Im with 2 Hunters above 2.3+ easy with just a few games, it has nothing to do with the cr if your playing crap.
I would like to request a feature for the hunter hotkeys: in addition to "trap healer, trap dps" and so on.. it would be nice to have trap arena1, trap arena2 and trap arena3.. cus' a lot of times in 3's when you use the auto trap on hotkey, on a dps when you are trying to down the healer it goes on the wrong dps, resulting in looking super stupid flying across the map .. ps. great CR in general, well worth the money. EDIT: For some reason I didn't see the "Freezing Trap MO/Focus", ignore my request.
So you used stock settings to go 2.3k? You used an out of date class guide to setup your hunters? You must be really good.
I dont understand why murder of crows doesnt work like it says. I set it up to trinket proc and its never used. I then set both to uncheck so it uses it on cd and it never uses it. I then set it to auto burst with on use trinket and it seems to never have enough focus and just forgets to use it. I have prepared burst checked..
Are you testing it on a dummy? I think it only uses MoC on players/bosses if you are not in a pvp zone (stormshield and warspear are also seen as pvp zones by the CR I think)
MoC working fine for me in Arena. Finished 2400 last season in 2s and had very few issues what so ever. 1v1 could use a freezing trap hotkey that ignores dr for when we need to kite away but thats being very picky.
Why are you yolo trapping? This is the problem. Glad Suite is only as smart as the person using it. You don't know what you're doing so you're where you belong, rating-wise. Learn a bit about how hunters play in high rated arena and this CR's heavily customizable options will bend to your will.
These combat routines might work below lvl 90 but they arent tested below lvl 90. And we suggest to only use them above lvl 90
I'm a little confused by many of these posts. Does this CR work in PVE even though it was designed for PVP? There are only 3 CR's out there for hunters, one seems a waste of money since it doesn't get updated and the other seems to have major rotational issues giving crap dps. Question is: will this CR work fairly well in PVE, raids and such for level 100 toons? Thanks in advance for your response, it's much appreciated.
i can't open it , even though i have it. When i open honorbuddy and when it wants me to select either Singular or this, it doesn't load it just reopens the same routine window again , asking me to choose one.
Please try deleting your settings file at honorbuddy/Settings/GladiatorSuite/Hunter/Hunter_YourName.xml and restart honorbuddy to see if the problem persists. If it does, please attach a log file
They generally work in pve but there is no special pve optimization like set bonus support, specific encounter behavior or anything like that. If you're looking to top the dps meters in pve that's not what this CR is designed for but if you just want to do LFR/normal or whatever and not think about dealing damage then it's fine
Hunter 2.22 Changelog: - Improved Performance - Improved Auto-PetSac - Added CC check for Explosive Trap - Added Counter Shot Target hotkey - Removed "always prioritize last CC'd unit" - Added "Extend CC Chain on Focus" for DPS and "Extend CC Chain" for healer - Added Intelligent Interrupt for CC casts - Added Smart Interrupt - Added Latency check for interrupts - Fixed PvPZones - Fixed Serpent Sting behaviour Description: Intelligent Counter Shot (Target) Hotkey: - This Hotkey is active while held down + your hotkeys active time - It will interrupt your target asap (it doesnt instant kick but its VERY FAST) < the intention behind it is that it should feel like a manual kick without getting juked - It checks for auramastery and other immunities - It will only interrupt if your target is actually casting/channeling Smart Interrupt: - Smart Interrupt checks if a friendly unit could interrupt - If the friendly unit hasn't interrupted the enemy unit until his cast has finished 90% our bot will intervene and interrupt the cast - Remember only casts, not channelingcasts - It's only considering Ally DPS units as viable - In its current form it doesnt check for facing (I might change this based on your feedback) Intelligent CC Interrupt: - This one checks if the incoming CC can be dispeled by a friendly unit - example #1: You are playing a Mage, the enemy Shaman is casting Hex on your Priest. The Mage wont interrupt the Hex when he has Remove Curse ready. - example #2: You are still playing a Mage, the enemy Shaman is now casting Hex on you. The Mage will interrupt the Hex since he cant dispel himself.
The store should always stream the most recent version so there is no way to update anything manually. 2.19 should be the live release version but it might be that the internal version hasn't been updated and will display 2.19 The change log from above is for 2.20 (not 2.22 like it says) which should be live in a few days
when i select my routine it says 2.18.x i just deleted the hunteR_.xml from the settings, should i be deleting anything else to refresh the streaming update?