• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • FallenDev Act1 Profile

    Discussion in 'Archives' started by FallenDev, May 12, 2013.

    1. Triosama

      Triosama New Member

      Joined:
      May 26, 2013
      Messages:
      41
      Likes Received:
      1
      Trophy Points:
      0
      Been testing the previous versions up from 5.5 to 6.0 and i was about to give you some stuff i found and you released 6.1 :|
      Anyway, what i was about to tell you, is that i noticed in about 1 out of 5 games the bot just skips weeping and goes straight to FoM in the "weeping xp" profile. (after doing warriors rest)
       
    2. FallenDev

      FallenDev Member

      Joined:
      Apr 17, 2013
      Messages:
      779
      Likes Received:
      10
      Trophy Points:
      18
      I actually found that bug while I was doing 5.7 and fixed it, thank you for reporting it to me. But after 5.7 that was removed
       
    3. Triosama

      Triosama New Member

      Joined:
      May 26, 2013
      Messages:
      41
      Likes Received:
      1
      Trophy Points:
      0
      well, actually.. i was noticing it in 6.0..
       
    4. Frodo1014

      Frodo1014 New Member

      Joined:
      May 28, 2013
      Messages:
      146
      Likes Received:
      2
      Trophy Points:
      0
      View attachment 93906

      Hey Fallen, had another issue in Festering this morning. Attaching the entire log for ya.
       
    5. FallenDev

      FallenDev Member

      Joined:
      Apr 17, 2013
      Messages:
      779
      Likes Received:
      10
      Trophy Points:
      18
      That's impossible, we switched over to trinity death handling and both me and rrrix played with it. On beta and main released versions. Please make sure you have newest trinity and db installed and correct settings.
       
    6. FallenDev

      FallenDev Member

      Joined:
      Apr 17, 2013
      Messages:
      779
      Likes Received:
      10
      Trophy Points:
      18
      Thanks I'll look at it.
       
    7. FallenDev

      FallenDev Member

      Joined:
      Apr 17, 2013
      Messages:
      779
      Likes Received:
      10
      Trophy Points:
      18
      Looked at your log, Festering was a mini stuck that got fixed by Trinity/DB that's bound to happen when a new map reloads and isn't major.

      The problem I seen in your log was a mass stuck in Decaying... like 30-50 nodes which destroyed your farming time. I will definitely look into that right now.
       
    8. Cendizzy

      Cendizzy New Member

      Joined:
      Feb 15, 2012
      Messages:
      54
      Likes Received:
      1
      Trophy Points:
      0
      Still getting stuck in Decaying Crypts, V6.1 on Weep XP. Same problem I posted about last time, except the log should be attached.

      The activity in between stuck #10 and #11 is me, manually picking something up to fill his stash. I let it resume to the end result. Then the bot did nothing for a while after the 15th stuck before I stopped it.

      To answer somebody's question about Hardcore - Weep XP is definitely great. There are a few tricks to keep your bots safe, but those people are going to have to PM me. I will post a 8+ hour log later, if it will clear stucks in DC 2 without manual intervention.
       

      Attached Files:

      Last edited: May 29, 2013
    9. sebflex

      sebflex New Member

      Joined:
      May 10, 2013
      Messages:
      1,035
      Likes Received:
      0
      Trophy Points:
      0
      [22:40:51.906 N] [Trinity]Found Object 135248!
      [22:41:03.127 N] Interacting with object Dungeon_Stone_Portal-9576
      [22:41:04.268 N] Clicking Dungeon stone portal confirmation
      [22:41:10.317 N] Loaded profile Fallen Fields of Misery
      [22:41:10.350 N] Starting Red Path
      [22:41:11.410 N] [Trinity]Loading new profile.
      [22:41:11.699 N] Loaded profile Fallen Profile
      [22:41:11.999 N] [Trinity]Exiting game to continue with next profile.
      [22:41:29.932 N] Waiting 4.5 seconds before next game...

      the bot does it after scavenger 2...don't run fields...i think
       
    10. blackii87

      blackii87 New Member

      Joined:
      Jan 24, 2013
      Messages:
      49
      Likes Received:
      0
      Trophy Points:
      0
      FallenDev, what about the deathwalking if you died after you visitted a dungeon?
       
    11. Triosama

      Triosama New Member

      Joined:
      May 26, 2013
      Messages:
      41
      Likes Received:
      1
      Trophy Points:
      0
      actually, its still doing it in 6.1..
      I have newest versions etc..

      To be clear, im talking about the bot skipping weeping and going straight to Fom instead, after its cleared warriors rest.
      (Weep XP profile)
       
      Last edited: May 29, 2013
    12. Rnglols

      Rnglols New Member

      Joined:
      May 29, 2013
      Messages:
      26
      Likes Received:
      0
      Trophy Points:
      0
      Hello,

      First of all, thanks for this amazing profile. It runs very good and I really like it. Thank you for the hard work! However, I am having the exact same issue as the post before me. the bot would completely skip Weeping and go directly to FoM after warrior's rest.
       
      Last edited: May 29, 2013
    13. Rnglols

      Rnglols New Member

      Joined:
      May 29, 2013
      Messages:
      26
      Likes Received:
      0
      Trophy Points:
      0
      I actually got Weeping to load up. I made a small change to the 8th line from the bottom; I changed "<LoadProfile nodelay="true" profile="Misery.xml"/>" to "<LoadProfile nodelay="true" profile="Weeping.xml"/>". Hope this helps
       
    14. Frodo1014

      Frodo1014 New Member

      Joined:
      May 28, 2013
      Messages:
      146
      Likes Received:
      2
      Trophy Points:
      0
      Have a new log for ya Fallen. I actually saw what happened this time. I was in Misery and Decaying was up. Went into Decaying, ran Decay 1 fairly well, then went down to 2. 2 started to get stuck, so I moved the bot a bit and he finally responded after the 3rd or 4th stuck (He did skip the Resplendent Chest that was there, had to manually open it). He then used the stone out and proceeded to run back to Festering to that spot in the upper NW corner of the map as if he was looking for the exit stone again. Stopped the bot at that point to capture the log for ya.

      Hope this helps a bit. :)

      View attachment 93955
       
    15. anil_robo

      anil_robo New Member

      Joined:
      May 28, 2013
      Messages:
      20
      Likes Received:
      0
      Trophy Points:
      1
      Just noticed that while running Weep XP (Highest EXP), my demon hunter never invokes the Sentry skill. Is this intended?
       
    16. FallenDev

      FallenDev Member

      Joined:
      Apr 17, 2013
      Messages:
      779
      Likes Received:
      10
      Trophy Points:
      18
      I don't write combat routines, that can be addressed in the trinity thread.
       
    17. FallenDev

      FallenDev Member

      Joined:
      Apr 17, 2013
      Messages:
      779
      Likes Received:
      10
      Trophy Points:
      18
      Opening a res chest is not profile related and is fixed in the upcoming trinity, stay tuned. Also Decaying has been fixed and is in beta testing with select testers.
       
    18. FallenDev

      FallenDev Member

      Joined:
      Apr 17, 2013
      Messages:
      779
      Likes Received:
      10
      Trophy Points:
      18
      Thank you, must of missed that one. I'll go ahead and change it before tonights release of v6.5
       
    19. FallenDev

      FallenDev Member

      Joined:
      Apr 17, 2013
      Messages:
      779
      Likes Received:
      10
      Trophy Points:
      18
      Weep XP profile and XP profile both use the same files except one goes to Weeping, I must of forgot to change the tag to head to weeping.
      I apologize and will correct that in the upcoming v6.5 which will also have decaying completely tested and working. Stay tuned.
       
    20. FallenDev

      FallenDev Member

      Joined:
      Apr 17, 2013
      Messages:
      779
      Likes Received:
      10
      Trophy Points:
      18
      I know, it's fixed in version 6.5 and is currently in testing phase.
       

    Share This Page