Sounds good! Did some testing on Eye of ashara 10-12 hours ago and it worked pretty good. The last boss was as expected some confusing going on from the bots (running 5 man team where i controlled tank). The waves that come can make the bot just run infront of the wave untill its far far away, avoidance should try and move right or left instead of following the wave forwards. It does move out of the big crashy thing that lunges you up the air (sorry i dont have ID and spell name but it was late and i was running on fumes hehe) altho it did avoid it sometimes it was standing on the edge of the circle and still get hit. Also for some reason when it tried to move out of the thing that lunges you the melee dps had some singular problem "facing removed" it spammed in the bot and they just stood still, maybe you forgott to reactivate combat or something small similar fix! On lady hatecoil they didnt seem to be moving out of the water up to land, otherwhise it worked good! pathing was not a problem and they didnt pull that much mobs when trying to run back after death, i went another way then normal so that was suppose to happen
It's so full right now sorry. For everyone in beta, I have updated the scripts. The bot will now loot more chests etc. The mechanics have been added to vault of the Wardens. Additional navigation was added to Black Rook Hold and Neltharions Lair. Give em a go
Good work! They are working great! It seems that most of the dungeons are good so far, I still pull the opening pack in Eye of Azshara for some reason. Not sure if this has been fixed or not, but group just raged at me when I woke up this morning haha. Other then that everything else seems to be doing good. Elevator boss no longer defeats the bot in VoW Good work for us, Oleary!
Whats the status on these scripts? How much have yous completed and how much more needs to be finished before they are released?
Really glad to hear you are continuing Oleary. Will insta-buy Shame the Beta is full. Oh well. I can wait if needed Best of luck! Can't wait for your awesome premium product
Looking forward to this, what's the timeframe looking like for when they're released? or is it one of those it's done when it's done kinda deals.
I was going to ask the same thing...Beta access. But there was many posts where Oleary has said several times its full.
Just a small report MAW Still having some funky issues inside the boat with getting stuck in a loop trying to get to the mob and having LOS issue so just keep running in circles. Also did not want to engage the first boss for some reason. EOA Pulls first pack, wont jump down after giant boss and did not want to move into melee range on last boss. But other then that it worked pretty well. DHT Worked very well, prob the best of any I ran. Had a few spots where some extra mobs were pulled but kind of expected when groups try and thread the needle to avoid extra mobs.
yes Darkheart works good, totally agree. Last boss on blackrock Hold tho have some issues, they are not moving out of the middle when beam phase is up. This causes some problem seeing its 100% death ^^ Seems like they are trying staying as close as possible but not really moving anythinh to avoid the dmg when its moving
same issue in BRH that jim reported. And same with EOA. Will run more testing tonight/tomorrow night when I can watch them.
Just uploaded a new beta. Lots of tweaks in this one. Have recovered from the banwave and am progressing.
When trying to run the same instance over and over for normal it doesnt leave group before trying to que, or accept reque from random party leader. I guess this is something with the scripts and would love to if you could add always leave instance group (not group ofc, if a group is being run hehe), thanks bud EDIT: Much easier for me to througly test the scripts and i guess the finished product dont want to reque with the same teams.