Ah could replicate that error I changed some functions and forget to add one. Please go to you setting folder and add a folder : "Follower"
It keeps crashing and saying: Error during bot tick: System.NullReferenceException: Object reference not set to an instance of an object. at Follower.Follower.<AliveLogic>b__19(Object ret) at Loki.TreeSharp.Decorator.CanRun(Object context) at Loki.TreeSharp.Decorator..() at Loki.TreeSharp.Composite.Tick(Object context) at Loki.TreeSharp.PrioritySelector..() at Loki.TreeSharp.Composite.Tick(Object context) at Loki.TreeSharp.Decorator..() at Loki.TreeSharp.Composite.Tick(Object context) at Loki.TreeSharp.PrioritySelector..() at Loki.TreeSharp.Composite.Tick(Object context) at Loki.TreeSharp.Decorator..() at Loki.TreeSharp.Composite.Tick(Object context) at Loki.TreeSharp.PrioritySelector..() at Loki.TreeSharp.Composite.Tick(Object context) at Loki.TreeSharp.PrioritySelector..() at Loki.TreeSharp.Composite.Tick(Object context) at Loki.Bot.BotMain.() Removing memory patches. nvm, figured out if i restart the bot after every time i change the leader it works properly.
tnx old problem solved, take waypoint to town after bot run (main, not follower) new problem, full freezzed client when follower died [trying to chicken logout?]
and one more issue, but im not sure: leader name in Settings/Follower/charname.cfg not worked. Only leader name in Bots/Follower-master/Bots/Follower/Settings.cs
quite nice the follower bot but two things could be a little better the chicken function and following to a new area everything else is quite impressive :x edit: not using potions :x
potions will fix it think i know where the error is.. right now im playing a new char to high lvl because old account and main are banned will update it tomorrow
new Update is out!!! Changelog: You need to register and have one post to see spoilers! its an untested update. please gimme some feedback
still not taking potions :x after townrun: System.NullReferenceException: Object reference not set to an instance of an object. at Follower.Leader.get_IsInTown() at Follower.Follower.<TownLogic>b__a(Object ret) at Loki.TreeSharp.Decorator.CanRun(Object context) at Loki.TreeSharp.Decorator..() at Loki.TreeSharp.Composite.Tick(Object context) at Loki.TreeSharp.PrioritySelector..() at Loki.TreeSharp.Composite.Tick(Object context) at Loki.TreeSharp.PrioritySelector..() at Loki.TreeSharp.Composite.Tick(Object context) at Loki.TreeSharp.Decorator..() at Loki.TreeSharp.Composite.Tick(Object context) at Loki.TreeSharp.PrioritySelector..() at Loki.TreeSharp.Composite.Tick(Object context) at Loki.TreeSharp.PrioritySelector..() at Loki.TreeSharp.Composite.Tick(Object context) at Loki.Bot.BotMain.()
as far as i'm informed he made this project private, and everything else he released here, because people were using his source (and not giving credit? don't remember exactly, sorry) in their own projects. So, I suggest if you have any questions about this followbot and if its still continued, you should drop the creator a pm. regards