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    Discussion in 'Outlands' started by fpsware, Nov 3, 2010.

    1. fpsware

      fpsware Community Developer

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      Small over sight on my part there, just going through the CORRECT log file......

      I can't see anything wrong. It is pulling, attacking and looting. There only issue I saw is it trying to Call Pet 1 for over 2 minutes (starting at 3:06:51, ending at 3:08:04).

      It engages in combat, and finishes successfully. Starting 3:09:47 ending 3:09:58.
       
    2. Ruinit

      Ruinit Member

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      Yea I am running a fresh log now but it is still doing the same thing. Maybe it is a low level thing since I don't have MD to pet yet. But the target or targets are actually worse. After I engage if they reach me. I FD, Disengage, and when they are still not dead I stand there and melee them till Disengage is off CD or one of us is dead... all I can tell you is raptor strike is in the logs and you only use that in melee. I know it use to move away cause I have 3 85 hunters so this is new imo. Maybe someone else will post with the issue.
       
    3. fpsware

      fpsware Community Developer

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      I was testing this on low level characters yesterday and it didn't fault. this is designed to work from level 1 through to level 85. Can you check attached the latest log file?

      When a target gets into melee range the character will use Raptor Strike; your character will use Disengage only when the target is attacking the pet - no point using Disengage if the target is going to follow you. Also, if the target is about to die it will not use Disengage - no point using it if you're going to run back an loot in a second or two.

      Can you upload a video of it perform this action. PM me the details.
       
    4. Ruinit

      Ruinit Member

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      Not a big deal I am running it now. If that's the way it is supposed to work I will deal with it. I honestly have no idea how to take a video of wow while playing it.... lol Just seems like to me it use to move away from target more. /shrug
       
    5. fpsware

      fpsware Community Developer

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      I've not made any changes to that part of the code.
       
    6. Ruinit

      Ruinit Member

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      ok kinda got a clip of it, pm it?
       
    7. hi1674

      hi1674 New Member

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      wrong thread.... delete this plz
       
    8. Zacharybinx34

      Zacharybinx34 New Member

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      Any progress on figuring out what went wrong in HB that causes CC's to not face enemy mobs occasionally?
       
    9. damagectrl

      damagectrl New Member

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      Thank you very much for this great CC fpsware!
      You are truly an asset to the community.
       
    10. fpsware

      fpsware Community Developer

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      So far, all tests I've done indicate the problem lays with HB.
       
    11. fpsware

      fpsware Community Developer

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      Thank you :D
       
    12. Zacharybinx34

      Zacharybinx34 New Member

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      One of the dev's mentioned that he was going to contact you in one of my threads about the issue.
       
    13. Lister

      Lister New Member

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      The default CC does not face the mobs also so its not the CC...

      That was the reason I downloaded this CC here...

      Just lets hope we get a Bugfix fast
       
    14. Zacharybinx34

      Zacharybinx34 New Member

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      Honorbuddy and fast fixing are two things that do not go together.
      This bug has been around for a few builds now with no/little attention given to it.
       
    15. Graphic

      Graphic New Member

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      Thanks a lot man. :)
       
    16. Zoeroo

      Zoeroo New Member

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      hey, I have an issue. when I first downloaded this CC it worked awesome. but when I logged on this morning I noticed the bot stopped working, it attacks. but only with auto attacks and sometimes it just melee them.
      Sometimes when it's being attacked, it summons the pet and just starts to run away and pull more mobs instead of fighting.
      please help me
       
    17. fpsware

      fpsware Community Developer

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      In order for me to fully diagnose any faults in this CC I need to be able to read the entire log file for the active session where you experienced faults. It is not only important, it is critical you attach the log file in order for me to resolve this issue. I will not accept snippets or a partial log file as these are almost always lacking in the information I require to successfully address your issues.

      If you don't know how to attach your log file there are fully detailed instructions (including pictures) in this post -> http://www.thebuddyforum.com/honorbuddy-forum/guides/9859-how-attach-your-hb-log-file-%5B-pictures%5D.html

      No log file, no support.
       
    18. SixthZombie

      SixthZombie Member

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      How well does this play in Battlegrounds?
       
    19. retrofetus

      retrofetus New Member

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      log should be attached

      hey mate , i am a fan of your cc's use most of them :)

      i am having problems with the latest svn version 0.1.8 , it will only auto attack , yet 0.1.5 non svn version works just fine
       

      Attached Files:

    20. fpsware

      fpsware Community Developer

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      Its in the wrong folder.

      Follow the installation instructions that are clearly outlined in the first post of this thread, detailed instructions - with pictures - are provided.
       

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