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  • FFXIV All in One Combat Routines

    Discussion in 'Combat Routines' started by devildevildevil, Aug 21, 2015.

    1. devildevildevil

      devildevildevil Member

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      Oh roger that :)
       
    2. tishat

      tishat Member

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      Not sure what all changed, but I'm noticing a few things with the WHM:

      It tries to spam ress regardless of settings, and after people have been ressed as well, stopping and starting the bot doesn't even change that.
      Response time seems slower as well, it reacts way after people have dropped below whatever % things are set to.
      It does not use regen on tanks with the regen ticked in the tank settings.


      Had a question too, forgot about that. You think it's possible to have priority targets? For healing raids, where you prioritize one tank over the other.
       
      Last edited: Oct 12, 2015
    3. devildevildevil

      devildevildevil Member

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      hmmmm ok ill take a look at these for ya
       
    4. devildevildevil

      devildevildevil Member

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      ok looked at swiftcast there were a couple things messed up there the way its suppose to work is as follows:
      if you have SC checked and someone dies its suppose to wait the time you have in your settings etc(3000) 3seconds,
      then cast SC, if you have any of the other boxes check then will cast raise on them tank healer dps in that order

      and the tank priority hmm added a box there where you enter the tanks name it should cast heals on that tank first hopefully

      will need testing tho :)
       
    5. CarnegieL

      CarnegieL Member

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      Hi, i'm constantly getting the following red text:

      Code:
      [22:57:51.629 D] System.NullReferenceException: Object reference not set to an instance of an object.
         at FFXIVAllInOne.Helpers.Extensions.IsBoss() in e:\<file>\<file>\<file>\<file>\<file>\Routines\FFXIV%20AllInOne\Helpers\Extensions.cs:line 318
         at FFXIVAllInOne.Rotations.BlackMage.<get_Fire>b__165(Object r) in e:\<file>\<file>\<file>\<file>\<file>\Routines\FFXIV%20AllInOne\Rotations\BlackMage.cs:line 395
         at FFXIVAllInOne.Helpers.Casting.<>c__DisplayClass3.<Cast>b__0(Object ret) in e:\<file>\<file>\<file>\<file>\<file>\Routines\FFXIV%20AllInOne\Helpers\Casting.cs:line 38
         at TreeSharp.Decorator.CanRun(Object context)
         at TreeSharp.Decorator.<Execute>d__0.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.<Execute>d__0.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.<Execute>d__0.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.<Execute>d__0.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.<Execute>d__0.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at ff14bot.TreeRoot.()
      
       
    6. tishat

      tishat Member

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      Ooooh Sweet, I will let you know as soon as I've done some harder content. Thanks for being so fast =)
       
    7. devildevildevil

      devildevildevil Member

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      sweet ill check this out
       
    8. devildevildevil

      devildevildevil Member

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      should be fixed now
       
      Last edited: Oct 12, 2015
    9. CarnegieL

      CarnegieL Member

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      Great mate, thanks. I take it by your reaction to my first post you actually take on board information from users. I may have a few points to bring up later that I've picked up on. Black Mage only so far.
       
    10. devildevildevil

      devildevildevil Member

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      yeah mate i try to im still learning all this so im finding it interesting trying to fix the problems that people have, ive only really played a WHM, the other classes ive lvl'd ive wrote some sort of routine for them and only really tested on dummys,

      so any feed back or other things you wanna see is great

      thanks
       
    11. yongjae444

      yongjae444 Member

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      is this dont works in koreanRB? cause gives me alot of error about jobs that are not in korean server cause in kore now the server patch is 2.4 and they dont have ninjas astrologian darknight and machinist please help!
       
    12. devildevildevil

      devildevildevil Member

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      not entirely sure about this maybe post ur log and ill take a look
       
    13. cobaltshadow

      cobaltshadow New Member

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      The routine was working great until recently, when using ninja rotation it casts the mudras only and gives the following red error about combat.

      [08:36:56.748 D] System.NullReferenceException: Object reference not set to an instance of an object.
      at FFXIVAllInOne.Rotations.Ninja.<CreateCombat>b__34(Object r) in c:\Users\Someone\Desktop\FFXIV Bot\Reborn Buddy\Routines\Allinone\Rotations\Ninja.cs:line 166
      at FFXIVAllInOne.Helpers.Casting.<>c__DisplayClass3.<Cast>b__0(Object ret) in c:\Users\Ric\Desktop\FFXIV Bot\Reborn Buddy\Routines\Allinone\Helpers\Casting.cs:line 38
      at TreeSharp.Decorator.CanRun(Object context)
      at TreeSharp.Decorator.<Execute>d__0.MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.<Execute>d__0.MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.<Execute>d__0.MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.<Execute>d__0.MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.<Execute>d__0.MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at ff14bot.TreeRoot.()
       
    14. devildevildevil

      devildevildevil Member

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      ill take a look at this
       
    15. Wheredidigo

      Wheredidigo Community Developer

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      this won't work in either the Korean or the Chinese version of RB. Those versions don't have any of the new classes, so anything that uses them won't work. If you were to download a Korean and Chinese version of RB and add the reference to those specific versions....you'll notice that the new classes aren't implemented anywhere in the bot.
       
    16. yongjae444

      yongjae444 Member

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      so i tried to erase all the jobs and i run the bot but the log says
      Code:
      [19:12:58.479 N] Compiler Error: c: \ Download \ rebornbuddy \ Routines \ Allinone \ Settings \ ClassSettingsForm.cs (576,14): error CS1028: Unexpected preprocessor directive is .
      [19:12:58.479 N] Compiler Error: c: \ Download \ rebornbuddy \ Routines \ Allinone \ Settings \ ClassSettingsForm.cs (3112,10): error CS1028: Unexpected preprocessor directive is .
      
      before when i had allinone file with darknight astrologian and machinist it gived me lot error of jobs but after erasing it was fine just two log avobe show me in the rb log

      wheredigo u mean that korean rb dont have those three jobs right if maybe korea gets the heavensword could this files work appropiatly after updating the reborn buddy too???
       
      Last edited: Oct 19, 2015
    17. devildevildevil

      devildevildevil Member

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      in the classsettingsform.cs file there are regions in there for the classes you could try commenting out the 3 classes and see if that works

      eg: add in /* to beginning and end as below

      /*#region Dark Knight
      code
      code
      code etc
      endregion*/
       
    18. devildevildevil

      devildevildevil Member

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      so i could help them out by just removing those classes from what i have atm and sharing that?
       
    19. Wheredidigo

      Wheredidigo Community Developer

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      You can wrap the portions of the code that deal with the added classes in #if's.....

      Here is a quote from Mastahg regarding it...

      Here's a link to the actual spot where he said that : HERE

      I don't like he makes it sound like it's the developer's fault for not automagically knowing about internal compiler options and also thinking about those compiler options when we write things....especially things that were written before he released the Korean and Chinese versions....but then again..that's Mastahg for you.
       
    20. devildevildevil

      devildevildevil Member

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      are u able to help me out as to where i would put these tags?
       

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