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  • Fury Unleashed II - Premium

    Discussion in 'Archives' started by nomnomnom, Aug 22, 2014.

    1. mainmango

      mainmango New Member

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      Fury. On Mythic Butcher I'm bottom of my guild's dps meters doing 28k~ before execute phase and around 31k~ on a kill. I'm timing my recklessness, second pot and a bloodbath when Butcher hit 20%. Hitting charge everytime he bounding cleaves. Really not sure what else I can do at this point... I don't have a Scabbard so I feel that might be the issue, but even without that I'm getting sat due to my low dps.

      Talents: Double time, enraged regeneration, sudden death, storm bolt, Vigiliance, bloodbath, ravager.
       
    2. BuddyLover69xx

      BuddyLover69xx New Member

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      HC HM ilvl 662 6/7

      Kargath - 27k
      Fury
      Stormbolt - Bladestorm - Ravager

      Butcher - 28.3k
      Fury
      Stormbolt - BB - Ravager

      Brackenspore - 31.8k
      Arms
      Dragon Roar - BS - Ravager

      Tectus - 39k
      Arms
      DR - BS - Ravager

      Twins - 31.3k
      Arms
      DR - BS - AM

      Koragh - 28k
      Fury
      SB - BB - AM
       
    3. captainsubtext

      captainsubtext New Member

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      Maybe I found something with Fury Executes.

      Normal damagebreakdown should look like this: https://www.warcraftlogs.com/report...=damage-done&start=123016&end=738171&source=6
      (Same for all top damage fury warriors.. just check wol/wclogs)

      I checked all my (Butcher) logs with FU2 and #1 is always Meele Autoattack. (Talents SD/SB/BB/RA)

      I attached 1 FU2 Butcher Logfile. All CDs "Never" and used manually. Sub 20% phase starts with second Recklessness cast. 45 Hardlock with 60 fps ingame (vsync)

      Edit:

      FU2 is not using Wild Strike on Bloodsurge Procs with the right priority!! ( I compared different logs with FU2 / WOL, WCL Rankings/ SimC)

      On my Logs with FU2 i got way too high Bloodsurge Buff uptime (29%). Should be ~10-11%.

      Maybe its a problem with the reduced (1 sec) GCD on Bloodsurged Wild Strikes.

      SimC APL:

      bloodbath
      recklessness,if=target.health.pct<20&raid_event.adds.exists
      wild_strike,if=rage>110&target.health.pct>20
      bloodthirst,if=(!talent.unquenchable_thirst.enabled&rage<80)|buff.enrage.down
      ravager,if=buff.bloodbath.up|(!talent.bloodbath.enabled&(!raid_event.adds.exists|raid_event.adds.cooldown>60|target.time_to_die<40))
      execute,if=buff.sudden_death.react
      siegebreaker
      storm_bolt
      wild_strike,if=buff.bloodsurge.up
      execute,if=buff.enrage.up|target.time_to_die<12
      dragon_roar,if=buff.bloodbath.up|!talent.bloodbath.enabled
      raging_blow
      wild_strike,if=buff.enrage.up&target.health.pct>20
      bladestorm,if=!raid_event.adds.exists
      shockwave,if=!talent.unquenchable_thirst.enabled
      impending_victory,if=!talent.unquenchable_thirst.enabled&target.health.pct>20
      bloodthirst

      Edit2:

      Butcher Execute Phase, not using (wasting) Bloodsurge Procs:
      Code:
      [12:39:29.458] Player1 gains Bloodsurge from Player1 <-- Bloodsurge Proc
      [12:39:29.458] Player1 casts Bloodthirst on Der Schlächter
      [12:39:29.458] Player1 gains Raging Blow! (2) from Player1
      [12:39:29.489] Player1's Enrage is refreshed by Player1
      [12:39:29.489] Player1's Trauma fades from Der Schlächter
      [12:39:29.489] Der Schlächter's Bloodbath is refreshed by Player1
      [12:39:29.756] Der Schlächter's Bloodbath is refreshed by Player1
      [12:39:29.798] Der Schlächter's Bloodbath is refreshed by Player1
      [12:39:30.086] Der Schlächter's Bloodbath is refreshed by Player1
      [12:39:30.402] Player1's Tollkühnheit fades from Player1
      [12:39:30.533] Player1 casts Execute on Der Schlächter
      [12:39:30.566] Der Schlächter's Bloodbath is refreshed by Player1
      [12:39:30.566] Der Schlächter's Bloodbath is refreshed by Player1
      [12:39:30.681] Player1 gains Sudden Death from Player1
      [12:39:30.783] Der Schlächter's Bloodbath is refreshed by Player1
      [12:39:31.311] Player1's Tectus' Herzschlag fades from Player1
      [12:39:31.616] Player1 casts Execute on Der Schlächter
      [12:39:31.616] Player1's Sudden Death fades from Player1
      [12:39:31.651] Der Schlächter's Bloodbath is refreshed by Player1
      [12:39:31.651] Der Schlächter's Bloodbath is refreshed by Player1
      [12:39:31.756] Der Schlächter's Bloodbath is refreshed by Player1
      [12:39:32.395] Player1's Bloodbath fades from Player1
      [12:39:34.714] Player1 casts Bloodthirst on Der Schlächter
      [12:39:34.746] Player1's Ravager fades from Player1
      [12:39:34.750] Player1's Enrage is refreshed by Player1
      [12:39:37.320] Player1 casts Execute on Der Schlächter
      [12:39:38.397] Player1 casts Bloodthirst on Der Schlächter
      [12:39:38.427] Player1's Enrage is refreshed by Player1
      [12:39:38.596] Player1's Bloodbath fades from Der Schlächter
      [12:39:39.483] Player1 casts Execute on Der Schlächter
      [12:39:40.907] Player1 casts Execute on Der Schlächter
      [12:39:41.669] Player1 gains Sudden Death from Player1
      [12:39:42.305] Player1 casts Execute on Der Schlächter
      [12:39:42.329] Player1's Sudden Death fades from Player1
      [12:39:43.713] Player1 casts Bloodthirst on Der Schlächter
      [12:39:43.761] Player1's Enrage is refreshed by Player1
      [12:39:44.464] Player1's Bloodsurge fades from Player1 <-- Bloodsurge Fade
       

      Attached Files:

      Last edited: Jan 12, 2015
    4. nomnomnom

      nomnomnom Well-Known Member

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      I'll be responding to questions later today again and will be giving an update for upcoming release.
       
    5. RownX

      RownX Member

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      Take avatar instead of BB for Butcher, the rest is good to go
      On our butcher firstkill I did around 32k dps@675 and ranked <100
       
    6. billafin1

      billafin1 New Member

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      Bump for devs to notice. I am also interested in what they have to say about this!
       
    7. Modernn

      Modernn Member

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      I would like to see some pull more features added.
       
    8. RownX

      RownX Member

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      nice request!
      Maybe Nom should code to always /dance and /chicken at pull. Or, should be better, maybe to unequip all items xD
       
    9. Fluid

      Fluid New Member

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      Will there be a need for any changes with the hotfix? Possible change to thunder clap for arms?
       
    10. Modernn

      Modernn Member

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      It's a legitimate request would be really nice not to have to try to make a plugin work. There is pull more logic in the default cc. Is it crazy to ask for that for when you send your toon to farm?
       
    11. RownX

      RownX Member

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      You officially got slapped by irony!
      I thought you got your word order wrong, but nevertheless: Always describe exactly want you want, only due to this post, your first got understood
       
    12. Gigofar

      Gigofar Member

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      Nice work dude. Only issue i have is that it's not dumbing rage when they are 2 targets, not using Bloodsurge too.
       
      Last edited: Jan 13, 2015
    13. thebuddybrother

      thebuddybrother New Member

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      Yo nom :) any tweeks will be made with the recent hotfix ?


      Warrior (Forums / Skills / Talent Calculator)
      General
      Thunder Clap’s damage has been increased by 40%.
      Arms
      Mastery: Weapons Master’s effects have been increased by 57.1%.
      Protection
      Deep Wounds’ damage has been increased by 40%.
      Devastate’s damage has been increased by 20%.
      Revenge’s damage has been increased by 40%.
      Shield Slam’s damage has been increased by 20%.
      Talents
      Gladiator Stance (Protection) now increases damage by 5% (down from 20%).
       
    14. bestdamnwarrior

      bestdamnwarrior Member

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      Why would there be in tweaks? It's simple damage increases or decreases? Nothing should change as far as the rotation should go for anything imo.
       
    15. thebuddybrother

      thebuddybrother New Member

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      with +40% dmg on thunderclap and the +50% dmg on thunderclap glyph i think it could be part of the single target rotation, sound better then a whirwind to me, if anyone can do the math ..? :)
       
    16. ripn2u

      ripn2u New Member

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      proud owner of this product. I have tested it for Prot tanking and its pwns all. Thanks a lot nom
       
    17. nomnomnom

      nomnomnom Well-Known Member

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      So an update for my valued customers. I've been working hard on the routine - But mainly on the recode of it. I'll be releasing a new version tomorrow or the day after which should bring some extra Fury DPS. Also some massive improvements on the startup times of the routine. Some bugfixes etc.

      Thank you :).

      Post a logfile, something must be wrong.

      Good point - Can you hit me up on skype so we can look at this?

      Glad you like it ;)!

      Care to explain a bit more detail on what you're expecting? :).

      If required I will make them.

      Could you be a bit more specific?

      Sure will later on - Let the theorycrafters settle it first.

      I will update accordingly once the theorycrafters settle down a bit :)!

      Cheers!

      Seems like something is fucking up your movement - Hit me up on skype please.
       
    18. energ

      energ New Member

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      Thanks @nomnomnom smashing 7/7 mythic meters <3
       
    19. Fluid

      Fluid New Member

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      Can people who have tried and used the "let FU2 control your cooldowns" report on how it's working? Does it work off boss hp? Or enrage times? I have found it different each time I go in but if I had an idea what others are finding I'll figure how to maximize it's use.
       
    20. nomnomnom

      nomnomnom Well-Known Member

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      Cooldown manager looks for several semi-optimal or optimal points when to use cooldowns - This is always while enraged for at least 5 seconds left and on trinket procs, bloodlust, execute phase etc and many more situational stuff. There are a few bugs in current version with the trinket proc thing, some trinket procs are the passive ID"s and not the actual proc - hence it will use instantly. Fixed next version.
       

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