In order for us to fully diagnose any faults we need to be able to read the entire log file for the active session where you experienced faults. It is not only important, it is critical you attach the log file in order for us to resolve this issue. Do not attach snippets or a partial log file as these are almost always lacking in the information we require to successfully address your issue. If you don't know how to attach your log file there are fully detailed instructions (including pictures) in this post -> http://www.thebuddyforum.com/honorbuddy-forum/guides/9859-how-attach-your-hb-log-file-pictures.html
Is it possible, that there is something wrong with the settings of "blade flurry"? Setting "only on adds" but HB use it all the time. ?!?
dont kill hello i am useing the FPSWARE ROGUE but my roge is just attacking the allys to low hp and then its change when the allys start to run so i dont get any Killing Blows i had like 2-24 in 1 bg
works fine but there is one problem , when my bot trys to regenerate with food as a rogue he gets in trouble and the bot says all time "xxx food is not in bags or xxx water" with other cc there is this problem not
FPS rogue is locking up my honorbuddy. It wont let me go to settings & tools or class config. All other plugins work. Here's log. DEBUG LOG [5:15:22 AM:110] Using WoW with process ID 4940 [5:15:24 AM:000] Activity: Initializing Plugins [5:15:24 AM:746] [WeigtSet] Selected weight set: Rogue-Subtlety [5:15:25 AM:975] Activity: Initializing Navigator [5:15:26 AM:021] Activity: Initializing Blackspot Manager [5:15:26 AM:022] Activity: Initializing Battlegrounds [5:15:26 AM:023] Activity: Initializing Flight Paths [5:15:26 AM:058] Activity: Initializing Routines [5:15:26 AM:064] Compiling C:\Users\Ultima\Desktop\newasd\CustomClasses\Avenger 1.5, a Retribution Paladin CC [5:15:26 AM:268] Compiling C:\Users\Ultima\Desktop\newasd\CustomClasses\Bowman v3.6 a Marksman and Survival CC [5:15:26 AM:492] Compiling C:\Users\Ultima\Desktop\newasd\CustomClasses\Config [5:15:26 AM:493] Compiling C:\Users\Ultima\Desktop\newasd\CustomClasses\EzFrost [5:15:26 AM:715] Compiling C:\Users\Ultima\Desktop\newasd\CustomClasses\Fpsware Hunter [5:15:27 AM:123] Compiling C:\Users\Ultima\Desktop\newasd\CustomClasses\Fpsware Rogue [5:15:27 AM:543] ********************************************************************** [5:15:27 AM:543] [5:15:27 AM:543] Exception in XML Load Could not find a part of the path 'CustomClasses\Fpsware Rogue\Class Specific\Settings\Settings.xml'. [5:15:27 AM:543] .... located in ConfigSettings.Open [5:15:27 AM:543] [5:15:27 AM:543] ********************************************************************** [5:15:34 AM:436] Updating repair cost for current equipped items. New value: [5g59s8c] [5:15:34 AM:447] Changed POI to:Type: Kill, Name: Dreadmaul Warlock [5:15:34 AM:587] System.NullReferenceException: Object reference not set to an instance of an object. at Hera.Fpsware.NeedToNavigatePath.CanRun(Object context) in c:\Users\Ultima\Desktop\newasd\CustomClasses\Fpsware Rogue\Class Specific\Behaviours\Pull.cs:line 196 at TreeSharp.Decorator.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at Styx.Logic.BehaviorTree.TreeRoot.Tick() [5:15:34 AM:587] Cleared POI - Reason Exception in Root.Tick() NORMAL LOG Logging in... Attached to WoW with ID 4940 Honorbuddy v2.0.0.5800 started! Character is a level 85 Undead Rogue Current zone is Blasted Lands New bot added!: Instancebuddy New bot added!: BGBuddy New bot added!: Gatherbuddy2 New bot added!: Grind Bot New bot added!: Questing New bot added!: Mixed Mode New bot added!: PartyBot New bot added!: Combat Bot New bot added!: AutoAngler New bot added!: LazyRaider New bot added!: ProfessionBuddy EnabledPlugins: LastUsedPath: C:\Users\Ultima\Desktop\newasd\Downloads\roge pickpocket ravenholdt.xml Please wait a few seconds while Honorbuddy initializes. The Tamer Version 1.2 Loaded. Plugin Tamer: I'm no Hunter. The Tamer doesn't work Building spell book Spell book built Initialization complete. Honorbuddy is up-to-date Starting the bot! Changing current profile to level 0 - 2147483647 Chose Fpsware Rogue(0.1.8) by Fpsware as your combat class! Creating 'Rest' behavior Creating 'Pull' behavior Creating 'Heal' behavior Creating 'Combat' behavior You are a level 85 Subtlety Rogue Stopping the bot! same problem with newest version of honorbuddy that was released a few days ago.
This CC encounters an error constantly and can't be adjusted any longer. Combat continues to work, but it won't poison wpns or anything any longer. Not bothering with a log because it happened right after one of the HB updates so it is apparent where the problem is from all the previous posts. Either way I appreciate the work you do hazard and will move back to this CC if updated.
I have 2 request to thic CC: - add possibility to use poison on thrown weapon - MOST IMPORTANT: add option to use Fan of Knives as attack (it's useful on groups of low lvl mobs instead of killing them 1 by 1)
Singular is by far better for junkbox farming... you need to be able to disable targeting. unless your using a plugin.
I really like this CC. I am using it for Leveling. There is one issue and I am not sure if a log is any help: When vanishing, the distance between vanish point and "i need to eat" is not far enough away. It is more or less only "10 steps" away.