Is anyone else having a problem when using ravanger with a hotkey? It puts ravanger next to the boss instead of ontop of him, with AOE it works fine.
Thunder clap as a dps gain has been proven by the guys over at mmo-champion.com for arms warriors. Which is a good community of theory crafters and top end parse players. Quite simply put glyph of resonating power is a must now for arms warriors, TC replaces WW for optimal dps as arms stands now. I know I had a hard time adjusting to seeing this playstyle but once glyphing proper, FU2 did not let me down. In all honesty arms dps is quite crap until the execute 20% phase where we skyrocket to the top of the meters, or a good cleave fight which FU2 is great at rending properly.
is it possible to set On Aura to multiple buffs? The buff name or ID is feasable yes? And multiples if possible must be seperated by a comma? Also will it use the spell if any of the aforemtnioned criteria are met or if all? Any way to differentiate? IE hero/blood/tw use if any of those are met and the opposite would be say.. use if enrage AND hero are met.
nomnomnom, what else to say, except that you are the best? Nothing. I've tested a lot of CR's and by that I mean a LOT. This is really one of the amazing ones. It's one of the reasons I stick to Warrior. Anyways, Im sad because I don't have a log of last night, but question for you guys: on the Ogron Twins as an Arms Warrior, does your toon apply sweeping strikes when they are together? Mine doesn't. Just wanted to know. Cheers.
yes, ist Buggy you have to do it manually, it only does it if the 2 bosses are really very Close together
100% agree, fuII was always up to date, now ist not, the warri patch came weeks ago, highmaul raid is nearly over and there is still no update only talking..
when new update is avaible hal or 70% change log update not working or working not coretly then we pay for? hm?
Did'nt you read? when new update is avaible hal or 70% change log update not working or working not coretly then we pay for? hm?
is it possible to add a range check to dragon roar? it is currently being used in combat even if nothing is in range so it gets wasted occasionally. Thank you!
nom, one fast suggestion for warrior arms, on pull you'll always get a sudden death proc, but the cr use it instantly then do CS and MS, this is bad i think, it should start with CS, then MS, then sudden death proc, or at least, CS, sudden death proc, then MS... x) Can this be fixed ?
It's pretty much as it was pre patch but slightly better all round. As in, you'd still stay arms for tect, broken and twins, possibly imp and fury the rest. Me personally, it's fallen about 3k on Butcher so fury is now ahead, again.
We're a little late for the arms bandwagon, i enjoyed it while it lasted but we're now back in the realm of fury