fields of misery, it obviously goes back to decaying crypts level 2, but it's not using the teleport pillar correctly to go back; [14:36:15.680 N] Player died [14:36:15.680 N] ProfileOrderManager.OnPlayerDied, Resetting caches. [14:36:15.707 N] Clicked revive button [14:36:18.891 N] ========== Grid segmentation resetting!!! ============ [14:36:25.136 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #1 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="165797" [14:36:34.208 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #2 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="165797" [14:36:40.227 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #3 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="165797" [14:36:52.422 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #4 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="165797" [14:37:04.572 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #5 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="165797" [14:37:16.766 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #6 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="165797" [14:37:28.895 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #7 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="165797" [14:37:50.082 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #8 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="165797" [14:38:11.265 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #9 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="165797" [14:38:38.618 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #10 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="165797" Edit3: Somehow the profile got weirded out by anti-stuck and ran all the way in festering woods and idled there. I'm gonna upload a log here where all the errors should be displayed Done.
New Highlands, Weeping created. Featuring better death handling. This will be uploaded later with the rest of v5.0
Fallendev, it does; Ctrl + f -> Stuck; [12:31:44.775 D] Replaced hook [ProfileOrderBehavior_Hook] 615787f9-6b5d-40c4-b27b-e531f0105e2f [12:31:44.777 D] Navigator.Clear [12:31:50.654 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #1 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [12:31:50.654 V] [Trinity](destination=<825, 827.5001, -2.20351>, which is 14,79626 distance away) [12:31:52.203 D] Navigator.Clear [12:31:53.666 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #2 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [12:31:53.666 V] [Trinity](destination=<834.7355, 822.9363, -0.6844727>, which is 13,22754 distance away) [12:31:55.264 D] Navigator.Clear [12:31:59.760 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #3 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [12:31:59.760 V] [Trinity](destination=<836.1636, 827.9201, -2.418721>, which is 5,655561 distance away) [12:32:01.306 D] Navigator.Clear [12:32:05.800 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #4 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [12:32:05.800 V] [Trinity](destination=<824.6284, 842.8111, -3.892349>, which is 18,92081 distance away) [12:32:07.362 D] Navigator.Clear [12:32:11.860 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #5 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [12:32:11.860 V] [Trinity](destination=<821.1548, 852.8908, -3.892349>, which is 10,70767 distance away) [12:32:13.426 D] Navigator.Clear [12:32:17.935 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #6 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [12:32:17.935 V] [Trinity](destination=<794.658, 857.7729, -3.892348>, which is 26,99233 distance away) [12:32:19.486 D] Navigator.Clear [12:32:24.014 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #7 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [12:32:24.014 V] [Trinity](destination=<786.1874, 862.7967, -3.892349>, which is 9,858158 distance away) [12:32:25.593 D] Navigator.Clear [12:32:30.089 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #8 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [12:32:30.089 V] [Trinity](destination=<754.6678, 837.7711, -3.892349>, which is 40,32348 distance away) [12:32:31.672 D] Navigator.Clear [12:32:36.257 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #9 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [12:32:36.257 V] [Trinity](destination=<766.3719, 817.6874, 0.295645>, which is 23,60329 distance away) [12:32:37.783 D] Navigator.Clear [12:32:42.301 D] System.NullReferenceException: De objectverwijzing is niet op een exemplaar van een object ingesteld. bij Zeta.Internals.Actors.DiaGizmo.get_HasBeenOperated() bij Zeta.CommonBot.Profile.Common.UseObjectTag.(DiaObject ) bij System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext() bij System.Linq.Buffer`1..ctor(IEnumerable`1 source) bij System.Linq.OrderedEnumerable`1.<GetEnumerator>d__0.MoveNext() bij System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source) bij Zeta.CommonBot.Profile.Common.UseObjectTag.get_InteractObject() bij Zeta.CommonBot.Profile.Common.UseObjectTag.(Object ) bij Zeta.CommonBot.Profile.Common.UseObjectTag..(Object ) bij Zeta.TreeSharp.PrioritySelector..() bij Zeta.TreeSharp.Composite.Tick(Object context) bij Zeta.TreeSharp.PrioritySelector..() bij Zeta.TreeSharp.Composite.Tick(Object context) bij Zeta.TreeSharp.PrioritySelector..() bij Zeta.TreeSharp.Composite.Tick(Object context) bij Zeta.Common.HookExecutor.Run(Object context) bij Zeta.TreeSharp.Action.RunAction(Object context) bij Zeta.TreeSharp.Action..() bij Zeta.TreeSharp.Composite.Tick(Object context) bij Zeta.TreeSharp.PrioritySelector..() bij Zeta.TreeSharp.Composite.Tick(Object context) bij Zeta.TreeSharp.PrioritySelector..() bij Zeta.TreeSharp.Composite.Tick(Object context) bij Zeta.Common.HookExecutor.Run(Object context) bij Zeta.TreeSharp.Action.RunAction(Object context) bij Zeta.TreeSharp.Action..() bij Zeta.TreeSharp.Composite.Tick(Object context) bij Zeta.TreeSharp.PrioritySelector..() bij Zeta.TreeSharp.Composite.Tick(Object context) bij Zeta.CommonBot.BotMain.() [12:32:42.395 D] Navigator.Clear [12:32:42.395 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #10 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [12:32:42.395 V] [Trinity](destination=<804.6757, 837.7772, -3.976145>, which is 79,03702 distance away) [12:32:43.943 D] Navigator.Clear [12:32:48.432 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #11 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [12:32:48.432 V] [Trinity](destination=<825.4305, 815.6653, 0.2956448>, which is 180,1557 distance away) [12:32:50.011 D] Navigator.Clear [12:32:55.074 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #12 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="102299" [12:32:55.074 V] [Trinity](destination=<945.5846, 831.2286, 0>, which is 204,5782 distance away) [12:32:56.629 D] Navigator.Clear [12:33:13.833 N] Interacting with object g_Portal_ArchTall_Blue-77270 [12:33:14.852 D] Navigator.Clear [12:33:14.909 D] Generating path to Interact with object - <1764.891, 762.1711, 0.69824> [12:33:14.920 D] Successfully generated path from {X=312,Y=699} to {X=305,Y=706} in 00:00:00.0013221 with 20(5) hops [12:33:14.920 D] Client path generated. [12:33:14.920 D] Generated path to <1764.891, 762.1711, 0.69824> (Interact with object) with 5 hops.
Scavenger Den Stuck : The bot just enter in the dungeon and then insta leave it with the orange portal , then stay in front of the entrance and do not move.
blackii87, Don't you have the feeling that the log system is created in order to be used more intelligently than copy and paste text in a post ? Please read or see this : http://www.thebuddyforum.com/honorbuddy-forum/honorbuddy-guides/35945-guide-how-attach-your-log.html
Look at the previous page, i have posted the log, but fallendev thought it was a clean log while it wasn't so i just posted a part of the log.
Sry then. Maybe you posted .. he quoted your post .. and then you edited your post attaching that log and he haven't seen it (in his quote your attachment is missing).. and he is just acting sarcastic or something . But nvm .. i've imagine myself as Sherlock holmes for a moment .
I find the bot getting stuck a lot more after going from 4.5 to 5.0. Random places (Seen it in festering woods and the little house in Fields of Misery), just runs back and forth in place until my timer runs out and it recreates the game.
hey fallen, ive gone about 130hours since you fixed the unstuck in HoA2. Works great now! I was curious though if the script buys pots or only picks them up, unlike my barb my wiz actually needs them lol.