• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Fixed Mesh Issues (Archives - DO NOT DELETE)

    Discussion in 'Archives' started by laria, Sep 24, 2011.

    1. highvoltz

      highvoltz Well-Known Member

      Joined:
      Mar 22, 2010
      Messages:
      1,729
      Likes Received:
      141
      Trophy Points:
      63
      Fixed by Natfoth July 17 2012

      Need the elevator in The Mechanar instance added to mesh.

      Transport Type: Elevator
      Tile: TempestKeepFactory
      GameObject Id: 183788
      Location when resting at the bottom: <0,0,0>
      Location when resting at the top: <8.742277E-13, -1E-05, 25.43577>
      Player wait/exit spot at bottom: <248.6114, 52.36416, 0.2290135>
      Player wait/exit spot at top: <265.7578, 52.01247, 25.64683>
      Player board spot at bottom. <257.019, 52.3995, 0.2461777>
      Player board spot at top. <257.019, 52.39949, 25.67912>
       
    2. highvoltz

      highvoltz Well-Known Member

      Joined:
      Mar 22, 2010
      Messages:
      1,729
      Likes Received:
      141
      Trophy Points:
      63
      Fixed by Natfoth July 17 2012

      Location: Mechanar instance in the room below elevator around location

      <200.6231, 38.29926, -0.006302372>
      Tile: TempestKeepFactory

      The barricade of transparent blocks as shown in screenshot needs to be removed from mesh.
       

      Attached Files:

    3. highvoltz

      highvoltz Well-Known Member

      Joined:
      Mar 22, 2010
      Messages:
      1,729
      Likes Received:
      141
      Trophy Points:
      63
      Fixed by Natfoth July 17 2012

      Need 2 jump points added inside the instance Azjol-Nerub, Tile Azjol_Uppercity


      Jump point 1: - at the place where player jumps off the web.
      Start Location = <515.1695, 552.1555, 668.778>
      End Location = <507.1093, 550.4124, 654.3383>

      Jump point 2: - at the place where player jumps down through a hole in floor and falls a long way down and lands in water.
      Start Location = <525.872, 550.4369, 645.5797>
      End Location = <534.2928, 554.142, 282.7511>
      Exit From Water Location = <547.933, 495.1391, 288.6779> - note it would be a good idea to make sure the water area is also meshed so bot can get to exit point.
       

      Attached Files:

    4. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,320
      Likes Received:
      376
      Trophy Points:
      83
      [​IMG]

      <CustomBehavior File="FlyTo" X="6414.642" Y="2366.467" Z="467.788" />
      Tile 27,19 and tile 27,20




      Bot does not know about the 3 piles of wood, and trys to run through them.

      I flew out here and forgot that this toon didn't have argent tourny's this far. Please load up HBConsole1.7 and PM me the gamobjects file - Kick

      Thanks to Laria - the tiles have been remeshed with new gameobjects
       
      Last edited by a moderator: Jul 24, 2012
    5. highvoltz

      highvoltz Well-Known Member

      Joined:
      Mar 22, 2010
      Messages:
      1,729
      Likes Received:
      141
      Trophy Points:
      63
      Fixed by Natfoth July 17 2012

      Location: Gun'drak instance - I need the rotating center bridge at Location = <1757.955, 743.9366, 119.0975> and Location = <1789.862, 743.5832, 119.0975> meshed as if it's open at all times.

      [3:21:23 PM:995] Loading GunDrak_30_28
      [3:21:24 PM:084] Loading GunDrak_30_29
      [3:22:19 PM:294] Changed tilemap to GunDrak, Tiled: True
       

      Attached Files:

    6. highvoltz

      highvoltz Well-Known Member

      Joined:
      Mar 22, 2010
      Messages:
      1,729
      Likes Received:
      141
      Trophy Points:
      63
      Code:
      Thrones Of Tides, Tilemap = AbyssalMaw_Interior, Location = <-295.3066, 794.5776, 260.0999>
      
      Bot gets stuck behind object at location, see screenshot.

      Kick added 'Strange Fountain' seashell and remeshed tile AbyssalMaw_Interior 30,32
       

      Attached Files:

      Last edited by a moderator: Jul 25, 2012
    7. highvoltz

      highvoltz Well-Known Member

      Joined:
      Mar 22, 2010
      Messages:
      1,729
      Likes Received:
      141
      Trophy Points:
      63
      Need the elevator in Throne of tides added to mesh.
      Code:
      Transport Type: Elevator
      Tile: AbyssalMaw_Interior
      GameObject Id: 207209
      Location when resting at the bottom: <-215.2937, 806.2046, 253.7109>
      Location when resting at the top: <-215.2937, 806.2046, 791.1983>
      Player wait/exit spot at bottom: <-252.8892, 808.4686, 258.7985>
      Player wait/exit spot at top: <-186.2363, 803.0603, 796.6603>
      Player board spot at bottom. <-217.0751, 805.2832, 262.3475>
      Player board spot at top. <-217.0751, 805.2832, 799.8349>
      
      The ele is there and the bot see's it, but it gets on/off immediately. Will have to have another dev take a look at it - Kick

      Update: still not fixed - but it was added to dungeonbuddy / instancebuddy cores
       
      Last edited by a moderator: Aug 11, 2012
    8. karatan

      karatan New Member

      Joined:
      Jan 10, 2011
      Messages:
      34
      Likes Received:
      0
      Trophy Points:
      0
      Stop moving in Oggrimar

      Hello kick, my char wont move from this position. its happens after i'm using heartstone to go back to oggrimar. after that, when i start honorbuddy again, my char wont go anywhere except that place.

      screeshot :
      Screenshot2.jpg
       

      Attached Files:

    9. buzzerbeater

      buzzerbeater Well-Known Member

      Joined:
      Mar 21, 2011
      Messages:
      5,419
      Likes Received:
      28
      Trophy Points:
      48
      Wailing caverns

      Tank runs against wall while using dungeonbuddy


      [17:30:27:448] Could not generate full path from {-166.4294, -94.46175, -68.75366} to {-117.2339, -27.81972, -28.65132} (time used: 1 milliseconds)

      Kick see's nothing wrong here
      I'll need a log please

      How To Attach A Log [Kick]
       

      Attached Files:

      Last edited by a moderator: Jul 23, 2012
    10. Bicazian

      Bicazian New Member

      Joined:
      Jul 7, 2010
      Messages:
      3
      Likes Received:
      0
      Trophy Points:
      1
      exactly how my logs look on everything
       
    11. aceadam

      aceadam New Member

      Joined:
      Mar 12, 2012
      Messages:
      11
      Likes Received:
      0
      Trophy Points:
      0
      [03:29:33:083] Loading Kalimdor_40_29
      [03:29:33:314] Loading Kalimdor_40_28
      [03:29:41:091] Loading Kalimdor_40_27
      [03:29:41:228] Could not generate path from {1573.078, -4436.381, 16.05418} to {2278.03, -4420.79, 111.7495} (time used: 0 milliseconds) @ FindEndPoly

      In Org city trying to use Kicks 12-58 Profile

      thanks
       
    12. highvoltz

      highvoltz Well-Known Member

      Joined:
      Mar 22, 2010
      Messages:
      1,729
      Likes Received:
      141
      Trophy Points:
      63
      Fixed by Natfoth July 17 2012


      Location: Grim Batol -642.263062, -358.8738, 270.216858

      [4:05:22 PM:613] Loading GrimBatolDungeon_32_33
      [4:05:39 PM:249] Loading GrimBatolDungeon_32_32

      Checking if this location can be navigated to causes HB to hang.
      The flare in 1st attached screenshot marks the location. Location is in the air so likely no mesh there but shouldn't cause HB to hang. DungeonBuddy 'Followers' will sometimes test a point in this general location when following tank around the corner and this is causing them to hang.

      Edit: Mesh issue in Grim Batol is widespread. the mentioned location is just one example.
       

      Attached Files:

      Last edited: Jul 14, 2012
    13. buzzerbeater

      buzzerbeater Well-Known Member

      Joined:
      Mar 21, 2011
      Messages:
      5,419
      Likes Received:
      28
      Trophy Points:
      48
      If you die inside DS, no corpse run possible, we double checked the entrance coords:

      [13:39:51:706] Loading Kalimdor_40_48
      [13:39:51:803] Loading Kalimdor_40_47
      [13:39:51:933] Could not generate path from {-8557.234, -4470.853, -213.4834} to {-8263.087, -4513.621, -219.7801} (time used: 4 milliseconds) @ FindEndPoly
      [13:39:52:142] Could not generate path from {-8557.234, -4470.853, -213.4834} to {-8263.087, -4513.621, -219.7801} (time used: 0 milliseconds) @ FindEndPoly
       
    14. Natfoth

      Natfoth Community Developer

      Joined:
      Jan 15, 2010
      Messages:
      1,446
      Likes Received:
      37
      Trophy Points:
      0
      This should be fixed now, let us know if it is not.
       
    15. Kickazz006

      Kickazz006 Well-Known Member Moderator

      Joined:
      Jan 15, 2010
      Messages:
      20,567
      Likes Received:
      302
      Trophy Points:
      83
      silverwind refuge, ashenvale - horde side

      I get stuck inside of this house and idk why (well, right outside on the railing i think)

      <RunTo X="2152.02" Y="-1107.322" Z="99.64471" />
      <RunTo X="2158.367" Y="-1188.962" Z="93.73314" />
      <CustomBehavior File="MyCTM" X="2075.384" Y="-1190.809" Z="100.9865" />
      <PickUp QuestName="Simmer Down Now" QuestId="25" GiverName="Captain Tarkan" GiverId="34559" X="2075.384" Y="-1190.809" Z="100.9865" />
      <CustomBehavior File="MyCTM" X="2158.367" Y="-1188.962" Z="93.73314" />

      edit:
      it's actually reported here as well:
      http://www.thebuddyforum.com/honorb...rrors-problems-post-them-here.html#post500209

      Fixed by Natfoth July 20
       
      Last edited: Jul 22, 2012
    16. Lbniese

      Lbniese Active Member Buddy Store Developer

      Joined:
      Feb 13, 2011
      Messages:
      972
      Likes Received:
      25
      Trophy Points:
      28
      The whole Rated Battleground Eye of the Storm is not working ..

      Code:
      [02:05:55:680] Received error code from mesh server when attempting to get tile map for EyeoftheStorm2.0: File not found
      [02:05:55:718] Failed to get tile map for EyeoftheStorm2.0!
      
       
    17. Natfoth

      Natfoth Community Developer

      Joined:
      Jan 15, 2010
      Messages:
      1,446
      Likes Received:
      37
      Trophy Points:
      0
      I will take a look at this, doing a bunch more fixes tonight so will try and include this.

      edit:
      EyeoftheStorm2.0 is defiantly in place and you should be able to download it. did it do that even with a restart?
       
      Last edited: Jul 18, 2012
    18. Natfoth

      Natfoth Community Developer

      Joined:
      Jan 15, 2010
      Messages:
      1,446
      Likes Received:
      37
      Trophy Points:
      0
      - Remeshed Shattrath City and have added over 160+ fixes to the city, should work much better now.
      - Remeshed the Draenei Starting area
      - Remeshed the Stormwind Bridges
      - Remeshed Gnomeragon Instance
      - Fixed a few Razor Hill Issues
      - Fixed a few Ashenvale Issues
      - Fixed a few BC issues with objects
      - Fixed a few LK issues
      - Fixed the bridges in DragonBlight
      - Fixed a few areas in Tanaris
      - Added mailboxes to SplinterTree



      - Fixed http://www.thebuddyforum.com/honorb...rrors-problems-post-them-here.html#post360885
      - Fixed http://www.thebuddyforum.com/honorb...rrors-problems-post-them-here.html#post369576
      - Fixed http://www.thebuddyforum.com/honorb...rrors-problems-post-them-here.html#post401746
      - Fixed http://www.thebuddyforum.com/honorb...rrors-problems-post-them-here.html#post405136
      - Fixed http://www.thebuddyforum.com/honorb...rrors-problems-post-them-here.html#post410198
      - Fixed http://www.thebuddyforum.com/honorb...rrors-problems-post-them-here.html#post412653
      - Fixed http://www.thebuddyforum.com/honorb...rrors-problems-post-them-here.html#post421374
      - Fixed http://www.thebuddyforum.com/honorb...ors-problems-post-them-here-2.html#post422284
      - Fixed http://www.thebuddyforum.com/honorb...ors-problems-post-them-here-2.html#post443017
      - Fixed http://www.thebuddyforum.com/honorbuddy-forum/10827-navigation-mesh-errors-problems-post-them-here-2.html#post450075
      - Fixed http://www.thebuddyforum.com/honorb...ors-problems-post-them-here-2.html#post468415
      - Fixed http://www.thebuddyforum.com/honorb...ors-problems-post-them-here-2.html#post473223
      - Fixed http://www.thebuddyforum.com/honorb...ors-problems-post-them-here-2.html#post473955


      //Dungeons

      - Rewrote Blackfathom Deeps

      - Fixed http://www.thebuddyforum.com/honorb...ors-problems-post-them-here-8.html#post540640
      - Fixed http://www.thebuddyforum.com/honorb...ors-problems-post-them-here-7.html#post536583
      - Fixed http://www.thebuddyforum.com/honorb...ors-problems-post-them-here-7.html#post536590
      - Fixed http://www.thebuddyforum.com/honorb...ors-problems-post-them-here-7.html#post537390
      - Fixed http://www.thebuddyforum.com/honorb...ors-problems-post-them-here-7.html#post537603
      - Fixed http://www.thebuddyforum.com/honorb...ors-problems-post-them-here-7.html#post538206
      - Fixed http://www.thebuddyforum.com/honorb...ors-problems-post-them-here-7.html#post538998
      - Fixed http://www.thebuddyforum.com/honorb...ors-problems-post-them-here-7.html#post539300
      - Fixed http://www.thebuddyforum.com/honorb...ors-problems-post-them-here-7.html#post539799
      - Fixed http://www.thebuddyforum.com/honorb...ors-problems-post-them-here-7.html#post539842



      I will continue to fix the mesh issues and I hope you guys keep reporting as many mesh issues as you can with a Hotspot, a picture, and the navigational log. I am working from the start of the thread to the end but I am working as fast as I can to get these issues resolved for you guys.
       
    19. Kickazz006

      Kickazz006 Well-Known Member Moderator

      Joined:
      Jan 15, 2010
      Messages:
      20,567
      Likes Received:
      302
      Trophy Points:
      83
      Fixed by Natfoth July 20 2012

      <Hotspot X="140.3449" Y="2675.77" Z="85.43989" />
      horde bc @ thrallmar - there is a pole that is here a lot... sometimes it's not here, but i need it blackspotted
       

      Attached Files:

      Last edited: Jul 21, 2012
    20. Kickazz006

      Kickazz006 Well-Known Member Moderator

      Joined:
      Jan 15, 2010
      Messages:
      20,567
      Likes Received:
      302
      Trophy Points:
      83
      Terrokar Forest @ Refugee Caravan

      <Hotspot X="-2862.029" Y="5038.383" Z="-20.11472" /> // Bottom Right Caravan
      <Hotspot X="-2803.442" Y="5090.026" Z="-11.47615" /> // Top Left Caravan

      Natfoth and Kick Fixed July 21
       

      Attached Files:

      Last edited: Jul 22, 2012

    Share This Page