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  • Fight at Joe's - 2.0

    Discussion in 'Buddy Wing Forum' started by adude, Apr 29, 2013.

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    1. adude

      adude New Member

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      lol yea i guess i do know your RL name now ;) .... i think i am going to start to merge the MercHelper file with the defaltcombat file. and get the stuff to work like wait for heals ect
       
    2. adude

      adude New Member

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      so far merging the documents produce this

      PHP:

      NVM stupid Post


      who know maybe i can get companion healing to work properly before the end of the week... maybe even medpack use
       
      Last edited: May 9, 2013
    3. adude

      adude New Member

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      lets just say i like to be dramatic!!!.... sometimes :rolleyes: anyhow i ma taking your advice your no bad advice .. cuz if it was you would have gotten flamed ROFL
       
    4. adude

      adude New Member

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      well i found out why Pyrotech rotations was not working!!

      Need to change
      PHP:
      tree3 SkillTreeId.MercenaryFirebug;
      to
      PHP:
      tree3 SkillTreeId.MercenaryPyrotech;
      also need to change
      PHP:
       tree2 SkillTreeId.PowertechFirebug;
      to
      PHP:
       tree2 SkillTreeId.PowertechPyrotech;
      in Spec Handler.cs i will be updating once i get home.
       
      Last edited: May 9, 2013
    5. walter

      walter Active Member

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      Noob mistakes OMG! Also you do a great job at C# since it is easy. Bw is buggy as is and the routines have nothing to do with it not working correctly.
       
    6. debo2132

      debo2132 New Member

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      umm can u explain better i really dont understand any thing u just said
       
    7. debo2132

      debo2132 New Member

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      nvm think i might have figured it out
       
    8. adude

      adude New Member

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      ok i a Royall annoyed now do i stop this or turn it off ... i am one step from removing the code altogather


      Movement Toggle Key [Delete] HotKey Registered... You can edit the value in MercHelpers.cs if necessary (and then restart the .exe)
      Target-Weakest Toggle Key [Home] HotKey Registered... You can edit the value in MercHelpers.cs if necessary (and then restart the .exe)
      Check Abilities: Bio True Scav False Arch False Slicing False
       
    9. Jests

      Jests New Member

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      You removed the notification... or you removed the functionality?
       
    10. adude

      adude New Member

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      either one!
       
    11. Kaptainkook

      Kaptainkook Member

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      Ok dude its not perfect i die once evey 30 mins maybe but I think it is due to not resting between a fight..Doing some work now.
       
    12. adude

      adude New Member

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      lol i am accually working on that now.. i think i ma close
       
    13. walter

      walter Active Member

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      Did you merg merc helper filed into main combat routine? Since no self healing is working etc of what it used to do.
       
    14. adude

      adude New Member

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      that's what i ma trying to do now.. if you have done it before i will let you do it... i get it to work but the stupid bot stops moving so i am working that part out now
       
    15. adude

      adude New Member

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      I don't understand why this work work in the Darkness.cs file
      PHP:
      [Behavior(BehaviorType.OutOfCombat)]
              [Class(
      CharacterClass.InquisitorAdvancedClass.AssassinSkillTreeId.AssassinDarkness)]
              public static 
      Composite AssassinDarknessOutOfCombat()
              {
                  return new 
      PrioritySelector(
                      new 
      Action(ret => {MercHelpers.WaitForHeals(true"Seethe"trueBuddyTor.Me.ForceMax .6f); }),
                      new 
      PrioritySelector(Spell.Cast("Maul"castWhen => BuddyTor.Me.HasBuff("Stealth")),)
                  );

              }
       
    16. Kaptainkook

      Kaptainkook Member

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      what does the error say
       
    17. walter

      walter Active Member

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      I can take a look at it tomorrow if you don't figure it out. I think the original people working on this project had the same issues and thus made merc helper file. Please put long on svn for me also if possible.
       
    18. adude

      adude New Member

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      there is no error.... the stupid bot is in a mode where you turn off movement it this i am in a FP or somthing
       
    19. Jests

      Jests New Member

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      I don't really see a need to remove it. Especially not the gathering professions... i make a lot of money off slicing gathering in the world.
       
    20. walter

      walter Active Member

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      Yea I can't seem to get it to work smoothly with no extra lag. Yea I will not remove it and adude won't either I promise since it helps me out a ton for mats. We do not want to end that now do we.
       
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